
Key Required Patched

-- easy remote abuse
local args = {
[1] = "SERVER_EQUIP_GUN",
[2] = "MushroomHead" --enter gun names
}
game:GetService("ReplicatedStorage").NetworkEvents.RemoteEvent:FireServer(unpack(args))
--List of all remote names just remove the space on gun names.
return {
ExplodeGun = {
GunName = "Explode Gun",
Desc = "Creates an explosion where fired!",
Rarity = "Common",
ID = 1,
ImageID = "",
BadgeID = 2126164823
},
FireGun = {
GunName = "Fire Gun",
Desc = "Sets players on fire when shot at",
Rarity = "Uncommon",
ID = 2,
ImageID = "",
BadgeID = 2126164876
},
FlingGun = {
GunName = "Fling Gun",
Desc = "Flings a player when fired at",
Rarity = "Legendary",
ID = 3,
ImageID = "",
BadgeID = 2126164883
},
SitGun = {
GunName = "Sit Gun",
Desc = "Sits players down when hit",
Rarity = "Legendary",
ID = 4,
ImageID = "",
BadgeID = 2126164982
},
FartGun = {
GunName = "Fart Gun",
Desc = "Creates a fart effect whoever gets hit",
Rarity = "Uncommon",
ID = 5,
ImageID = "",
BadgeID = 2126164856
},
GiantGun = {
GunName = "Giant Gun",
Desc = "Create anyone you shoot a giant!",
Rarity = "Legendary",
ID = 6,
ImageID = "",
BadgeID = 2126164890
},
HealGun = {
GunName = "Heal Gun",
Desc = "Heals any player that is hit",
Rarity = "Common",
ID = 7,
ImageID = "",
BadgeID = 2126164910
},
IceSkateGun = {
GunName = "Ice Skate Gun",
Desc = "Apply ice skates to anyone you shoot!",
Rarity = "Legendary",
ID = 8,
ImageID = "",
BadgeID = 2126164931
},
InvisibilityGun = {
GunName = "Invisibility Gun",
Desc = "Make any player disappear!",
Rarity = "Legendary",
ID = 9,
ImageID = "",
BadgeID = 2126164935
},
MushroomHead = {
GunName = "Mushroom Head",
Desc = "Apply a mushroom to anyones head!",
Rarity = "Common",
ID = 10,
ImageID = "",
BadgeID = 2126164939
},
RagdollGun = {
GunName = "Ragdoll Gun",
Desc = "Apply a ragdoll effect to anyone that is hit",
Rarity = "Common",
ID = 11,
ImageID = "",
BadgeID = 2126164942
},
RainbowGun = {
GunName = "Rainbow Gun",
Desc = "Creates a rainbow where fired",
Rarity = "Uncommon",
ID = 12,
ImageID = "",
BadgeID = 2126164966
},
SmallHeadGun = {
GunName = "Small Head Gun",
Desc = "Give anyone you shoot a small head!",
Rarity = "Uncommon",
ID = 13,
ImageID = "",
BadgeID = 2126165087
},
SnowballLauncher = {
GunName = "Snowball Launcher",
Desc = "Launches Snowballs",
Rarity = "Uncommon",
ID = 14,
ImageID = "",
BadgeID = 2126165097
},
SpeedGun = {
GunName = "Speed Gun",
Desc = "Apply a speed effect to anyone you shoot",
Rarity = "Uncommon",
ID = 15,
ImageID = "",
BadgeID = 2126165130
},
SquishGun = {
GunName = "Squish Gun",
Desc = "Squish anyone you hit!",
Rarity = "Common",
ID = 16,
ImageID = "",
BadgeID = 2126165151
},
TaserGun = {
GunName = "Taser Gun",
Desc = "Shocks other players",
Rarity = "Common",
ID = 17,
ImageID = "",
BadgeID = 2126165158
},
TinyHeadGun = {
GunName = "Tiny Head Gun",
Desc = "Make anyone you shoot have a tiny head",
Rarity = "Legendary",
ID = 18,
ImageID = "",
BadgeID = 2126165174
},
SandGun = {
GunName = "Sand Gun",
