Autofarm
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Autofarm

Bank Robbery SimulatorVelocityVelocity 11.8K views 15 executesUpdated Feb 10, 2022
5.0/ 5(1 votes)
10100% Positive
Lua Script•184 lines (6554 chars)
if game:GetService("CoreGui"):FindFirstChild("ScreenGui") then
game:GetService("CoreGui").ScreenGui:Destroy()
end


local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/vozoid/ui-backups/main/uwuware-v1.lua"))()
local client = game:GetService("Players").LocalPlayer
local main = library:CreateWindow("Bank Robbery Simulator")
local folder = main:AddFolder('Area 1')
local folder2 = main:AddFolder('Area 2')
local folder3 = main:AddFolder('Area 3')
local folder4 = main:AddFolder('Area 4')

folder:AddToggle({text = "Auto Collect Coins", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["1"].PickupItems:FindFirstChild("Stack of Money") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["1"].PickupItems["Stack of Money"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder:AddToggle({text = "Auto Collect Gems", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["1"].PickupItems:FindFirstChild("Diamond") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["1"].PickupItems["Diamond"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder2:AddToggle({text = "Auto Collect Coins", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["2"].PickupItems:FindFirstChild("Green Gem") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["2"].PickupItems["Green Gem"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder2:AddToggle({text = "Auto Collect Gems", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["2"].PickupItems:FindFirstChild("Egypt Diamond") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["2"].PickupItems["Egypt Diamond"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

main:AddToggle({text = "AutoCollectV2", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["2"]:FindFirstChild("Sell") then 
                function ClosestPart()
                    local dist = math.huge
                    local target = nil
                    for i,v in pairs(game:GetService("Workspace").Areas:GetChildren()) do
                        for i1,v1 in pairs(v.PickupItems:GetChildren()) do
                            local magnitude = (v1.Main.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude
                            if magnitude < dist then
                                dist = magnitude
                                target = v1
                            end
                        end
                    end
                    return target
                end
                firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, ClosestPart().Main, 1)
                firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, ClosestPart().Main, 0)
			wait()
		end
end
else
getgenv().Farming1 = false
end
end})

main:AddToggle({text = "AutoSell[off autocollectv2]", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["2"]:FindFirstChild("Sell") then 
                numbers = {}
                for i,v in pairs(game:GetService("Workspace").Areas:GetChildren()) do
                    table.insert(numbers,v.Name)
                end
                firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Areas[math.max(table.unpack(numbers))].Sell, 0)
                firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Areas[math.max(table.unpack(numbers))].Sell, 1)
			wait()
		end
end
else
getgenv().Farming1 = false
end
end})


folder3:AddToggle({text = "Auto Collect Coins", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["3"].PickupItems:FindFirstChild("Moon Coin") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["3"].PickupItems["Moon Coin"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder3:AddToggle({text = "Auto Collect Gems", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["3"].PickupItems:FindFirstChild("Moon Diamond") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["3"].PickupItems["Moon Diamond"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder4:AddToggle({text = "Auto Collect Coins", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["4"].PickupItems:FindFirstChild("Golden Coin") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["4"].PickupItems["Golden Coin"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})

folder4:AddToggle({text = "Auto Collect Gems", flag = "autofarm", callback = function(state)
if state then
getgenv().Farming1 = true
		while Farming1 == true do
            if Workspace.Areas["4"].PickupItems:FindFirstChild("Castle Diamond") then 
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Areas["4"].PickupItems["Castle Diamond"].Main.Position)
end         
			wait()
		end
else
getgenv().Farming1 = false
end
end})



folder4:AddLabel({text = "almost didn't do this part", flag = "autofarm", callback = function(state)
end})

main:AddBind({text = "Toggle UI", key = "RightShift", callback = function() library:Close() end})



library:Init()

Features & Information

Autofarm Autosell

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