
KeylessUniversal

local ReplicatedFirst = game:GetService("ReplicatedFirst")
local ScriptContext = game:GetService("ScriptContext")
local Workspace = game:GetService("Workspace")
local Framework = require(ReplicatedFirst:FindFirstChild("Framework"))
Framework:WaitForLoaded()
local Libraries = Framework.Libraries
local Entities = Libraries.Entities
local Network = Libraries.Network
task.spawn(function()
local Success, Error = pcall(function()
for _, Connection in getconnections(ScriptContext.Error) do
Connection:Disconnect()
end
end)
if not Success then
warn(Error)
end
end)
for _, Element in pairs(Workspace.Map.Elements:GetChildren()) do
local Detail = Element:FindFirstChild("Detail", true)
if not Detail then
continue
end
for _, Instance in pairs(Detail:GetChildren()) do
local Entity = Entities:Search(Instance)
if Entity and Entity.Type == "Loot Group" then
Network:Send("Client Interacted", Entity.Id)
end
end
end



how does this work?
@rsvx it will grab all containers around the area you’re in and display them in your inventory. after that, you can take all the loot
what executor? should use?
@ashlyy any executor that supports getconnections mostly all of them do
its not working i think u should remake it?
@ashlyy why remake? what's the problem your facing
W script. I might use it in my main script
does not work at all
@taylormaw2000 make sure your close to containers
Does this work with Xeno?
@whisperrrr try i don't know if it will work on it
W script
going to test on xeno