local Loader = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Mana-scripts/Neverlose-UI/refs/heads/main/Loader.lua"))()
Loader.Source = "Source"
Loader:LoadScript(game.PlaceId)
Features & Information
🧠 GUI & Framework
Custom GUI using external UI library
Window titled “Mana | Anime”
Organized tabs:
Autofarm
ESP
Interactive UI elements:
Toggles
Dropdowns
Buttons
Sliders
Color pickers
Labels & separators
⚔️ Autofarm Features
🔁 Auto Training
Auto-train system for:
Strength
Durability
Chakra
Sword
Agility
Speed
Automatically selects the best available training area based on your stats
Converts stat requirements with suffix support:
K, M, B, T, QA, QN, SX, SP, DC, etc.
Teleports player to optimal training zones
Manual training selection when quests are disabled
📜 Quest System Automation
Quest Target selector (NPC-based)
Refreshable quest giver list
Reads current quests & objectives from GUI
Auto-detects quest type (training vs kill quests)
Automatically switches training based on quest objective
Auto Claim Quest:
Detects completed quests
Automatically clicks quest NPCs to claim rewards
☠️ Auto Kill / PvP Logic
Detects Kill quests
Automatically targets weaker players
Checks:
Safe zone distance
Enemy health
Total Power comparison
Teleports to valid PvP targets outside safe zones
💥 Combat & Specials
Attack Form selector (from owned specials)
Auto Attack:
Automatically equips selected special
Switches forms if the wrong one is active
Uses server remotes for special activation
📦 Auto Collect
Auto Collect Chikara
Clicks all Chikara boxes
Timed cooldown (2 minutes)
Auto Collect Fruits
Collects all spawned fruits
Short interval farming
👁️ ESP Features
✨ Chams ESP
Player highlighting (non-local players)
Customizable:
Fill color
Fill transparency
Outline toggle
Outline color
Outline transparency
Real-time updating
Toggle on/off safely
📦 Box ESP
3D Billboard box ESP on players
Fully customizable:
Box color
Box transparency
Rounded corners
Outline toggle
Outline color & transparency
Optional info display:
Distance to player
Total Power
Real-time distance calculation
Toggle on/off safely
🛡️ Stability & Safety
Extensive pcall usage to prevent crashes
Automatically cleans up ESP instances
Handles missing characters and GUI elements gracefully
⚙️ Utility Systems
Dynamic stat reading
Training ID mapping
Color-based quest objective detection
Safe zone detection
Player power comparison
Modular ESP update loops
#Autofarm#op#Anime#Simulator#Mana
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