Goku moveset need saitama
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Goku moveset need saitama

The Strongest BattlegroundsPlayerExploitsPlayerExploits 152.9K views 381 executesUpdated Aug 12, 2024
2.5/ 5(2 votes)
1150% Positive
Lua Script•879 lines (14557 chars)
local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("1").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Beam"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("2").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Affective Punches"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("3").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Whirlwind Shove"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("4").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Down Slam"


local Players = game:GetService("Players")

local player = Players.LocalPlayer

local playerGui = player:WaitForChild("PlayerGui")


local function findGuiAndSetText()

    local screenGui = playerGui:FindFirstChild("ScreenGui")

    if screenGui then

        local magicHealthFrame = screenGui:FindFirstChild("MagicHealth")

        if magicHealthFrame then

            local textLabel = magicHealthFrame:FindFirstChild("TextLabel")

            if textLabel then

                textLabel.Text = "MIXED POWERS"

            end

        end

    end

end


playerGui.DescendantAdded:Connect(findGuiAndSetText)

findGuiAndSetText()


local animationId = 10468665991


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://13603396939"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 1.8


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10466974800


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://12534735382"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1.3)


    end

end


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10471336737


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://13294790250"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0.5


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


delay(1.8, function()

    Anim:Stop()

end)


    end

end


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 12510170988


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18464372850"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 2


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 11343318134


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://12983333733"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 2

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.5)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 15955393872


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://15943915877"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0.05


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 12983333733


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://13073745835"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.2)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 12447707844


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18435303746"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)

    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10479335397


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://14046756619"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.7)


delay(1.2, function()

    Anim:Stop()

end)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10503381238


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://14900168720"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 1.3


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10470104242


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://12684185971"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


wait(0.2)

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local Players = game:GetService("Players")

local player = Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local animationIdsToStop = {

    [10469493270] = true,

    [10469630950] = true,

    [10469639222] = true,

    [10469643643] = true,

}


local replacementAnimations = {

    ["10469643643"] = "rbxassetid://17889290569",

    ["10469639222"] = "rbxassetid://17889471098",

    ["10469630950"] = "rbxassetid://17889461810",

    ["10469493270"] = "rbxassetid://17889458563",

}


local queue = {}

local isAnimating = false


local function playReplacementAnimation(animationId)

    if isAnimating then

        table.insert(queue, animationId)

        return

    end

   

    isAnimating = true

    local replacementAnimationId = replacementAnimations[tostring(animationId)]

    if replacementAnimationId then

        local AnimAnim = Instance.new("Animation")

        AnimAnim.AnimationId = replacementAnimationId

        local Anim = humanoid:LoadAnimation(AnimAnim)

        Anim:Play()

       

        Anim.Stopped:Connect(function()

            isAnimating = false

            if #queue > 0 then

                local nextAnimationId = table.remove(queue, 1)

                playReplacementAnimation(nextAnimationId)

            end

        end)

    else

        isAnimating = false

    end

end


local function stopSpecificAnimations()

    for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do

        local animationId = tonumber(track.Animation.AnimationId:match("%d+"))

        if animationIdsToStop[animationId] then

            track:Stop()

        end

    end

end


local function onAnimationPlayed(animationTrack)

    local animationId = tonumber(animationTrack.Animation.AnimationId:match("%d+"))

    if animationIdsToStop[animationId] then

        stopSpecificAnimations()

        animationTrack:Stop()

       

        local replacementAnimationId = replacementAnimations[tostring(animationId)]

        if replacementAnimationId then

            playReplacementAnimation(animationId)

        end

    end

end


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoidRootPart = character:WaitForChild("HumanoidRootPart")


local function onBodyVelocityAdded(bodyVelocity)

    if bodyVelocity:IsA("BodyVelocity") then

        bodyVelocity.Velocity = Vector3.new(bodyVelocity.Velocity.X, 0, bodyVelocity.Velocity.Z)

    end

end


character.DescendantAdded:Connect(onBodyVelocityAdded)


for _, descendant in pairs(character:GetDescendants()) do

    onBodyVelocityAdded(descendant)

end


player.CharacterAdded:Connect(function(newCharacter)

    character = newCharacter

    humanoidRootPart = character:WaitForChild("HumanoidRootPart")

    character.DescendantAdded:Connect(onBodyVelocityAdded)

   

    for _, descendant in pairs(character:GetDescendants()) do

        onBodyVelocityAdded(descendant)

    end

end)

Features & Information

Cool moveset

Community Comments (5)

somerandomskidlolsomerandomskidlolAug 12, 2024(edited)

client sided?

Mob_Mob_Aug 13, 2024(edited)

it didn't work for me, maybe a malicious script

PlayerExploitsPlayerExploitsAug 14, 2024(edited)

@Mob_ did u use any good unc executor or the strongest hero moveset? It's not malicious script cuz it did work or me

mxsynrymxsynrySep 4, 2024(edited)

this thing is overly complicated

Replying to @mxsynry
v0idluav0idluaDec 1, 2025

Bro roasts every script of my old acc

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