Steve one piece steal fruits script
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Steve one piece steal fruits script

[Alpha]steve's one pieceGalenMarek_21GalenMarek_21 2.2K views 113 executesUpdated Nov 17, 2025
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Lua Script•219 lines (6230 chars)
local plr = game.Players.LocalPlayer
 
local gui = Instance.new('ScreenGui')
gui.Parent = plr.PlayerGui
gui.ResetOnSpawn = false
 
local frame = Instance.new('Frame')
frame.Parent = gui
frame.Style = Enum.FrameStyle.DropShadow
frame.Size = UDim2.new(1, 0, 0.125, 0)
frame.Position = UDim2.new(0, 0, 0.675, 0)
 
local close_button = Instance.new('TextButton')
close_button.Parent = frame
close_button.Style = Enum.ButtonStyle.RobloxButtonDefault
close_button.TextColor3 = Color3.new(255, 0, 0)
close_button.TextScaled = true
close_button.Text = '<'
close_button.Size = UDim2.new(0.02, 0, 1, 0)
close_button.Position = UDim2.new(0.98, 0, 0, 0)
 
 
 
local current = 0
close_button.MouseButton1Click:Connect(function()
	if current == 0 then
		frame.Position = UDim2.new(-0.97, 0, 0.675, 0)
		close_button.Text = '>'
		current = 1
	else
		frame.Position = UDim2.new(0, 0, 0.675, 0)
		close_button.Text = '<'
		current = 0
	end
end)
 
function check_for_tools()
	local to_return = {}
	for _, v in pairs(game.Workspace:GetChildren()) do
		if v.ClassName == 'Tool' and v:FindFirstChild('Handle') then
			to_return[#to_return + 1] = v
		end
	end
	return to_return
end
 
local cfr_button = Instance.new('TextButton')
cfr_button.Parent = frame
cfr_button.Style = Enum.ButtonStyle.RobloxButtonDefault
cfr_button.Size = UDim2.new(0.125, 0, 0.45, 0)
cfr_button.TextColor3 = Color3.new(255, 0, 0)
cfr_button.Text = 'Check for tools.'
 
local whitelist = {cfr_button}
 
function check_if_in(item, tablee)
	for _, v in pairs(tablee) do
		if v == item then
			return true
		end
	end
	return false
end
 
cfr_button.MouseButton1Click:Connect(function()
	for _, v in pairs(frame:GetChildren()) do
		if not check_if_in(v, whitelist) then
			v:Remove()
		end
	end
	local current_tools = check_for_tools()
	local current_shift = 0
	for k, v in pairs(current_tools) do
		local button = cfr_button:Clone()
		button.Parent = frame
		button.Position = UDim2.new(current_shift, 0, -0.5, 0)
		button.Text = current_tools[k].Name
		button.MouseButton1Click:Connect(function()
			current_tools[k].Handle.Position = plr.Character.Head.Position
			button:Remove()
		end)
		current_shift = current_shift + 0.125
	end
end)
 
local limit = 500
 
function linear_move(where, amount)
	local char = plr.Character
	local root = char.HumanoidRootPart.Position
	if where == 'X' then
		char:MoveTo(Vector3.new(amount, root.Y, root.Z))
	end
	if where == 'Y' then
		char:MoveTo(Vector3.new(root.X, amount, root.Z))
	end
	if where == 'Z' then
		char:MoveTo(Vector3.new(root.X, root.Y, amount))
	end
	local diff = math.abs(math.abs(root[where]) - math.abs(amount))
end
 
