
KeylessUniversal

local ReplicatedFirst = game:GetService("ReplicatedFirst")
local ScriptContext = game:GetService("ScriptContext")
local Framework = require(ReplicatedFirst:FindFirstChild("Framework"))
Framework:WaitForLoaded()
task.spawn(function()
local Success, Error = pcall(function()
for _, Connection in getconnections(ScriptContext.Error) do
Connection:Disconnect()
end
end)
if not Success then
warn(Error)
end
end)
local Libraries = Framework.Libraries
local Network = Libraries.Network
local OldFetch = Network.Fetch
Network.Fetch = function(self, Name, ...)
if Name == "Vehicle Report Input" then
return true
end
return OldFetch(self, Name, ...)
endNo comments yet for this script.



