Autofarm flood escape 2
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Autofarm flood escape 2

FE2 2017TrxyzietyTrxyziety 4.8K views 3 executesUpdated Dec 14, 2021
3.8/ 5(4 votes)
3175% Positive
Lua Script•339 lines (11390 chars)
-- FloodGui by Zmann

--[[
Please do not leak this script as your own, credit the original owner

Change the 'WaitTime'(time it takes to load map) to 5-9 when using AutoFarm 
in public servers, and around 3 in private. Then click 'Reload GUI' to save changes

Use 'Reload GUI' after you die, as some functions will not work after you respawn

Enable 'NoClip' if you are getting killed when Teleporting to the exit, or if you just wanna go thru walls 

Click 'ClickTP (r)' to enable click TP, hover your mouse over where you want to TP, and press r

All other buttons are pretty self-explanatory
--]]

function GUI(seconds)
local Player = game.Players.LocalPlayer.Character
local on     = false
local clip   = true

local FloodGUI    = Instance.new("ScreenGui")
local MainFrame   = Instance.new("Frame")
local Title       = Instance.new("TextLabel")
local Credits     = Instance.new("TextLabel")
local ClickTP     = Instance.new("TextButton")
local GetButtons  = Instance.new("TextButton")
local DestroyExit = Instance.new("TextButton")
local TpSpawn     = Instance.new("TextButton")
local TpExit      = Instance.new("TextButton")
local X           = Instance.new("TextButton")
local AutoFarm    = Instance.new("TextButton")
local Reload      = Instance.new("TextButton")
local NoClip      = Instance.new("TextButton")
local Waittime    = Instance.new("TextBox")
FloodGUI.Parent   = game.CoreGui

MainFrame.Parent                 = FloodGUI
MainFrame.BackgroundColor3       = Color3.new(0, 0, 1)
MainFrame.BackgroundTransparency = 0.3
MainFrame.Position               = UDim2.new(0.77, 0, 0.53, 0)
MainFrame.Size                   = UDim2.new(0, 300, 0, 300)
MainFrame.Active                 = true
MainFrame.Draggable              = true

Title.Parent                     = MainFrame
Title.BackgroundTransparency     = 1
Title.Size                       = UDim2.new(0, 189, 0, 32)
Title.Font                       = Enum.Font.SourceSansBold
Title.FontSize                   = Enum.FontSize.Size36
Title.Text                       = "FloodGui"
Title.TextColor3                 = Color3.new(1, 1, 1)

Credits.Parent                 = MainFrame
Credits.BackgroundTransparency = 1
Credits.Size                   = UDim2.new(0, 189, 0, 32)
Credits.Font                   = Enum.Font.SourceSansBold
Credits.FontSize               = Enum.FontSize.Size24
Credits.Text                   = "GUI created by Zmann"
Credits.TextColor3             = Color3.new(0, 0, 0.03)
Credits.Position               = UDim2.new(0.20, 0, 0.88, 0)

ClickTP.Parent           = MainFrame
ClickTP.BackgroundColor3 = Color3.new(0, 0, 0.5)
ClickTP.Position         = UDim2.new(0.03, 0, 0.75, 0)
ClickTP.Size             = UDim2.new(0, 125, 0, 36)
ClickTP.Font             = Enum.Font.SourceSansBold
ClickTP.FontSize         = Enum.FontSize.Size24
ClickTP.Text             = "Click TP (r)"
ClickTP.TextColor3       = Color3.new(1, 1, 1)
ClickTP.MouseButton1Down:connect(function()
plr   = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "r" then
if mouse.Target then
plr.Character.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
end
end
end)
warn("[FloodGui] ClickTP Enabled!")
end)

function buttons(waittime)
local Map = game.Workspace.Multiplayer.Map
local Btns = {}
local Desc = {}
for i, v in pairs(Map:GetDescendants())do
Desc[v.Name.."Obj"] = v
end
for i=0,30 do
if Desc["_Button".. tostring(i).. "Obj"] ~= nil then
table.insert(Btns,Desc["_Button".. tostring(i).. "Obj"])
end
end
for i, v in pairs(Btns)do
local Hitbox                   = v.Hitbox
Player.HumanoidRootPart.CFrame = Hitbox.CFrame
wait(waittime)
end
end

GetButtons.Parent           = MainFrame
GetButtons.BackgroundColor3 = Color3.new(0, 0, 0.5)
GetButtons.Position         = UDim2.new(0.03, 0, 0.55, 0)
GetButtons.Size             = UDim2.new(0, 125, 0, 36)
GetButtons.Font             = Enum.Font.SourceSansBold
GetButtons.FontSize         = Enum.FontSize.Size24
GetButtons.Text             = "Get Buttons"
GetButtons.TextColor3       = Color3.new(1, 1, 1)
GetButtons.MouseButton1Down:connect(function()
warn("[FloodGui] Pressing buttons...")
buttons(0.3)
warn("[FloodGui] Buttons Pressed!")
end)

