
Key Required

local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Name = "CheeseTeleportGUI"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = player.PlayerGui
-- Делаем GUI крупным и заметным
local frame = Instance.new("Frame")
frame.Name = "MainFrame"
frame.Size = UDim2.new(0, 280, 0, 140) -- Увеличил высоту для новой кнопки
frame.Position = UDim2.new(0.5, -140, 0.5, -70)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
frame.BackgroundTransparency = 0.1
frame.BorderSizePixel = 3
frame.BorderColor3 = Color3.fromRGB(255, 200, 50)
frame.Parent = gui
-- Делаем фон с эффектом свечения
local glow = Instance.new("UIGradient")
glow.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 200, 50)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(255, 150, 0)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 200, 50))
})
glow.Rotation = 45
glow.Parent = frame
-- Заголовок
local title = Instance.new("TextLabel")
title.Name = "Title"
title.Size = UDim2.new(1, 0, 0.2, 0)
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundTransparency = 1
title.Text = "🍕 CHEESE TELEPORT 🍕"
title.TextColor3 = Color3.fromRGB(255, 200, 50)
title.TextScaled = true
title.Font = Enum.Font.GothamBold
title.Parent = frame
-- Статус
local status = Instance.new("TextLabel")
status.Name = "Status"
status.Size = UDim2.new(1, 0, 0.15, 0)
status.Position = UDim2.new(0, 0, 0.2, 0)
status.BackgroundTransparency = 1
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
status.TextScaled = true
status.Font = Enum.Font.Gotham
status.Parent = frame
-- Кнопка телепорта
local button = Instance.new("TextButton")
button.Name = "TeleportButton"
button.Size = UDim2.new(0.8, 0, 0.3, 0)
button.Position = UDim2.new(0.1, 0, 0.35, 0)
button.Text = "▶ TELEPORT ◀"
button.BackgroundColor3 = Color3.fromRGB(255, 180, 0)
button.TextColor3 = Color3.fromRGB(0, 0, 0)
button.Font = Enum.Font.GothamBold
button.TextScaled = true
button.BorderSizePixel = 2
button.BorderColor3 = Color3.fromRGB(255, 255, 255)
button.AutoButtonColor = true
button.Parent = frame
-- Кнопка Discord
local discordButton = Instance.new("TextButton")
discordButton.Name = "DiscordButton"
discordButton.Size = UDim2.new(0.8, 0, 0.25, 0)
discordButton.Position = UDim2.new(0.1, 0, 0.7, 0)
discordButton.Text = "💬 JOIN THE DISCORD"
discordButton.BackgroundColor3 = Color3.fromRGB(88, 101, 242) -- Цвет Discord
discordButton.TextColor3 = Color3.fromRGB(255, 255, 255)
discordButton.Font = Enum.Font.GothamBold
discordButton.TextScaled = true
discordButton.BorderSizePixel = 2
discordButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
discordButton.AutoButtonColor = true
discordButton.Parent = frame
-- Анимация пульсации кнопки телепорта
local runService = game:GetService("RunService")
local pulseConnection
pulseConnection = runService.Heartbeat:Connect(function()
if button and button.Parent then
local pulse = math.sin(os.clock() * 3) * 0.1 + 1
button.BackgroundColor3 = Color3.fromRGB(
255,
180 * pulse,
0
)
else
pulseConnection:Disconnect()
end
end)
-- Делаем перетаскивание
local dragging = false
local dragStart = nil
local startPos = nil
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
-- Функция для копирования в буфер обмена
local function copyToClipboard(text)
if setclipboard then
setclipboard(text)
return true
elseif game:GetService("GuiService") and game:GetService("GuiService"):GetClipboard() then
-- Альтернативный метод для некоторых исполнений
game:GetService("GuiService"):SetClipboard(text)
return true
else
return false
end
end
-- Обработчик для кнопки Discord
discordButton.MouseButton1Click:Connect(function()
local discordLink = "https://discord.gg/qR36JUm3qK"
if copyToClipboard(discordLink) then
status.Text = "✅ Discord link copied!"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
discordButton.Text = "✅ COPIED!"
