Key Required

Key Required Verified
Auto Win
Lua Script•88 lines (3644 chars)
--[[
Features
--------------------------------------------------
Automatically reports and chats a message to convince them
Automatically finishes tasks aswell
Completely afkable
Messages can be changed
CUSTOM MESSAGES INFO
--------------------------------------------------
"/player" will be replaced with imposters name
"/otherplayer" will be replaced with victims name
"/location" will be replaced with location
--]]
local messages = {
"/player killed infront of me in /location",
"i saw /player put an end to /otherplayer at /location",
"/player put /otherplayer to death in /location right before I reported",
"in /location /player terminated /otherplayer right infront of my eyes",
"/player is the imposter and if not then vote me out body was in /location",
"/player did an imposter on /otherplayer in /location vote them"
}
local closest = math.huge
local players = game:GetService("Players")
local locations = {}
for i,v in pairs(game.Workspace.Floors:GetDescendants()) do
if not string.match(v.Parent.Name,"Hallway") and v.ClassName == "MeshPart" and not table.find(locations,v) then
table.insert(locations,v)
end
end
local function tasks()
for i,v in pairs(game:GetService("Players").LocalPlayer.Tasks:GetChildren()) do
for c,b in pairs(v.Parts:GetChildren()) do
game:GetService("ReplicatedStorage").RemoteEvents.Client.roomChanged:FireServer(b.locationName)
game:GetService("ReplicatedStorage").RemoteEvents.Client.taskRequest:FireServer(b.Value,tostring(i))
game:GetService("ReplicatedStorage").RemoteEvents.Client.taskCompleted:FireServer(b.Value,tostring(i))
end
end
end
local function notify(text)
local args = {
[1] = text,
[2] = "Players"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
end
local function getclosestplayer(part)
for i,v in next, players:GetPlayers() do
if game:GetService("Workspace").Dead:FindFirstChild(v.Name) == nil then
local mag = (part.Position - v.Character.HumanoidRootPart.Position).Magnitude
if mag < closest then
closest = mag
plr = v
end
end
end
closest = math.huge
return plr
end
local function getlocation(part)
for i,v in next, locations do
local mag = (part.Position - v.Position).Magnitude
if mag < closest then
closest = mag
loc = v
end
end
closest = math.huge
return loc.Parent.Name
end
game:GetService("Workspace").Dead.DescendantAdded:Connect(function(des)
if des.Name == "Bone" and players.LocalPlayer.Character:FindFirstChild("isGhostValue") == nil then
local imposter = des.Parent.Name
local othercolor = game.Players[imposter]:WaitForChild("playerColorValue").Value
local location = getlocation(des)
local message = string.gsub(string.gsub(string.gsub(messages[math.random(1,#messages)],"/player",getclosestplayer(des):WaitForChild("playerColorValue").Value),"/otherplayer",othercolor),"/location",location)
local args = {
[1] = des.Parent.Name
}
game:GetService("ReplicatedStorage").RemoteEvents.Client.reportDeadBody:FireServer(unpack(args))
wait(4)
notify(message)
tasks()
local args = {
[1] = imposter
}
game:GetService("ReplicatedStorage").RemoteEvents.Client.submitVote:InvokeServer(unpack(args))
end
end)Features & Information
Features
--------------------------------------------------
Automatically reports and chats a message to convince them
Automatically finishes tasks aswell
Completely afkable
Messages can be changed
CUSTOM MESSAGES INFO
--------------------------------------------------
"/player" will be replaced with imposters name
"/otherplayer" will be replaced with victims name
"/location" will be replaced with location
DISCORD: discord.gg/8N2M9fHJqa
Doesnt have imposter mode yet
Community Comments (0)
No comments yet for this script.
More Scripts for 🔪 Amongst Us! (Among Us) 🔪
Keyless Verified

Key Required Patched