TpSpawn.Parent           = MainFrame
TpSpawn.BackgroundColor3 = Color3.new(0, 0, 0.5)
TpSpawn.Position         = UDim2.new(0.53, 0, 0.75, 0)
TpSpawn.Size             = UDim2.new(0, 125, 0, 36)
TpSpawn.Font             = Enum.Font.SourceSansBold
TpSpawn.FontSize         = Enum.FontSize.Size24
TpSpawn.Text             = "TP Spawn"
TpSpawn.TextColor3       = Color3.new(1, 1, 1)
TpSpawn.MouseButton1Down:connect(function()
Player.HumanoidRootPart.CFrame = CFrame.new(-25, -145, 47)
warn("[FloodGui] Teleported!")
end)

DestroyExit.Parent           = MainFrame
DestroyExit.BackgroundColor3 = Color3.new(0, 0, 0.5)
DestroyExit.Position         = UDim2.new(0.53, 0, 0.55, 0)
DestroyExit.Size             = UDim2.new(0, 125, 0, 36)
DestroyExit.Font             = Enum.Font.SourceSansBold
DestroyExit.FontSize         = Enum.FontSize.Size24
DestroyExit.Text             = "Destroy Exit"
DestroyExit.TextColor3       = Color3.new(1, 1, 1)
DestroyExit.MouseButton1Down:connect(function()
local Map = game.Workspace.Multiplayer.Map
Map.ExitBlock:Destroy()
warn("[FloodGui] Exit Destroyed!")
end)

X.Parent                 = MainFrame
X.BackgroundTransparency = 1
X.Position               = UDim2.new(.93, 0, 0, 0)
X.Size                   = UDim2.new(0, 20, 0, 20)
X.Font                   = Enum.Font.SourceSansBold
X.FontSize               = Enum.FontSize.Size24
X.Text                   = "X"
X.TextColor3             = Color3.new(1, 1, 1)
X.MouseButton1Down:connect(function()
on   = false
clip = true
MainFrame:Remove()
end)

function Tpexit(pos)
local Player    = game.Players.LocalPlayer.Character
local Map       = game.Workspace.Multiplayer.Map
local ExitBlock = Map:FindFirstChild("ExitRegion")
local posit
if ExitBlock == nil then
    if pos == 1 then
        posit = CFrame.new(2080, 990, 2) 
elseif pos == 2 then
        posit = CFrame.new(4080, 990, 2)
end  
else 
posit = ExitBlock.CFrame
end
local Ts        = game:GetService("TweenService")
local Ti        = TweenInfo.new(
2,
Enum.EasingStyle.Sine,
Enum.EasingDirection.Out,
0,
false,
0
)
local Tp = {
CFrame   = posit
}
local Tw = Ts:Create(Player.HumanoidRootPart,Ti,Tp)
wait(0.1)
Tw:Play()
end

TpExit.Parent           = MainFrame
TpExit.BackgroundColor3 = Color3.new(0, 0, 0.5)
TpExit.Position         = UDim2.new(0.53, 0, 0.35, 0)
TpExit.Size             = UDim2.new(0, 125, 0, 36)
TpExit.Font             = Enum.Font.SourceSansBold
TpExit.FontSize         = Enum.FontSize.Size24
TpExit.Text             = "TP Exit"
TpExit.TextColor3       = Color3.new(1, 1, 1)
TpExit.MouseButton1Down:connect(function()
warn("[FloodGui] Teleporting...")
exit = game.Workspace.Multiplayer.Map:FindFirstChild("ExitRegion")
spawn = game.Workspace.Multiplayer.Map:FindFirstChild("Spawn")
if exit then
Tpexit()
else
if spawn.Position.X < 3000 then
Tpexit(1)
else
Tpexit(2)
end
end
end)