Desc = "Turn players limbs to sand!",
Rarity = "Legendary",
ID = 19,
ImageID = "",
BadgeID = 2126164976
},
SmiteGun = {
GunName = "Smite Gun",
Desc = "Strike players with lightning!",
Rarity = "Uncommon",
ID = 20,
ImageID = "",
BadgeID = 2126194008
},
BalloonGun = {
GunName = "Balloon Gun",
Desc = "Turn players into balloons!",
Rarity = "Legendary",
ID = 21,
ImageID = "",
BadgeID = 2126194024
},
RotatingGun = {
GunName = "Rotating Gun",
Desc = "Make people rotate!",
Rarity = "Uncommon",
ID = 22,
ImageID = "",
BadgeID = 2126207536
},
ShrinkRay = {
GunName = "Shrink Ray",
Desc = "Shrink people!",
Rarity = "Common",
ID = 23,
ImageID = "",
BadgeID = 2126207553
},
SwapGun = {
GunName = "Swap Gun",
Desc = "Swap places with someone!",
Rarity = "Uncommon",
ID = 24,
ImageID = "",
BadgeID = 2126207545
},
SandwichGun = {
GunName = "Sandwich Gun",
Desc = "Heal people with sandwiches!",
Rarity = "Common",
ID = 25,
ImageID = "",
BadgeID = 2126207533
},
HeatseekerGun = {
GunName = "Heatseeker Gun",
Desc = "Fire heat seeking missles!",
Rarity = "Legendary",
ID = 26,
ImageID = "",
BadgeID = 2126207525
},
ContentDeletedGun = {
GunName = "Content Deleted Gun",
Desc = "CONTENT DELETED",
Rarity = "Common",
ID = 27,
ImageID = "",
BadgeID = 2126239788
},
UpsideDownGun = {
GunName = "Upsidedown Gun",
Desc = "Flip players upside down!",
Rarity = "Uncommon",
ID = 28,
ImageID = "",
BadgeID = 2126207516
},
NeckRotateGun = {
GunName = "Neck Rotate Gun",
Desc = "Rotate players necks!",
Rarity = "Common",
ID = 29,
ImageID = "",
BadgeID = 2126207556
},
CloneGun = {
GunName = "Clone Gun",
Desc = "Turn other players into a clone of yourself!",
Rarity = "Common",
ID = 30,
ImageID = "",
BadgeID = 2126239373
},
BoneBreakerGun = {
GunName = "Bone Breaker Gun",
Desc = "Break all the bones in a player's body!",
Rarity = "Legendary",
ID = 31,
ImageID = "",
BadgeID = 2126239796
},
StrongArmsGun = {
GunName = "Strong Arms Gun",
Desc = "Give players the strongest arms!",
Rarity = "Common",
ID = 32,
ImageID = "",
BadgeID = 2126239396
},
BigFeetGun = {
GunName = "Big Feet Gun",
Desc = "Give players big feet!",
Rarity = "Common",
ID = 33,
ImageID = "",
BadgeID = 2126239359
},
GoldGun = {
GunName = "Gold Gun",
Desc = "Turn players into gold!",
Rarity = "Common",
ID = 34,
ImageID = "",
BadgeID = 2126239385
},
BigHandsGun = {
GunName = "Big Hands Gun",
Desc = "Make players have huge hands!",
Rarity = "Common",
ID = 35,
ImageID = "",
BadgeID = 2126239365
},
BubbleGun = {
GunName = "Bubble Gun",
Desc = "Trap players in bubbles!",
Rarity = "Legendary",
ID = 36,
ImageID = "",
BadgeID = 2126239369
},
BoogieGun = {
GunName = "Boogie Gun",
Desc = "Dance DANCE DANCE!",
Rarity = "Common",
ID = 37,
ImageID = "",
BadgeID = 2126307668
},
SlenderGun = {
GunName = "Slender Gun",
Desc = "Turn people into slenders!",
Rarity = "Uncommon",
ID = 38,
ImageID = "",
BadgeID = 2126307665
},
ThickGun = {
GunName = "Thick Gun",
Desc = "Make people thick!",
Rarity = "Common",
ID = 39,
ImageID = "",
BadgeID = 2126307663
},
WheelchairGun = {
