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Key RequiredUniversal

-- Animal Simulator Script | Rayfield UI
-- Load Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Animal Simulator Hub",
LoadingTitle = "Animal Simulator",
LoadingSubtitle = "by Script Hub",
ConfigurationSaving = {
Enabled = true,
FolderName = "AnimalSimHub",
FileName = "Config"
}
})
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HRP = Character:WaitForChild("HumanoidRootPart")
-- Variables
local CoinFarmEnabled = false
local TpWalkEnabled = false
local InfJumpEnabled = false
local NoClipEnabled = false
local AutoEatEnabled = false
local AutoQuestEnabled = false
local TpWalkSpeed = 3
-- Refresh character on respawn
Player.CharacterAdded:Connect(function(char)
Character = char
Humanoid = char:WaitForChild("Humanoid")
HRP = char:WaitForChild("HumanoidRootPart")
end)
----------------------------------------------------------------
-- AUTOFARM TAB
----------------------------------------------------------------
local AutofarmTab = Window:CreateTab("Autofarm", "coins")
AutofarmTab:CreateToggle({
Name = "Coin AutoFarm",
CurrentValue = false,
Flag = "CoinFarm",
Callback = function(Value)
CoinFarmEnabled = Value
while CoinFarmEnabled do
pcall(function()
for _, coin in pairs(Workspace:GetDescendants()) do
if not CoinFarmEnabled then break end
if coin:IsA("BasePart") and (coin.Name:lower():find("coin") or coin.Name:lower():find("collect") or coin.Name:lower():find("orb")) then
if coin.Parent and coin:IsDescendantOf(Workspace) then
HRP.CFrame = coin.CFrame
task.wait(0.1)
end
end
end
end)
task.wait(0.5)
end
end,
})
AutofarmTab:CreateToggle({
Name = "Auto Eat (Stay Alive)",
CurrentValue = false,
Flag = "AutoEat",
Callback = function(Value)
AutoEatEnabled = Value
while AutoEatEnabled do
pcall(function()
for _, food in pairs(Workspace:GetDescendants()) do
if not AutoEatEnabled then break end
if food:IsA("BasePart") and (food.Name:lower():find("food") or food.Name:lower():find("berry") or food.Name:lower():find("meat")) then
if food.Parent and food:IsDescendantOf(Workspace) then
HRP.CFrame = food.CFrame
task.wait(0.15)
end
end
end
end)
task.wait(1)
end
end,
})
AutofarmTab:CreateToggle({
Name = "Auto XP Farm (Kill NPCs)",
CurrentValue = false,
Flag = "AutoXP",
Callback = function(Value)
_G.AutoXP = Value
while _G.AutoXP do
pcall(function()
for _, npc in pairs(Workspace:GetDescendants()) do
if not _G.AutoXP then break end
if npc:IsA("Model") and npc:FNo comments yet for this script.
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