function safe_move(where, amount)
	local char = plr.Character
	local root = char.HumanoidRootPart
	local temp_pos = root.Position
	local mult = 1
	if amount <= 0 then
		mult = -1
	end
	local diff = math.abs(math.abs(temp_pos[where]) - math.abs(amount))
	if diff <= limit then
		linear_move(where, amount)
	else
		local count = 1
		while diff > limit do
			temp_pos = root.Position
			local group = Instance.new('Model')
			group.Parent = game.Workspace
			local part_one = Instance.new('Part')
			part_one.Size = Vector3.new(4, 1, 4)
			part_one.Position = temp_pos + Vector3.new(0, -2, 0)
			part_one.Anchored = true
			part_one.Parent = group
			local part_two = part_one:Clone()
			part_two.BrickColor = BrickColor.Green()
			part_two.Position = part_two.Position + Vector3.new(0, 0, -4)
			part_two.Parent = group
			local working = true
			part_two.Touched:Connect(function(hit)
				if hit.Parent:FindFirstChild('Humanoid') then
					working = false
				end
			end)
			while working do 
				wait()
			end
			group:Remove()
			linear_move(where, limit * mult * count)
			diff = math.abs(math.abs(temp_pos[where]) - math.abs(amount))
			count = count + 1
		end
		linear_move(where, amount)
	end
end
 
function move_to(location)
	local char = plr.Character
	local root = char.HumanoidRootPart
	safe_move('X', location.X)
	safe_move('Y', location.Y)
	safe_move('Z', location.Z)
end
 
local teleports = {
	['starter island'] = Vector3.new(39, 5, 494),
	['orange town'] = Vector3.new(-4216, 6, 1331)
}
 
local teleports_frame = Instance.new('Frame') 
teleports_frame.Parent = frame
teleports_frame.Size = UDim2.new(0.5, 0, 1, 0)
teleports_frame.Style = Enum.FrameStyle.DropShadow
teleports_frame.Position = UDim2.new(0.48, 0, 0, 0)
 
whitelist[#whitelist + 1] = teleports_frame
 
local current = UDim2.new(0, 0, 0, 0)
 
for k, v in pairs(teleports) do
	local button = Instance.new('TextButton')
	button.Parent = teleports_frame
	button.Size = UDim2.new(0.125, 0, 0.45, 0)
	button.Position = current
	button.Style = Enum.ButtonStyle.RobloxButtonDefault
	button.Text = k
	button.TextScaled = true
	button.TextColor3 = Color3.new(255, 0, 0)
	button.MouseButton1Click:Connect(function()
		move_to(v)
	end)
	current = UDim2.new(current.X.Scale + 0.125, 0, 0, 0)
	if current.X.Scale >= 1 then
		current = UDim2.new(0, 0, current.Y.Scale + 0.5, 0)
	end
end
 
local teleport_input = Instance.new('TextBox')
teleport_input.BackgroundColor3 = Color3.new(0, 0, 0)
teleport_input.TextScaled = true
teleport_input.Size = UDim2.new(0.125, 0, 0.25, 0)
teleport_input.TextColor3 = Color3.new(255, 0, 0)
teleport_input.Position = UDim2.new(0.35, 0, 0, 0)
teleport_input.Parent = frame
teleport_input.Text = ''
 
whitelist[#whitelist + 1] = teleport_input
whitelist[#whitelist + 1] = close_button
 
local teleport_confirm = Instance.new('TextButton')
teleport_confirm.Style = Enum.ButtonStyle.RobloxButtonDefault
teleport_confirm.TextScaled = true
teleport_confirm.Size = UDim2.new(0.125, 0, 0.25, 0)
teleport_confirm.TextColor3 = Color3.new(255, 0, 0)
teleport_confirm.Position = UDim2.new(0.35, 0, 0.3, 0)
teleport_confirm.Parent = frame
teleport_confirm.Text = 'TP'
 
whitelist[#whitelist + 1] = teleport_confirm
 
teleport_confirm.MouseButton1Click:Connect(function()
	local raw = teleport_input.Text
	local cord_x = string.sub(raw, 1, string.find(raw, ';') - 1)
	local wth_x = string.sub(raw, string.find(raw, ';') + 1)
	local cord_y = string.sub(wth_x, 1, string.find(wth_x, ';') - 1)
	local cord_z = string.sub(wth_x, string.find(wth_x, ';') + 1)
	local cords = Vector3.new(cord_x, cord_y, cord_z)
	move_to(cords)
end)

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This script just steal fruits

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