AutoFarm.Parent           = MainFrame
AutoFarm.BackgroundColor3 = Color3.new(0, 0, 0.5)
AutoFarm.Position         = UDim2.new(0.03, 0, 0.15, 0)
AutoFarm.Size             = UDim2.new(0, 125, 0, 36)
AutoFarm.Font             = Enum.Font.SourceSansBold
AutoFarm.FontSize         = Enum.FontSize.Size24
AutoFarm.Text             = "AutoFarm"
AutoFarm.TextColor3       = Color3.new(1, 1, 1)
AutoFarm.MouseButton1Down:connect(function()
if on then
    on                        = false
    AutoFarm.BackgroundColor3 = Color3.new(0, 0, 0.5)
    AutoFarm.Text             = "AutoFarm"
    warn("[FloodGui] Autofarm off!")
else
    on                        = true
    AutoFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
    AutoFarm.Text             = "Stop Autofarm"
    warn("[FloodGui] Autofarm on!")
end
local msg = "qwertyuiop"
while on and wait(0.5) do
local r       = false
local history = Game:GetService("LogService"):GetLogHistory()
for i         = #history, 1, -1 do
    if string.find(history[i].message, "2925 2925") and not string.find(history[i].message, msg) then
        wait(seconds)
        buttons(1)
local exit = game.Workspace.Multiplayer.Map:FindFirstChild("ExitRegion")
Player.HumanoidRootPart.CFrame = CFrame.new(exit.Position.X, exit.Position.Y, exit.Position.Z + 25)
        Tpexit()
        r   = true
        msg = "2925 2925"
    elseif string.find(history[i].message, "1700 1700") and not string.find(history[i].message, msg) then
        wait(seconds)
        buttons(0.3)
        local spawn = game.Workspace.Multiplayer.Map:FindFirstChild("Spawn")
        if spawn.Position.X < 3000 then
            Tpexit(1)
        else 
            Tpexit(2)
        end
        r   = true
        msg = "1700 1700"
     elseif (string.find(history[i].message, "%d%d%d%s%d%d%d") or string.find(history[i].message, "%d%d%d%d%s%d%d%d%d")) and not string.find(history[i].message, msg) then
        wait(seconds)
        buttons(0.3)
        Tpexit()
        r   = true
        msg = history[i].message
    elseif string.find(history[i].message, "NewMap") then
        r = true
    end
    if r then
        break
    end
end
end
end)

NoClip.Parent           = MainFrame
NoClip.BackgroundColor3 = Color3.new(0, 0, 0.5)
NoClip.Position         = UDim2.new(0.53, 0, 0.15, 0)
NoClip.Size             = UDim2.new(0, 125, 0, 36)
NoClip.Font             = Enum.Font.SourceSansBold
NoClip.FontSize         = Enum.FontSize.Size24
NoClip.Text             = "NoClip (Off)"
NoClip.TextColor3       = Color3.new(1, 1, 1)
NoClip.MouseButton1Down:connect(function()
if clip then
     clip                    = false
     NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0)
     NoClip.Text           = "NoClip (On)"
     warn("[FloodGui] NoClip Enabled!")
else
     clip                      = true
     NoClip.BackgroundColor3 = Color3.new(0, 0, 0.5)
     NoClip.Text             = "NoClip (Off)"
     warn("[FloodGui] NoClip Disabled!")
end 
game:getService("RunService"):BindToRenderStep("",0,function()
if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
if not clip then
game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
end
end)
end)

Reload.Parent           = MainFrame
Reload.BackgroundColor3 = Color3.new(0, 0, 0.5)
Reload.Position         = UDim2.new(0.03, 0, 0.35, 0)
Reload.Size             = UDim2.new(0, 125, 0, 36)
Reload.Font             = Enum.Font.SourceSansBold
Reload.FontSize         = Enum.FontSize.Size24
Reload.Text             = "Reload GUI"
Reload.TextColor3       = Color3.new(1, 1, 1)
Reload.MouseButton1Down:connect(function()
local wait = Waittime.Text
local txt  = tonumber(wait)
if txt then
    warn("[FloodGui] WaitTime Set!")
    on = false
    clip = true
MainFrame:Remove()
GUI(wait) 
else
on = false
clip = true
MainFrame:Remove()
GUI(seconds) 
warn("[FloodGui] GUI Reloaded!")
end
end)

Waittime.Parent           = MainFrame
Waittime.BackgroundColor3 = Color3.new(0, 0, 0.5)
Waittime.Position         = UDim2.new(0.58, 0, 0.03, 0)
Waittime.Size             = UDim2.new(0, 90, 0, 24)
Waittime.Font             = Enum.Font.SourceSansBold
Waittime.FontSize         = Enum.FontSize.Size16
Waittime.TextSize         = 20
Waittime.Text             = "WaitTime"
Waittime.TextColor3       = Color3.new(1, 1, 1)

end
GUI(3)
warn("FloodGui Loaded!")

Features & Information

You can tp autofarm noclip tp to exit and buttons

Community Comments (3)

TomatoTomatoMar 19, 2022(edited)

title is misleading i thought it was for the 2022 FE2 but its for the 2017 one

Replying to @Tomato
TrxyzietyTrxyzietyOct 26, 2025

@Tomato * my bad never logged back in after this haha

ImanImanMar 29, 2022(edited)

I really like the TP exit and click TP buttons because I can just troll people.