
Keyless

if not game:IsLoaded() then game.Loaded:Wait() end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local InputService = game:GetService("UserInputService")
local InputManager = game:GetService("VirtualInputManager")
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/o5u3/Friday-Night-Bloxxin-Autoplayer/main/uwuware-ui-edit"))()
local Client = game:GetService("Players").LocalPlayer
local PlayerGui = Client:WaitForChild("PlayerGui")
local InputFolder = Client:WaitForChild("Input")
local Keybinds = InputFolder:WaitForChild("Keybinds")
local Old
local LP = Players.LocalPlayer
local Marked = {}
local KeysTable = {
["4"] = {"Up", "Down", "Left", "Right"},
["6"] = {S = "L3", D = "L2", F = "L1", J = "R1", K = "R2", L = "R3"},
["7"] = {S = "L3", D = "L2", F = "L1", Space = "Space", J = "R1", K = "R2", L = "R3"},
["9"] = {A = "L4", S = "L3", D = "L2", F = "L1", Space = "Space", H = "R1", J = "R2", K = "R3", L = "R4"}
}
RunService.Heartbeat:Connect(function()
for i, v in pairs(LP.PlayerScripts:GetDescendants()) do
if v:IsA("LocalScript") and v.Name == "xploitStuff" then
v:Destroy()
end
end
for i, v in pairs(game:GetService("ReplicatedStorage").Modules.Util:GetDescendants()) do
if v:IsA("ImageLabel") and v.Name == "boo" or v.Name == "otherboo" then -- how could you do such a thing fnb dev team ;(
v:Destroy()
end
end
if not Library.flags.AutoPlayer then return end
if not Menu or not Menu.Parent then return end
if Menu.Config.TimePast.Value <= 0 then return end
local SideMenu = Menu.Game:FindFirstChild(Menu.PlayerSide.Value)
local IncomingArrows = SideMenu.Arrows.IncomingNotes
local Keys = KeysTable[tostring(#IncomingArrows:GetChildren())] or IncomingArrows:GetChildren()
for Key, Direction in pairs(Keys) do
Direction = tostring(Direction)
local ArrowsHolder = IncomingArrows:FindFirstChild(Direction) or IncomingArrows:FindFirstChild(Key)
if not ArrowsHolder then continue end
for _, Object in ipairs(ArrowsHolder:GetChildren()) do
if table.find(Marked, Object) then continue end
local Keybind = Keybinds:FindFirstChild(Direction) and Keybinds[Direction].Value
local Start = SideMenu.Arrows:FindFirstChild(Direction) and SideMenu.Arrows[Direction].AbsolutePosition.Y or SideMenu.Arrows[Key].AbsolutePosition.Y
local Current = Object.AbsolutePosition.Y
local Difference = not InputFolder.Downscroll.Value and (Current - Start) or (Start - Current)
local IsHell = Object:FindFirstChild("HellNote") and Object:FindFirstChild("HellNote").Value
if Difference <= 0.35 and not IsHell then
Marked[#Marked + 1] = Object
InputManager:SendKeyEvent(true, Enum.KeyCode[Keybind], false, nil)
repeat task.wait() until not Object or not Object:FindFirstChild("Frame") or Object.Frame.Bar.Size.Y.Scale <= 0
InputManager:SendKeyEvent(false, Enum.KeyCode[Keybind], false, nil)
end
end
end
end)
PlayerGui.ChildAdded:Connect(function(Object)
if Object:IsA("ScreenGui") and Object:FindFirstChild("Game") then
table.clear(Marked)
getgenv().Menu = Object
end
end)
for _, ScreenGui in ipairs(PlayerGui:GetChildren()) do
if not ScreenGui:FindFirstChild("Game") then continue end
getgenv().Menu = ScreenGui
end
do
local Window = Library:CreateWindow("Friday Night Bloxxin'") do
local Folder = Window:AddFolder("Autoplayer") do
if _G.apDefault == true then
local Toggle = Folder:AddToggle({text = "AutoPlayer", flag = "AutoPlayer", state = true })
else
local Toggle = Folder:AddToggle({text = "AutoPlayer", flag = "AutoPlayer" })
end
end
local Gui = Window:AddFolder("Gui")
local Extra = Window:AddFolder("Extras")
Folder:AddLabel({text = "Changelogs:"})
Folder:AddLabel({text = "haha fq0e,"})
Folder:AddLabel({text = "i bypassed the AC"})
Folder:AddLabel({text = "-KiwisASkid"})
Folder:AddLabel({text = " "})
Folder:AddLabel({text = "Credits:"})
Folder:AddLabel({text = "Fixed by KiwisASkid"})
Folder:AddLabel({text = "Made by Malware10"})
Gui:AddBind({text = "Gui Toggle", key = Enum.KeyCode.Delete, callback = function() Library:Close() end })
Extra:AddButton({text = "Rejoin", callback = function()
pcall(function()
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, LP)
end)
end})
Gui:AddButton({text = "Unload Script", callback = function()
pcall(function()
RunService:ClearAllChildren()
HttpService:GenerateGUID(false)
Library.base:ClearAllChildren()
end)
end})
Gui:AddButton({text = "DestroyGui", callback = function()
pcall(function()
Library.base:Destroy()
end)
end})
Extra:AddButton({text = "Instant Solo", callback = function()
pcall(function()
PlayerGui.SingleplayerUI.ButtonPressed:FireServer()
end)
end})
end
Library:Init()
end
Old = hookmetamethod(game, "__newindex", newcclosure(function(self, ...)
local Args = {...}
local Property = Args[1]
if not Client.Character then return end
local Humanoid = Client.Character:FindFirstChild("Humanoid")
if not Humanoid then return end
if self == Humanoid and Property == "Health" and not checkcaller() then return end
return Old(self, ...)
end))
game.StarterGui:SetCore("SendNotification", {Title = "Notification", Text = "Script loaded!", Duration = 4,})


hey i got 2 better ones but sure.
can you show me?
Omg this is amazing, thanks for editing this script
yo, the notes that are from you cant run the glitch notes that you need to touch or you miss the autoplayer doesnt touch idk if u can do that the autoplayer touch it
guys it doesn't work its patched. Tried it earlier today and got the anti-cheat sonic.exe jumpscare