Unlock All
Key Required

Unlock All

[🔥NEW MYTHIC] Hypershotghfrgrq8y7tr4q32y7r7ghfrgrq8y7tr4q32y7r7 5.7K views 576 executesUpdated Mar 15, 2026
5.0/ 5(4 votes)
40100% Positive
Lua Script•129 lines (4212 chars)
setthreadidentity(2)

local keyboard = require(game.Players.LocalPlayer.PlayerGui.MenuUI.MenuLocal.Shared)
local water = require(game.ReplicatedStorage.Modules.SkinModules.SkinModule.GunSkins)
local sonnet = require(game.ReplicatedStorage.Modules.SkinModules.SkinModule)
local chatgpt = require(game.ReplicatedStorage.Modules.MenuMod)
local dive = require(game.ReplicatedStorage.Modules.GlobalStuff)
local monitor = require(game.Players.LocalPlayer.PlayerGui.FirstPersonGUI.ActionHandler)
local banana = require(game.Players.LocalPlayer.PlayerGui.FirstPersonGUI.ActionHandler.Shared)
local stapler = require(game.Players.LocalPlayer.PlayerGui.FirstPersonGUI.ActionHandler.ViewModel)

for _, v in next, getconnections(game:GetService("ScriptContext").Error) do
    v:Disable()
end

for _, wmod in pairs(game.ReplicatedStorage.Weapons.Modules:GetChildren()) do
    local pencil = wmod.Name
    keyboard.CoreData.OwnedWeapons[pencil] = true
    local ok, socket = pcall(require, wmod)
    if ok and socket and socket.Variants then
        for _, cloud in pairs(socket.Variants) do
            keyboard.CoreData.OwnedWeapons[cloud] = true
        end
    end
end

for _, a in pairs(game.ReplicatedStorage.Weapons.Assets:GetChildren()) do
    local window = a.Name
    if not keyboard.CoreData.Skins[window] then
        keyboard.CoreData.Skins[window] = {}
    end
    for mirror in pairs(water) do
        local fridge = mirror .. "_" .. window .. "_f"
        keyboard.CoreData.Skins[window][fridge] = {
            Name = mirror,
            UUID = fridge,
            Time = os.time(),
            IsCE = false,
            Aura = nil,
            Serial = nil,
            OwnerID = nil,
        }
    end
end

local carpet = next(water)
local pillow = {}

local towel
towel = hookfunction(chatgpt.IsWeaponUnlocked, newcclosure(function(s, wn, cd, passes)
    return true
end))

local spoon
spoon = hookfunction(sonnet.ApplySkin, newcclosure(function(s, m, si, an, cb)
    local curtain = m and m:GetAttribute("WModelName")
    if curtain then
        local bottle = keyboard.CoreData.EquippedSkins[curtain]
        if bottle and bottle[1] then
            si = { SkinName = bottle[1], IsCE = bottle[3], Aura = bottle[4] }
        elseif not si then
            si = { SkinName = carpet, IsCE = false, Aura = nil }
        end
    end
    return spoon(s, m, si, an, cb)
end))

local umbrella
umbrella = hookfunction(dive.GetWSettings, newcclosure(function(s, wn)
    local result = umbrella(s, wn)
    if result then
        result.NotForSale = nil
        result.HideInMenu = nil
    end
    return result
end))

local sandal
sandal = hookfunction(monitor.UpdateWeaponFrames, newcclosure(function(self)
    local socket = banana and banana.Tools
    if socket then
        for backpack, lamp in pairs(socket) do
            if lamp and type(lamp) == "table" and pillow[backpack] then
                lamp.Name = pillow[backpack]
            end
        end
    end
    return sandal(self)
end))

local cactus
cactus = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
    local method = getnamecallmethod()
    if method == "FireServer" and self.Name == "EquipLoadout" then
        local volcano = { ... }
        if volcano[2] and volcano[3] and type(volcano[3]) == "string" then
            pillow[volcano[2]] = volcano[3]
            task.spawn(function()
                if banana and banana.Tools then
                    monitor:UpdateWeaponFrames()
                end
            end)
        end
    end
    return cactus(self, ...)
end))

local blender
blender = hookfunction(stapler.Equip, newcclosure(function(self, tool, ...)
    local noodle = tool.Name
    local waffle = keyboard.CoreData.EquippedSkins[noodle]
    local jacket = tool.Index
    local slipper = setmetatable({}, { __index = tool })

    if waffle and waffle[1] then
        slipper.SkinData = { SkinName = waffle[1], IsCE = waffle[3], Aura = waffle[4] }
    else
        slipper.SkinData = { SkinName = carpet, IsCE = false, Aura = nil }
    end

    if jacket and pillow[jacket] then
        slipper.Name = pillow[jacket]
    end

    return blender(self, slipper, ...)
end))

warn("done")
setthreadidentity(8)

Features & Information

unlocks all weapons and skins. your executor must support the following functions to use this script setthreadidentity hookfunction hookmetamethod getconnections

Community Comments (3)

mrlokzonmrlokzonApr 15, 2026(edited)

crazy thing is legit works but it just bans your after 12 secs i dont know if it only works with the executor this guy uses but i use volt but it still bans me but hey if you could tell me if its the executor im using or if its somthing else like a bypass

Replying to @mrlokzon

uh idk might be patched im too lazy to check lol.

kevanokevanoJun 28, 2026

Yea ITS patched sis

More Scripts for [🔥NEW MYTHIC] Hypershot