
Key RequiredUniversal

local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local tween
local function TweenToPosition(targetCFrame, speed)
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
if humanoid.Health <= 0 then
if tween then tween:Cancel() end
repeat task.wait() until humanoid.Health > 0
task.wait(0.2)
return
end
local offset = CFrame.new(0, 0, -getgenv().TweenOffset)
local adjustedCFrame = targetCFrame * offset
local distance = (rootPart.Position - adjustedCFrame.Position).Magnitude
if distance <= 150 then
pcall(function()
if tween then tween:Cancel() end
rootPart.CFrame = adjustedCFrame
end)
return
end
speed = speed or (distance < 1000 and 315 or 300)
local tweenInfo = TweenInfo.new(distance / speed, Enum.EasingStyle.Linear)
tween = TweenService:Create(rootPart, tweenInfo, {CFrame = adjustedCFrame})
tween:Play()
return { Stop = function() tween:Cancel() end }
end
local function FindNearestEnemy()
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return nil end
local hrp = character.HumanoidRootPart
local closest = nil
local minDist = math.huge
for _, v in pairs(workspace.__Main.__Enemies.Client:GetChildren()) do
local healthText = v:FindFirstChild("HealthBar") and v.HealthBar:FindFirstChild("Main") and v.HealthBar.Main:FindFirstChild("Bar") and v.HealthBar.Main.Bar:FindFirstChild("Amount")
local root = v:FindFirstChild("HumanoidRootPart")
if healthText and root and v:IsDescendantOf(workspace) and healthText.ContentText ~= "0 HP" then
local dist = (hrp.Position - root.Position).Magnitude
if dist < minDist then
minDist = dist
closest = {
instance = v,
name = v.Name,
rootPart = root,
healthText = healthText
}
end
end
end
return closest
end
local function FindAnyEnemy()
local enemies = {}
for _, v in pairs(workspace.__Main.__Enemies.Client:GetChildren()) do
local healthText = v:FindFirstChild("HealthBar") and v.HealthBar:FindFirstChild("Main") and v.HealthBar.Main:FindFirstChild("Bar") and v.HealthBar.Main.Bar:FindFirstChild("Amount")
local root = v:FindFirstChild("HumanoidRootPart")
if healthText and root and v:IsDescendantOf(workspace) and healthText.ContentText ~= "0 HP" then
table.insert(enemies, {
instance = v,
name = v.Name,
rootPart = root,
healthText = healthText
})
end
end
if #enemies > 0 then
return enemies[math.random(1, #enemies)]
end
return nil
end
local function FindTargetByMode()
if getgenv().FarmMode == "Nearest" then
return FindNearestEnemy()
else
return FindAnyEnemy()
end
end
local VirtualInputManager = game:GetService("VirtualInputManager")
-- Fking useless
function ClickBody(enemy)
local root = enemy:FindFirstChild("HumanoidRootPart")
if root and enemy:IsDescendantOf(workspace) then
local screenPos, onScreen = workspace.CurrentCamera:WorldToViewportPoint(root.Position)
if onScreen then
VirtualInputManager:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, true, game, 0)
VirtualInputManager:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, false, game, 0)
end
end
end
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/jensonhirst/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "Whatever skidders", HidePremium = false, SaveConfig = true, ConfigFolder = "ts skidders ahh"})
local Tab = Window:MakeTab({
Name = "Tab 1",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
getgenv().FarmMode = "Free"
Tab:AddDropdown({
Name = "Farm mode",
Default = "Free",
Options = {"Free", "Nearest"},
Callback = function(Value)
getgenv().FarmMode = Value
end
})
Tab:AddToggle({
Name = "Auto farm fuking mode selected",
Default = false,
Callback = function(Value)
getgenv().farm = Value
end
})
spawn(function()
while task.wait() do
if getgenv().farm then
pcall(function()
local targetEnemy = FindTargetByMode()
if targetEnemy then
while targetEnemy.instance:IsDescendantOf(workspace) and
targetEnemy.healthText.ContentText ~= "0 HP" and
getgenv().farm do
TweenToPosition(targetEnemy.rootPart.CFrame)
local args = {
{ { Event = "PunchAttack", Enemy = targetEnemy.name }, "\4" }
}
game:GetService("ReplicatedStorage"):WaitForChild("BridgeNet2"):WaitForChild("dataRemoteEvent"):FireServer(unpack(args))
task.wait(getgenv().FarmDelay)
end
task.wait(0.1)
else
task.wait(0.1)
end
end)
else
task.wait(0.5)
end
end
end)
Tab:AddToggle({
Name = "Auto send fuckin pets",
Default = false,
Callback = function(Value)
getgenv().sendPets = Value
end
})
spawn(function()
while wait() do
if getgenv().sendPets then
pcall(function()
loadstring(game:HttpGet('https://rawscripts.net/raw/Arise-Crossover-AUTO-ATTACK-UNLOCK-ARISE-CROSSOVER-33758'))()
game:GetService("Players").LocalPlayer.Settings:SetAttribute("AutoAttack", true)
end)
end
end
end)
Tab:AddToggle({
Name = "Auto fuckin click with fuckin fast speed",
Default = true,
Callback = function(Value)
getgenv().fastClick = Value
task.spawn(function()
while wait() do
pcall(function()
if getgenv().fastClick then
enemy = FindNearestEnemy()
if enemy then
local args = {
{ { Event = "PunchAttack", Enemy = enemy.name }, "\4" }
}
game:GetService("ReplicatedStorage"):WaitForChild("BridgeNet2"):WaitForChild("dataRemoteEvent"):FireServer(unpack(args))
end
end
end)
end
end)
end
})
getgenv().TweenOffset = 3
getgenv().FarmDelay = 0.7
Tab:AddSlider({
Name = "delay shit",
Min = 0,
Max = 2,
Default = 0.7,
Color = Color3.fromRGB(255,255,255),
Increment = 0.1,
ValueName = "hour(s) lol second(s)",
Callback = function(Value)
getgenv().FarmDelay = Value
end
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