task.wait(2)
discordButton.Text = "💬 JOIN THE DISCORD"
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
else
status.Text = "❌ Failed to copy!"
status.TextColor3 = Color3.fromRGB(255, 0, 0)
-- Если копирование не удалось, показываем ссылку в статусе
task.wait(1)
status.Text = discordLink
status.TextColor3 = Color3.fromRGB(100, 200, 255)
task.wait(3)
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
end)
-- Основная логика
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local function teleportTo(position)
if character and character.Parent and humanoidRootPart then
humanoidRootPart.CFrame = CFrame.new(position)
end
end
local function teleportPlayerTo(playerToTeleport, position)
local char = playerToTeleport.Character
if char and char.Parent then
local root = char:FindFirstChild("HumanoidRootPart")
if root then
root.CFrame = CFrame.new(position)
end
end
end
-- Переменные
local isTeleporting = false
local antiCheeseLoop = nil
local bearDanceLoop = nil
-- Функция для проверки команды игрока
local function isPlayerInTeam(teamName)
local team = game:GetService("Teams"):FindFirstChild(teamName)
if not team then
return false
end
return player.Team == team
end
-- Функция для получения всех игроков в команде
local function getPlayersInTeam(teamName)
local team = game:GetService("Teams"):FindFirstChild(teamName)
if not team then
return {}
end
local players = {}
for _, plr in ipairs(game.Players:GetPlayers()) do
if plr.Team == team then
table.insert(players, plr)
end
end
return players
end
-- Функция для запуска анти-сырной механики
local function startAntiCheese()
if antiCheeseLoop then
antiCheeseLoop:Disconnect()
antiCheeseLoop = nil
end
status.Text = "⚠️ NO CHEESE! FLYING!"
status.TextColor3 = Color3.fromRGB(255, 0, 0)
antiCheeseLoop = runService.Heartbeat:Connect(function()
if isPlayerInTeam("Survivors") and character and character.Parent then
local currentPos = humanoidRootPart.Position
local upPosition = currentPos + Vector3.new(0, 60, 0)
teleportTo(upPosition)
else
if antiCheeseLoop then
antiCheeseLoop:Disconnect()
antiCheeseLoop = nil
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
end
end)
end
-- Функция для танца медведя
local function startBearDance()
if bearDanceLoop then
bearDanceLoop:Disconnect()
bearDanceLoop = nil
end
-- Получаем всех игроков в команде Survivors
local survivors = getPlayersInTeam("Survivors")
if #survivors == 0 then
status.Text = "No Survivors to teleport!"
status.TextColor3 = Color3.fromRGB(255, 200, 0)
return
end
-- Получаем позицию медведя (игрока в команде Bear)
local bearPos = humanoidRootPart.Position
-- Телепортируем всех выживших к медведю
for _, survivor in ipairs(survivors) do
teleportPlayerTo(survivor, bearPos)
end
status.Text = "🐻 TELEPORTED TO BEAR!"
