DBNGui by someone
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DBNGui by someone

[ACTUAL UPDATE?] Dragon Ball N (BETA)someoneithinksomeoneithink 58.7K views 760 executesUpdated Apr 18, 2025
2.9/ 5(7 votes)
4357% Positive
Lua Script•199 lines (7492 chars)
--DBNGui by someone-- Version 1.4--

--ngl this did take a large time to do it

-- meet me at the game! --> Mika_515 or "someone". i'm sometimes playing the game!

--i hope you enjoy it

-- Instances:

local DBNGuiLoader = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local UIGradient = Instance.new("UIGradient")
local TextLabel = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local TextLabel_3 = Instance.new("TextLabel")
local load = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local UIGradient_2 = Instance.new("UIGradient")

--Properties:

DBNGuiLoader.Name = "DBNGui Loader"
DBNGuiLoader.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
DBNGuiLoader.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = DBNGuiLoader
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.196360156, 0, 0.204978034, 0)
Frame.Size = UDim2.new(0, 593, 0, 384)

UICorner.CornerRadius = UDim.new(0, 11)
UICorner.Parent = Frame

UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(202, 138, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(202, 138, 0))}
UIGradient.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0.00, 0.20), NumberSequenceKeypoint.new(0.39, 0.52), NumberSequenceKeypoint.new(0.53, 0.26), NumberSequenceKeypoint.new(0.62, 0.53), NumberSequenceKeypoint.new(0.74, 0.24), NumberSequenceKeypoint.new(0.80, 0.55), NumberSequenceKeypoint.new(1.00, 0.00)}
UIGradient.Parent = Frame

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.330522776, 0, 0.0364583321, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "DBNGui Loader"
TextLabel.TextColor3 = Color3.fromRGB(235, 235, 235)
TextLabel.TextSize = 32.000
TextLabel.TextStrokeColor3 = Color3.fromRGB(213, 143, 4)
TextLabel.TextStrokeTransparency = 0.000

ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0.0134907253, 0, 0.127604172, 0)
ImageLabel.Size = UDim2.new(0, 171, 0, 237)
ImageLabel.Image = "rbxassetid://95444536350305"

ImageLabel_2.Parent = Frame
ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel_2.BorderSizePixel = 0
ImageLabel_2.Position = UDim2.new(0.735244513, 0, 0.018229166, 0)
ImageLabel_2.Size = UDim2.new(0, 138, 0, 126)
ImageLabel_2.Image = "rbxassetid://97469889123802"

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.330522776, 0, 0.3046875, 0)
TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
TextLabel_2.Font = Enum.Font.SourceSansLight
TextLabel_2.Text = "Welcome!"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 32.000
TextLabel_2.TextStrokeColor3 = Color3.fromRGB(213, 143, 4)

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.782941878, 0, 0.87434417, 0)
TextButton.Size = UDim2.new(0, 109, 0, 38)
TextButton.Font = Enum.Font.SourceSansBold
TextButton.Text = "Exit"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 14.000

UICorner_2.CornerRadius = UDim.new(1, 0)
UICorner_2.Parent = TextButton

TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.330522776, 0, 0.1015625, 0)
TextLabel_3.Size = UDim2.new(0, 200, 0, 50)
TextLabel_3.Font = Enum.Font.SourceSansLight
TextLabel_3.Text = "by someone"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 18.000
TextLabel_3.TextStrokeColor3 = Color3.fromRGB(213, 143, 4)

load.Name = "load"
load.Parent = Frame
load.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
load.BorderColor3 = Color3.fromRGB(0, 0, 0)
load.BorderSizePixel = 0
load.Position = UDim2.new(0.330522776, 0, 0.604166687, 0)
load.Size = UDim2.new(0, 200, 0, 50)
load.Font = Enum.Font.SourceSansBold
load.Text = "Load"
load.TextColor3 = Color3.fromRGB(0, 0, 0)
load.TextSize = 20.000

UICorner_3.Parent = load

UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 151, 23)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 151, 23))}
UIGradient_2.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0.00, 0.36), NumberSequenceKeypoint.new(0.48, 0.12), NumberSequenceKeypoint.new(1.00, 0.30)}
UIGradient_2.Parent = load

-- Scripts:

local function EFRHF_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	local sg = script.Parent.Parent.Parent
	
	script.Parent.MouseButton1Click:Connect(function()
		sg:Destroy()
	end)
end
coroutine.wrap(EFRHF_fake_script)()
local function QTXGZBV_fake_script() -- load.LocalScript 
	local script = Instance.new('LocalScript', load)

	local sg = script.Parent.Parent.Parent
	
	script.Parent.MouseButton1Click:Connect(function()
		loadstring(game:HttpGet("https://raw.githubusercontent.com/helloguyswelcometoanewvideo/DBNGui-by-someone/refs/heads/main/DBNGui%20ver%201.4%20(by%20someone).lua"))()
		task.wait(0.5)
		sg:Destroy()
	end)
end
coroutine.wrap(QTXGZBV_fake_script)()
local function LEVHN_fake_script() -- Frame.UIDrag 
	local script = Instance.new('LocalScript', Frame)

	-- Made by Real_IceyDev (@lceyDex) --
	-- Simple UI dragger (PC Only/Any device that has a mouse) --
	
	local UIS = game:GetService('UserInputService')
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil
	
	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
			startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end
	
	frame.InputBegan:Connect(function(input)
		if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)
	
	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
end
coroutine.wrap(LEVHN_fake_script)()

Features & Information

good update! view the update log in the what's new of the gui. Has no cooldown, quick teleport, freeze glitch and much more!
#dragon ball#dragon ball n#dragon ball rage#prison life#infinite yield

Community Comments (12)

joxyjoxyApr 18, 2025

it not work the game was get glitch

joxyjoxyApr 18, 2025

not work

joxyjoxyApr 18, 2025

the game stop and don't work

On_ManOn_ManApr 18, 2025

Works

joxyjoxyApr 18, 2025

CAN ANY ONE SEND THE SCRIPT IN COMMENT

joxyjoxyApr 19, 2025

BRO IT NO WORK

joxyjoxyApr 19, 2025

WHEN I Execute the game stoped

Kerimasik1010Kerimasik1010Apr 22, 2025

Can someone explain how the freeze glitch works? or also how to do the UI glitch with the remove hair Feature cus it says u can do the ui glitch the exploit way

Kerimasik1010Kerimasik1010Apr 24, 2025

I have the ui counter i just dont know what do to after enabling bald

ssefyou_bjfssefyou_bjfOct 23, 2025

add auto charge glitch try to steal it from ogo dbn gui

Itach1Uch1HaItach1Uch1HaMay 10, 2026

Bro PLEASE UPDATE THIS SCIRPT IM BEGGING YOU ESPECIALLYFOR THE OLD ALPHA IT WOULD MEAN THE WORLD TO ME

goku14933ppgoku14933ppAug 9, 2026

Please update the script and add new features to it!

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