my friend wants me to upload his script
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my friend wants me to upload his script

BUILD🛠️Blocks!AXDWTAXDWT 3K views 8 executesUpdated Jul 11, 2022
1.7/ 5(3 votes)
1233% Positive
Lua Script•312 lines (12542 chars)
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))


local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))


local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))


local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))
local args = {
    [1] = "Black",
    [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3,
    [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6,
    [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3,
    [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)),
    [6] = 1,
    [7] = 1
}

game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))

Features & Information

its shit use noclip cam and noclip

Community Comments (4)

alex_alex_Jul 12, 2022(edited)

what is the topic of the script? what does it do?

AXDWTAXDWTJul 13, 2022(edited)

@wishh makes a big cube that u can make kids cry

alex_alex_Jul 13, 2022(edited)

@AXDWT The script doesn't work, do I need to hold a specific block?

Replying to @alex_
6kash6kashMar 2, 2026

@alex_ son