local args = { "SetClass", "Dragon", true } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ChangeValue"):FireServer(unpack(args))
Try it it works
add divine general pls
it dont work unless im doing something wrong
Would you be able to do any tampering with it say changing the cl* name or is it more so set to rhis specific character
@gabebarrett2009 yeah you can change it
no work
Does it give you the full dragon mode?
works perfectly. I suggest you to make a gui and a a "choose" tab for everything, like auras,cl*es and morphs
@RaterSSS I'm not a exploiter anymore
also i uploaded ur script
@RaterSSS how do I make a gui
I'm a exploiter again
Try it it works
add divine general pls
it dont work unless im doing something wrong
Would you be able to do any tampering with it say changing the cl* name or is it more so set to rhis specific character
@gabebarrett2009 yeah you can change it
no work
Does it give you the full dragon mode?
works perfectly. I suggest you to make a gui and a a "choose" tab for everything, like auras,cl*es and morphs
@RaterSSS I'm not a exploiter anymore
also i uploaded ur script
@RaterSSS how do I make a gui
I'm a exploiter again