
Keyless

local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local pGui = player:WaitForChild("PlayerGui")
RunService.RenderStepped:Connect(function()
local gui = pGui:FindFirstChild("TimingBarGui")
if not gui or not gui.Enabled then return end
local bar = gui:FindFirstChild("Container") and gui.Container:FindFirstChild("Bar") and gui.Container.Bar:FindFirstChild("BarInner")
if not bar then return end
local cursor = bar:FindFirstChild("Cursor")
local zone = bar:FindFirstChild("SweetSpotZone")
if cursor and zone and cursor.Visible and zone.Visible then
local cursorCenter = cursor.AbsolutePosition.X + (cursor.AbsoluteSize.X / 2)
local zoneLeft = zone.AbsolutePosition.X
local zoneRight = zoneLeft + zone.AbsoluteSize.X
if cursorCenter >= zoneLeft and cursorCenter <= zoneRight then
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0)
task.wait(0.01)
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0)
task.wait(0.5)
end
end
end)
Open source
use Hydroxide for find removeevent
@MenCofing i use Infinity yield for Remote Event
for non mouse clicking for bypass server to thinking is user
@MenCofing The script takes a frame and if there is another frame in it, it simulates a Click.