
Key Required Verified

--[[
99 NIGHTS IN THE FOREST - ULTIMATE CHEAT GUI (PC-ONLY)
MERGED & FIXED VERSION
Features:
- Dream Cheats: Fly, Noclip, God Mode, Speed Hack, Teleport, Fling, ESP, Aimbot, etc.
- 99 Nights Specific: Auto Fuel, Item Bringer, Auto Food, Auto Heal, Kill Aura, etc.
- All items bringer (food, fuel, weapons, bandages, wood, coal, scrap, etc.)
- Auto fuel system (logs, coal, fuel canisters, biofuel, oil barrels)
- Close button & V key to open/close menu
- No mobile support – PC only
--]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local TeleportService = game:GetService("TeleportService")
local Workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local StarterGui = game:GetService("StarterGui")
local VirtualUser = game:GetService("VirtualUser")
local CollectionService = game:GetService("CollectionService")
local Lighting = game:GetService("Lighting")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
-- === STATE VARIABLES ===
local state = {
-- Dream Cheats
fly = false,
noclip = false,
speed = 16,
jumpPower = 50,
gravity = 196.2,
flingPower = 5000,
esp = false,
aimbot = false,
silentAim = false,
autoClick = false,
teleportAllBlue = false,
godMode = false,
infiniteJump = false,
autoFarm = false,
speedHack = false,
antiKick = false,
btools = false,
chatSpam = false,
freecam = false,
noFall = false,
wallhack = false,
flySpeed = 50,
selectedPlayer = nil,
teleportTarget = nil,
flingTarget = nil,
rainbow = false,
darkMode = false,
soundEffects = false,
antiAFK = false,
-- 99 Nights Specific
autoFuel = false,
autoFood = false,
autoHeal = false,
itemBringer = false,
bringAllItems = false,
killAura = false,
autoWood = false,
autoScrap = false,
chestESP = false,
enemyESP = false,
childESP = false,
teleportToChests = false,
teleportToChildren = false,
nightVision = false,
removeFog = false,
autoCook = false,
noDamage = false,
autoDiamonds = false,
autoLoot = false,
autoCraft = false,
autoUpgrade = false,
instantHeal = false,
infiniteStamina = false,
autoRepair = false,
autoCollect = false,
teleportToSpawn = false,
teleportToBase = false,
-- Missing variables added
flingMode = false,
itemESP = false,
}
-- === FUEL ITEMS DATABASE ===
local FUEL_ITEMS = {
"Log", "Logs", "Wood", "Coal", "FuelCanister", "Fuel Canister",
"Biofuel", "BioFuel", "OilBarrel", "Oil Barrel", "Gasoline",
"GasCan", "Gas Can", "Propane", "PropaneTank", "Kerosene",
"LighterFluid", "Charcoal", "PineCone", "Stick", "Branch",
"Kindling", "Paper", "Cardboard", "Cloth", "Fabric"
}
-- === ITEMS DATABASE FOR BRINGER ===
local BRING_ITEMS = {
-- Fuel
"Log", "Logs", "Wood", "Coal", "FuelCanister", "Fuel Canister",
"Biofuel", "BioFuel", "OilBarrel", "Oil Barrel", "Gasoline",
-- Food
"Apple", "Berry", "Berries", "Meat", "RawMeat", "CookedMeat",
"Fish", "RawFish", "CookedFish", "Bread", "CannedFood",
"MRE", "Ration", "EnergyBar", "TrailMix", "Soup",
-- Weapons
"Axe", "Hatchet", "Knife", "Machete", "Sword", "Spear",
"Bow", "Crossbow", "Pistol", "Revolver", "Rifle", "Shotgun",
"Chainsaw", "PoliceShield", "RayGun", "ElementalStaff",
-- Medical
"Bandage", "Bandages", "Medkit", "MedKit", "FirstAid",
"Antidote", "Painkiller", "Stimulant", "Adrenaline",
-- Materials
"Scrap", "Scraps", "Metal", "Iron", "Steel", "Copper",
"CultistGem", "ForestGem", "Diamond", "Crystal",
-- Tools
"Hammer", "Wrench", "Screwdriver", "Pliers", "Wire",
"Rope", "DuctTape", "Glue", "Nail", "Screw",
-- Armor
"Helmet", "Chestplate", "Leggings", "Boots", "Shield",
"MammothHelmet", "CyborgSuit",
-- Misc
"Map", "Compass", "Flashlight", "OldFlashlight", "Radio",
"BrokenFan", "Bolt", "SheetMetal", "Microwave",
}
-- === GUI CREATION ===
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "99NightsCheatGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player.PlayerGui
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 480, 0, 650)
mainFrame.Position = UDim2.new(0.5, -240, 0.5, -325)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 25)
mainFrame.BackgroundTransparency = 0.1
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui
mainFrame.Visible = false
local glass = Instance.new("Frame")
glass.Size = UDim2.new(1, 0, 1, 0)