GunName = "Wheelchair Gun",
Desc = "Turn people into wheeldemons!",
Rarity = "Uncommon",
ID = 40,
ImageID = "",
BadgeID = 2126307655
},
SunburnGun = {
GunName = "Sunburn Gun",
Desc = "OUCH SUNBURN!",
Rarity = "Common",
ID = 41,
ImageID = "",
BadgeID = 2126333861
},
DecapitationGun = {
GunName = "Decapitation Gun",
Desc = "Decapitate PLAYERS!!! OUCH!",
Rarity = "Uncommon",
ID = 42,
ImageID = "",
BadgeID = 2126333837
},
LimbBreakerGun = {
GunName = "Limb Breaker Gun",
Desc = "Break limbs!",
Rarity = "Common",
ID = 43,
ImageID = "",
BadgeID = 2126333843
},
ShrekGun = {
GunName = "SHREK GUN",
Desc = "GET OUT MY SWAMP!",
Rarity = "Legendary",
ID = 44,
ImageID = "",
BadgeID = 2126333854
},
SwordGun = {
GunName = "Sword Gun",
Desc = "STAB swords into players!",
Rarity = "Uncommon",
ID = 45,
ImageID = "",
BadgeID = 2126333867
},
MarbleGun = {
GunName = "Marble Gun",
Desc = "Turn people into a marble!",
Rarity = "Uncommon",
ID = 46,
ImageID = "",
BadgeID = 2126333848
},
FloppaGun = {
GunName = "Floppa Gun",
Desc = "Turn people into Floppa!",
Rarity = "Uncommon",
ID = 47,
ImageID = "",
BadgeID = 2126333840
},
NoobifyGun = {
GunName = "Noob Gun",
Desc = "Turn people into Noobs!",
Rarity = "Common",
ID = 48,
ImageID = "",
BadgeID = 2126333849
},
CreeperGun = {
GunName = "Creeper Gun",
Desc = "Turn people into Creepers!",
Rarity = "Uncommon",
ID = 49,
ImageID = "",
BadgeID = 2126455601
},
GrassGun = {
GunName = "Grass Gun",
Desc = "Turn people into Grass!",
Rarity = "Common",
ID = 50,
ImageID = "",
BadgeID = 2126455609
},
FlamingoGun = {
GunName = "Flamingo Gun",
Desc = "Turn people into Flamingo!",
Rarity = "Uncommon",
ID = 51,
ImageID = "",
BadgeID = 2126455604
},
InfinityGun = {
GunName = "Infinity Gun",
Desc = "Turn people into DUST.",
Rarity = "Legendary",
ID = 52,
ImageID = "",
BadgeID = 2126455611
},
BoomerangGun = {
GunName = "Boomerang Gun",
Desc = "Turn people into Boomerangs!",
Rarity = "Uncommon",
ID = 53,
ImageID = "",
BadgeID = 2126455597
},
NarutoGun = {
GunName = "Naruto Gun",
Desc = "RUN LIKE NARUTO",
Rarity = "Legendary",
ID = 54,
ImageID = "",
BadgeID = 2126455613
},
GravityGun = {
GunName = "Gravity Gun",
Desc = "Pick up players and use them as ammunition",
Rarity = "Legendary",
ID = 1,
ImageID = "",
BadgeID = nil,
Premium = true
},
MeteorGun = {
GunName = "Meteor Gun",
Desc = "Call down meteor strikes!",
Rarity = "Legendary",
ID = 2,
ImageID = "rbxassetid://9544898467",
BadgeID = nil,
Premium = true
},
TornadoGun = {
GunName = "Tornado Gun",
Desc = "Spawn Tornadoes!",
Rarity = "Legendary",
ID = 3,
ImageID = "",
BadgeID = nil,
Premium = true
},
BlackholeGun = {
GunName = "Black Hole Gun",
Desc = "Launch Black Holes at your enemies!",
Rarity = "Legendary",
ID = 4,
ImageID = "",
BadgeID = nil,
Premium = true
},
NukeGun = {
GunName = "Nuke Gun",
Desc = "Launch a nuke at your enemies!",
Rarity = "Legendary",
ID = 5,
ImageID = "",
BadgeID = nil,
Premium = true
}
};



Abusing remotes is just free tbh. (I am new to exploiting btw)
Don't support delta???
doesnt work?