
Keyless

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Baby simulator",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Baby simulator",
LoadingSubtitle = "by coolgod",
ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Serenity", -- Check https://docs.sirius.menu/rayfield/configuration/themes
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local Tab = Window:CreateTab("EGG", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Basic Egg (500 Coins )",
Callback = function()
local args = {
"Basic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Swirl Egg ( 2.500 Coins)",
Callback = function()
local args = {
"Swirl"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Striped Egg ( 5.000 Coins )",
Callback = function()
local args = {
"Striped"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Sapphire Egg ( 10.000 Coins )",
Callback = function()
local args = {
"Sapphire"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Lava Egg ( 1.500 gems )",
Callback = function()
local args = {
"Lava"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Royal Egg ( 3.000 gems )",
Callback = function()
local args = {
"Royal"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Rocket Egg ( 750 Mars Tokens )",
Callback = function()
local args = {
"Rocket"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "ALIEN EGG ( 5.000 Mars Tokens )",
Callback = function()
local args = {
"Alien"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Gummy Egg ( 750 Candy Tokens )",
Callback = function()
local args = {
"Gummy"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Candy Egg ( 5.000 Candy Tokens )",
Callback = function()
-- The function that takes place when the button is pressed
end,
})
local Tab = Window:CreateTab("HATS", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "COMMON HATS (500 Coins)",
Callback = function()
local args = {
"Common"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "UNCOMMON HATS (2.500 Coins )",
Callback = function()
local args = {
"Uncommon"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "RARE HATS (5.000 Coins )",
Callback = function()
local args = {
"Rare"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "EPIC HATS (10.000 Coins )",
Callback = function()
local args = {
"Epic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "LEGENDARY HATS (2.000 gems)",
Callback = function()
local args = {
"Legendary"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "MYTHIC HATS ( 4.000 gems)",
Callback = function()
local args = {
"Mythic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "common Block Crate ROYAL (50 Bucks)",
Callback = function()
local args = {
"Common"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Epic Block Crate ROYAL (200 Bucks)",
Callback = function()
local args = {
"Epic"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args))
end,
})
local Tab = Window:CreateTab("Diapers", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Pack 1 ( 2.000 gem",
Callback = function()
local args = {
"Pack 1"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Pack 2 (5.000 gem)",
Callback = function()
local args = {
"Pack 2"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args))
end,
})
local Tab = Window:CreateTab("Auto farm", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "AUTO FARM",
Callback = function()
--By coolgod
--Fixed by loobnoob64
--ez fix ngl
--// Setting \--
local range = 99e9
--// Variable \--
local player = game:GetService("Players").LocalPlayer
--// Script \--
game:GetService("RunService").RenderStepped:Connect(function()
local p = game.Players:GetPlayers()
for i = 2, #p do local v = p[i].Character
if v and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and v:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.HumanoidRootPart.Position) <= range then
local tool = player.Character and player.Character:FindFirstChildOfClass("Tool")
if tool and tool:FindFirstChild("Handle") then
tool:Activate()
for i,v in next, v:GetChildren() do
if v:IsA("BasePart") then
firetouchinterest(tool.Handle,v,0)
firetouchinterest(tool.Handle,v,1)
end
end
end
end
end
end)
end,
})
local Tab = Window:CreateTab("TP", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Pastel Obby",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(334.984253, -25.1245041, -7774.89014, 0, 0, 1, 0, 1, -0, -1, 0, 0)
end,
})
local Button = Tab:CreateButton({
Name = "Mars",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2104.28223, 16034.4072, -35018.25, 0, 0, 1, 0, 1, -0, -1, 0, 0)
end,
})
local Button = Tab:CreateButton({
Name = "Candyland",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(153.897583, 34.0635986, -59027.3438, 0, 0, 1, 0, 1, -0, -1, 0, 0)
end,
})
local Button = Tab:CreateButton({
Name = "Beach",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(105.55603, -35.4391632, -33.5600586, 0.996191859, -0.0871884301, 0, 0.0871884301, 0.996191859, 0, 0, 0, 1)
end,
})
local Tab = Window:CreateTab("Settings", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "DESTROY",
Callback = function()
Rayfield:Destroy()
end,
})
local Slider = Tab:CreateSlider({
Name = "speed",
Range = {0, 250},
Increment = 10,
Suffix = "Bananas",
CurrentValue = 10,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 250
end,
})
Update single head 2 roleplay pls
Please Do Sols Rng Acceleration or Sols Rng sandbox [Rehabilitation] I've been waiting a script for ts 😔
@DeLuna sorry i don't do rng content 🙏
@Coolgod aw man :(