
Key Required Patched
Equip any trait
Lua Script•8 lines (197 chars)
local args = {
[1] = {
["Equip"] = true,
["Trait"] = "None"
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Traits"):FireServer(unpack(args))Features & Information
It equips any trait, remove the "none" in the script and enter any trait you want
Traits: Strength,Vitality,Greed,Healing,Agility,Mastered Strength,Mastered Vitality,Mastered Greed,Mastered Healing, Mastered Agility
i think that's it

Doesn't work anymore