
Key Required

-- God Mode
local RS = game:GetService("ReplicatedStorage")
local hitEvent = RS.Remotes.HitEvent
local mt = getrawmetatable(game)
setreadonly(mt, false)
local oldNamecall = mt.__namecall
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
local args = {...}
if (self.Name == "HitEvent" or self.Name == "SniperHitEvent") and method == "FireServer" then
if args[1] == game.Players.LocalPlayer.Character or args[1] == game.Players.LocalPlayer then
return nil
end
end
return oldNamecall(self, ...)
end)
setreadonly(mt, true)
-- Kill Others
local RS = game:GetService("ReplicatedStorage")
local sniperEvent = RS:WaitForChild("SniperHitEvent")
local players = game:GetService("Players")
local function kill()
for _, target in pairs(players:GetPlayers()) do
if target ~= players.LocalPlayer and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
local targetChar = target.Character
local pos = targetChar.HumanoidRootPart.Position
for i = 1, 4 do
local args = {
targetChar,
pos,
pos + Vector3.new(0, 10, 0),
true
}
sniperEvent:FireServer(unpack(args))
end
end
end
end
kill()
Stealer kid
@shadowbyee wdym? lol
Dont use this is stealer
@suwtcg is open source dumb guy, can see the code or ask ai, isnt stealer