
Key RequiredUniversal

while task.wait() do
spawn(function()
for i, v in pairs(game:GetService("ReplicatedStorage").Assets.Guns:GetDescendants()) do
if v.Name == "effect" then
v:Destroy()
end
end
end)
spawn(function()
for i, b in pairs(game:GetService("Workspace")["__THINGS"].Ragdolls:GetChildren()) do
b:Destroy()
end
end)
spawn(function()
for i, a in pairs(game:GetService("Workspace")["__DEBRIS"].Guns:GetChildren()) do
if a.Name ~= (game:GetService("Players").LocalPlayer.Character.Name) then
a:Destroy()
end
end
end)
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