Auto farm and many Features
Key Required

Auto farm and many Features

[👶] Baby SimulatorCoolgodCoolgod 1.1K views 86 executesUpdated Nov 9, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•339 lines (10428 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
   Name = "Baby simulator",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Baby simulator",
   LoadingSubtitle = "by coolgod",
   ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
   Theme = "Serenity", -- Check https://docs.sirius.menu/rayfield/configuration/themes

   ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local Tab = Window:CreateTab("EGG", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "Basic Egg (500 Coins )",
   Callback = function()
local args = {
	"Basic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Swirl Egg ( 2.500 Coins)",
   Callback = function()
local args = {
	"Swirl"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Striped Egg ( 5.000 Coins )",
   Callback = function()
local args = {
	"Striped"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Sapphire Egg ( 10.000 Coins )",
   Callback = function()
local args = {
	"Sapphire"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Lava Egg ( 1.500 gems )",
   Callback = function()
local args = {
	"Lava"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Royal Egg ( 3.000 gems )",
   Callback = function()
local args = {
	"Royal"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Rocket Egg ( 750 Mars Tokens )",
   Callback = function()
local args = {
	"Rocket"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "ALIEN EGG ( 5.000 Mars Tokens )",
   Callback = function()
local args = {
	"Alien"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Gummy Egg ( 750 Candy Tokens )",
   Callback = function()
local args = {
	"Gummy"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Candy Egg ( 5.000 Candy Tokens )",
   Callback = function()
   -- The function that takes place when the button is pressed
   end,
})

local Tab = Window:CreateTab("HATS", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "COMMON HATS (500 Coins)",
   Callback = function()
local args = {
	"Common"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "UNCOMMON HATS (2.500 Coins )",
   Callback = function()
local args = {
	"Uncommon"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "RARE HATS (5.000 Coins )",
   Callback = function()
local args = {
	"Rare"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "EPIC HATS (10.000 Coins )",
   Callback = function()
 local args = {
	"Epic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "LEGENDARY HATS (2.000 gems)",
   Callback = function()
local args = {
	"Legendary"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "MYTHIC HATS ( 4.000 gems)",
   Callback = function()
local args = {
	"Mythic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "common Block Crate ROYAL (50 Bucks)",
   Callback = function()
local args = {
	"Common"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Epic Block Crate ROYAL (200 Bucks)",
   Callback = function()
local args = {
	"Epic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args))
   end,
})

local Tab = Window:CreateTab("Diapers", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "Pack 1 ( 2.000 gem",
   Callback = function()
local args = {
	"Pack 1"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args))
   end,
})

local Button = Tab:CreateButton({
   Name = "Pack 2 (5.000 gem)",
   Callback = function()
local args = {
	"Pack 2"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args))
   end,
})

local Tab = Window:CreateTab("Auto farm", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "AUTO FARM",
   Callback = function()
--By coolgod
--Fixed by loobnoob64
--ez fix ngl


--// Setting \--
local range = 99e9

--// Variable \--
local player = game:GetService("Players").LocalPlayer

--// Script \--
game:GetService("RunService").RenderStepped:Connect(function()
    local p = game.Players:GetPlayers()
    for i = 2, #p do local v = p[i].Character
        if v and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and v:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.HumanoidRootPart.Position) <= range then
            local tool = player.Character and player.Character:FindFirstChildOfClass("Tool")
            if tool and tool:FindFirstChild("Handle") then
                tool:Activate()
                for i,v in next, v:GetChildren() do
                    if v:IsA("BasePart") then
                        firetouchinterest(tool.Handle,v,0)
                        firetouchinterest(tool.Handle,v,1)
                    end
                end
            end
        end
    end
end)
   end,
})

local Tab = Window:CreateTab("TP", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "Pastel Obby",
   Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(334.984253, -25.1245041, -7774.89014, 0, 0, 1, 0, 1, -0, -1, 0, 0)
   end,
})

local Button = Tab:CreateButton({
   Name = "Mars",
   Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2104.28223, 16034.4072, -35018.25, 0, 0, 1, 0, 1, -0, -1, 0, 0)
   end,
})

local Button = Tab:CreateButton({
   Name = "Candyland",
   Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(153.897583, 34.0635986, -59027.3438, 0, 0, 1, 0, 1, -0, -1, 0, 0)
   end,
})

local Button = Tab:CreateButton({
   Name = "Beach",
   Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(105.55603, -35.4391632, -33.5600586, 0.996191859, -0.0871884301, 0, 0.0871884301, 0.996191859, 0, 0, 0, 1)
   end,
})

local Tab = Window:CreateTab("Settings", 4483362458) -- Title, Image

local Button = Tab:CreateButton({
   Name = "DESTROY",
   Callback = function()
Rayfield:Destroy()
   end,
})

local Slider = Tab:CreateSlider({
   Name = "speed",
   Range = {0, 250},
   Increment = 10,
   Suffix = "Bananas",
   CurrentValue = 10,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 250
   end,
})

Features & Information

Enjoy 🐧 Features: +Egg +Hats +Diapers +TP +Auto farm +Settings
#baby simulator#coolgod

Community Comments (4)

puwapat2555puwapat2555Nov 9, 2025

Update single head 2 roleplay pls

DeLunaDeLunaNov 9, 2025

Please Do Sols Rng Acceleration or Sols Rng sandbox [Rehabilitation] I've been waiting a script for ts 😔

Replying to @DeLuna
CoolgodCoolgodNov 10, 2025

@DeLuna sorry i don't do rng content 🙏

Replying to @Coolgod
DeLunaDeLunaNov 10, 2025

@Coolgod aw man :(

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