
Keyless

_G.dc = 'Y'
local train = workspace.train
local car = train.car
local camper = workspace.train.camper
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local doorsChildren = car.doors:GetChildren()
local doors = {}
for _, door in pairs(doorsChildren) do
table.insert(doors, door.click.ClickDetector)
end
local headLights = car.headlightsButton.buttonPart.ClickDetector
local bathroomDoors = camper.bathroomDoor.click.ClickDetector
local camperDoor = camper.door.click.ClickDetector
local beanCola = train.trailer.vendingMachine.icons.beanColaIcon.ClickDetector
local hatchDoor = camper.roof.emergencyHatch.hatch.clickPart.ClickDetector
while _G.dc == 'Y' do
for _, door in pairs(doors) do
fireclickdetector(door)
end
fireclickdetector(headLights)
fireclickdetector(bathroomDoors)
fireclickdetector(camperDoor)
fireclickdetector(beanCola)
fireclickdetector(hatchDoor)
wait()
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