Dx  script op
Key Required

Dx script op

AURA FARM 🔥Eye8Eye8 423 views 1.1K executesUpdated Apr 17, 2026
Unrated
00
Lua Script•141 lines (5381 chars)
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

-- Instant Respawn
pcall(function() Players.RespawnTime = 0 end)

local player = Players.LocalPlayer
local mouse = player:GetMouse()
local pGui = player:WaitForChild("PlayerGui")

if pGui:FindFirstChild("AuraFarmFinal") then pGui.AuraFarmFinal:Destroy() end

local mainGui = Instance.new("ScreenGui")
mainGui.Name = "AuraFarmFinal"
mainGui.ResetOnSpawn = false
mainGui.Parent = pGui

-- 1. Ambient Background Glow (Positioned per your snippet)
local glow = Instance.new("ImageLabel")
glow.Size = UDim2.new(0, 420, 0, 160)
glow.Position = UDim2.new(0.5, -210, 0.85, -80)
glow.BackgroundTransparency = 1
glow.Image = "rbxassetid://5028857084"
glow.ImageColor3 = Color3.fromRGB(0, 255, 150)
glow.ImageTransparency = 0.6
glow.Parent = mainGui

-- 2. Main Container (Using the specific Y-axis math you sent)
local container = Instance.new("Frame")
container.Size = UDim2.new(0, 480, 0, 70)
container.Position = UDim2.new(0.5, -240, 1.2, 0) -- Start off-screen
container.BackgroundTransparency = 1 -- Frame removed as requested
container.Parent = mainGui

local layout = Instance.new("UIListLayout")
layout.FillDirection = Enum.FillDirection.Horizontal
layout.HorizontalAlignment = Enum.HorizontalAlignment.Center
layout.VerticalAlignment = Enum.VerticalAlignment.Center
layout.Padding = UDim.new(0, 15)
layout.Parent = container

-- Ripple Effect
local function createRipple(btn)
    local ripple = Instance.new("Frame")
    ripple.BackgroundColor3 = Color3.new(1, 1, 1)
    ripple.BackgroundTransparency = 0.5
    ripple.BorderSizePixel = 0
    ripple.Position = UDim2.new(0, mouse.X - btn.AbsolutePosition.X, 0, mouse.Y - btn.AbsolutePosition.Y)
    ripple.Size = UDim2.new(0, 0, 0, 0)
    ripple.AnchorPoint = Vector2.new(0.5, 0.5)
    Instance.new("UICorner", ripple).CornerRadius = UDim.new(1, 0)
    ripple.Parent = btn
    TweenService:Create(ripple, TweenInfo.new(0.5), {Size = UDim2.new(0, 300, 0, 300), BackgroundTransparency = 1}):Play()
    game.Debris:AddItem(ripple, 0.5)
end

-- Button Creator
local function createAuraBtn(text, colorTop, colorBottom, auraColor)
    local btn = Instance.new("TextButton")
    btn.Text = text
    btn.Size = UDim2.new(0, 145, 0, 48)
    btn.BackgroundColor3 = Color3.new(1, 1, 1) 
    btn.TextColor3 = Color3.new(1, 1, 1)
    btn.Font = Enum.Font.GothamBlack
    btn.TextSize = 12
    btn.AutoButtonColor = false
    btn.ClipsDescendants = true 
    btn.Parent = container
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 10)
    
    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 2.5
    stroke.Color = Color3.new(0, 0, 0)
    stroke.Parent = btn
    
    local gradient = Instance.new("UIGradient")
    gradient.Color = ColorSequence.new{
        ColorSequenceKeypoint.new(0, colorTop),
        ColorSequenceKeypoint.new(1, colorBottom)
    }
    gradient.Rotation = 90
    gradient.Parent = btn

    btn.MouseEnter:Connect(function()
        TweenService:Create(glow, TweenInfo.new(0.4), {ImageColor3 = auraColor}):Play()
        TweenService:Create(stroke, TweenInfo.new(0.2), {Color = colorTop}):Play()
    end)
    btn.MouseLeave:Connect(function()
        TweenService:Create(stroke, TweenInfo.new(0.2), {Color = Color3.new(0, 0, 0)}):Play()
    end)
    btn.MouseButton1Down:Connect(function() createRipple(btn) end)
    
    return btn
end

-- Create Buttons
local btn1 = createAuraBtn("TWEEN FORWARD", Color3.fromRGB(0, 255, 200), Color3.fromRGB(0, 100, 150), Color3.fromRGB(0, 255, 180))
local btn2 = createAuraBtn("FLING", Color3.fromRGB(255, 230, 0), Color3.fromRGB(200, 120, 0), Color3.fromRGB(255, 200, 0))
local btn3 = createAuraBtn("RESET/TPA", Color3.fromRGB(255, 80, 80), Color3.fromRGB(150, 0, 0), Color3.fromRGB(255, 50, 50))

-- 3. Logic Functions
local function getChar() return player.Character or player.CharacterAdded:Wait() end

btn1.MouseButton1Click:Connect(function()
    local root = getChar():FindFirstChild("HumanoidRootPart")
    if root then
        TweenService:Create(root, TweenInfo.new(0.4), {CFrame = root.CFrame * CFrame.new(0, 0, -30)}):Play()
    end
end)

btn2.MouseButton1Click:Connect(function()
    local root = getChar():FindFirstChild("HumanoidRootPart")
    if root then
        -- Fling: Slow vertical climb (150) + High power rotation
        root.AssemblyLinearVelocity = Vector3.new(0, 150, 0) 
        root.AssemblyAngularVelocity = Vector3.new(10000, 10000, 10000)
    end
end)

btn3.MouseButton1Click:Connect(function()
    local hum = getChar():FindFirstChild("Humanoid")
    if hum then hum.Health = 0 end
end)

-- 4. Speed Loop (Locked at 31)
RunService.Heartbeat:Connect(function()
    local char = player.Character
    if char and char:FindFirstChild("Humanoid") then
        char.Humanoid.WalkSpeed = 31
    end
end)

-- Instant Prompts
game.DescendantAdded:Connect(function(p) if p:IsA("ProximityPrompt") then p.HoldDuration = 0 end end)
for _, v in pairs(game:GetDescendants()) do if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end

-- Intro Animation (Using the position logic you provided)
TweenService:Create(container, TweenInfo.new(1, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -240, 0.85, -50)}):Play()

print("Aura Farm Precision Position Loaded.")

Features & Information

Instantpp ,reset' how to use, tween into a base grab something and press reset then go to claim pad/collect zone

Community Comments (2)

saberxsaberxApr 18, 2026

I will touch you

Replying to @saberx
Eye8Eye8Apr 19, 2026

@saberx Iv always wanted that

More Scripts for AURA FARM 🔥