
Key RequiredUniversal

local size = 20;
while true do
for _, player in pairs(game.Players:GetChildren()) do
local character = player.Character;
if character then
local hitbox = character:FindFirstChild("HeadHB")
if hitbox then
hitbox.Size = Vector3.new(size, size, size)
hitbox.CanCollide = false
end
end;
end
wait(0.1)
end



i mean there is like 400 of these stop reposting this thx