
Key Required

getgenv().farm = true -- false/true
local plr = game.Players.LocalPlayer
local cash = workspace.Cash
local dmg = workspace.Damageables
for _,v in next, getconnections(plr.Idled) do
v:Disable()
end
local function getMoney()
for _, m in pairs(cash:GetChildren()) do
if m.Name == "Cash" and (m.Position - plr.Character.HumanoidRootPart.Position).magnitude <= 20 then
plr.Character.HumanoidRootPart.CFrame = m.CFrame
wait(.2)
fireproximityprompt(m.ProximityPrompt, 6)
wait(.35)
end
if not getgenv().farm then
break
end
end
end
while getgenv().farm do
pcall(function()
for _, a in ipairs(dmg:GetChildren()) do
if not getgenv().farm then
break
end
if a.Damageable.Value > 0 then
plr.Character.HumanoidRootPart.CFrame = a.Screen.CFrame * CFrame.new(0, 0, 2)
wait(1)
repeat
if not getgenv().farm then
break
end
plr.Character.HumanoidRootPart.CFrame = a.Screen.CFrame * CFrame.new(0, 0, 2)
game:GetService("ReplicatedStorage"):WaitForChild("PUNCHEVENT"):FireServer(1)
wait(.5)
until a.Damageable.Value <= 0
wait(1)
getMoney()
end
end
end)
wait(1)
end



оо ку я тебя в тт видел
Thank you bro now I can have a guide on how to make auto farm
how
How do I use the scripts
How do I use the scripts?
* the script. Drop that fit
How do I use it?