status.TextColor3 = Color3.fromRGB(255, 100, 100)
-- Сохраняем исходные позиции выживших
local originalPositions = {}
for _, survivor in ipairs(survivors) do
local char = survivor.Character
if char and char.Parent then
local root = char:FindFirstChild("HumanoidRootPart")
if root then
originalPositions[survivor] = root.Position
end
end
end
local startTime = os.clock()
local duration = 10
bearDanceLoop = runService.Heartbeat:Connect(function()
local elapsed = os.clock() - startTime
-- Проверяем, не вышел ли игрок из команды Bear
if not isPlayerInTeam("Bear") then
if bearDanceLoop then
bearDanceLoop:Disconnect()
bearDanceLoop = nil
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
return
end
-- Проверяем время
if elapsed >= duration then
if bearDanceLoop then
bearDanceLoop:Disconnect()
bearDanceLoop = nil
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
return
end
-- Двигаем выживших вперед-назад относительно их исходных позиций
local step = math.sin(elapsed * 4) -- Быстрое движение вперед-назад
for _, survivor in ipairs(survivors) do
local char = survivor.Character
if char and char.Parent then
local root = char:FindFirstChild("HumanoidRootPart")
if root then
local originalPos = originalPositions[survivor]
if originalPos then
-- Двигаем на 1 студ вперед и назад по оси Z
local newPos = originalPos + Vector3.new(0, 0, step * 1)
root.CFrame = CFrame.new(newPos)
end
end
end
end
end)
end
button.MouseButton1Click:Connect(function()
if isTeleporting then
return
end
local map = workspace:FindFirstChild("Map")
if not map then
warn("Map not found!")
return
end
-- Проверяем команду игрока
if isPlayerInTeam("Bear") then
-- Игрок в команде Bear - телепортируем всех Survivors и запускаем танец
startBearDance()
return
end
-- Если игрок не в команде Survivors - выходим
if not isPlayerInTeam("Survivors") then
status.Text = "❌ Wrong team!"
status.TextColor3 = Color3.fromRGB(255, 0, 0)
task.wait(2)
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
return
end
-- Проверяем Cheese
local cheeseAltar = map:FindFirstChild("CheeseAltar")
if not cheeseAltar then
warn("CheeseAltar not found!")
return
end
local items = cheeseAltar:FindFirstChild("Items")
if not items then
warn("Items not found!")
return
end
local item = items:FindFirstChild("Item")
if not item then
warn("Item not found!")
return
end
local cheesePart = item:FindFirstChild("Cheese")
-- Если Cheese нет - запускаем анти-сыр
if not cheesePart or not cheesePart:IsA("BasePart") then
warn("Cheese not found! Starting anti-cheese!")
startAntiCheese()
return
end
-- Если Cheese есть, но игрок в Survivors - телепортируем к сыру
if isPlayerInTeam("Survivors") then
-- Проверяем Detect
local base = cheeseAltar:FindFirstChild("Base")
if not base then
warn("Base not found!")
return
end
local detectPart = base:FindFirstChild("Detect")
if not detectPart or not detectPart:IsA("BasePart") then
warn("Detect not found!")
return
end
isTeleporting = true
button.Text = "⏳ TELEPORTING..."
button.BackgroundColor3 = Color3.fromRGB(150, 150, 150)
button.TextColor3 = Color3.fromRGB(100, 100, 100)
status.Text = "🔄 TELEPORTING..."
status.TextColor3 = Color3.fromRGB(100, 200, 255)
local originalPosition = humanoidRootPart.Position
teleportTo(cheesePart.Position)
task.wait(1)
teleportTo(detectPart.Position)
task.wait(0.5)
local belowPosition = detectPart.Position - Vector3.new(0, 2, 0)
teleportTo(belowPosition)
task.wait(0.5)
teleportTo(originalPosition)
isTeleporting = false
button.Text = "▶ TELEPORT ◀"
button.BackgroundColor3 = Color3.fromRGB(255, 180, 0)
button.TextColor3 = Color3.fromRGB(0, 0, 0)
status.Text = "✅ Teleport complete!"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
task.wait(1.5)
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
end)
-- Обработка перезагрузки персонажа
player.CharacterAdded:Connect(function(newCharacter)
character = newCharacter
humanoidRootPart = character:WaitForChild("HumanoidRootPart")
end)
-- Обработка смены команды
player:GetPropertyChangedSignal("Team"):Connect(function()
if antiCheeseLoop then
antiCheeseLoop:Disconnect()
antiCheeseLoop = nil
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
if bearDanceLoop then
bearDanceLoop:Disconnect()
bearDanceLoop = nil
status.Text = "Ready"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
end
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