glass.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
glass.BackgroundTransparency = 0.05
glass.BorderSizePixel = 0
glass.Parent = mainFrame
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 16)
corner.Parent = mainFrame
local shadow = Instance.new("Frame")
shadow.Size = UDim2.new(1, 0, 1, 0)
shadow.Position = UDim2.new(0, 8, 0, 8)
shadow.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
shadow.BackgroundTransparency = 0.5
shadow.BorderSizePixel = 0
shadow.ZIndex = 0
shadow.Parent = mainFrame
local shadowCorner = Instance.new("UICorner")
shadowCorner.CornerRadius = UDim.new(0, 16)
shadowCorner.Parent = shadow
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 40)
titleBar.BackgroundColor3 = Color3.fromRGB(30, 20, 50)
titleBar.BackgroundTransparency = 0.3
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 16)
titleCorner.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -60, 1, 0)
titleLabel.Position = UDim2.new(0, 10, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "🔥 99 NIGHTS ULTIMATE"
titleLabel.TextColor3 = Color3.fromRGB(255, 180, 50)
titleLabel.TextSize = 20
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Font = Enum.Font.GothamBold
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -35, 0, 5)
closeBtn.BackgroundColor3 = Color3.fromRGB(200, 40, 40)
closeBtn.BackgroundTransparency = 0.3
closeBtn.Text = "✕"
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.TextSize = 18
closeBtn.Font = Enum.Font.GothamBold
closeBtn.BorderSizePixel = 0
closeBtn.Parent = titleBar
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 8)
closeCorner.Parent = closeBtn
local tabs = {"Dream", "99Nights", "Combat", "Teleport", "Fling", "Items", "Settings"}
local tabButtons = {}
local tabFrames = {}
local tabBar = Instance.new("Frame")
tabBar.Size = UDim2.new(1, 0, 0, 40)
tabBar.Position = UDim2.new(0, 0, 0, 40)
tabBar.BackgroundTransparency = 1
tabBar.Parent = mainFrame
local scrollTabs = Instance.new("ScrollingFrame")
scrollTabs.Size = UDim2.new(1, 0, 1, 0)
scrollTabs.BackgroundTransparency = 1
scrollTabs.BorderSizePixel = 0
scrollTabs.ScrollBarThickness = 0
scrollTabs.CanvasSize = UDim2.new(0, #tabs * 90, 0, 0)
scrollTabs.Parent = tabBar
local tabLayout = Instance.new("UIListLayout")
tabLayout.FillDirection = Enum.FillDirection.Horizontal
tabLayout.Padding = UDim.new(0, 4)
tabLayout.Parent = scrollTabs
local contentArea = Instance.new("Frame")
contentArea.Size = UDim2.new(1, -20, 1, -90)
contentArea.Position = UDim2.new(0, 10, 0, 85)
contentArea.BackgroundTransparency = 1
contentArea.Parent = mainFrame
for i, tabName in ipairs(tabs) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 80, 0, 30)
btn.BackgroundColor3 = Color3.fromRGB(40, 30, 60)
btn.BackgroundTransparency = 0.5
btn.Text = tabName
btn.TextColor3 = Color3.fromRGB(200, 200, 255)
btn.TextSize = 13
btn.Font = Enum.Font.GothamSemibold
btn.BorderSizePixel = 0
btn.Parent = scrollTabs
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 8)
btnCorner.Parent = btn
local frame = Instance.new("ScrollingFrame")
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
frame.BorderSizePixel = 0
frame.ScrollBarThickness = 4
frame.ScrollBarImageColor3 = Color3.fromRGB(100, 80, 150)
frame.CanvasSize = UDim2.new(0, 0, 0, 0)
frame.Parent = contentArea
frame.Visible = (i == 1)
tabButtons[tabName] = btn
tabFrames[tabName] = frame
btn.MouseButton1Click:Connect(function()
for _, f in pairs(tabFrames) do f.Visible = false end
frame.Visible = true
for _, b in pairs(tabButtons) do
b.BackgroundColor3 = Color3.fromRGB(40, 30, 60)
end
btn.BackgroundColor3 = Color3.fromRGB(80, 50, 140)
end)
end
tabButtons["Dream"].BackgroundColor3 = Color3.fromRGB(80, 50, 140)
-- === HELPER FUNCTIONS ===
local function createToggle(parent, labelText, stateKey, yPos, color)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, -20, 0, 30)
frame.Position = UDim2.new(0, 10, 0, yPos)
frame.BackgroundTransparency = 1
frame.Parent = parent
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0.7, 0, 1, 0)
label.BackgroundTransparency = 1
label.Text = labelText
label.TextColor3 = Color3.fromRGB(220, 220, 255)
label.TextSize = 14
label.TextXAlignment = Enum.TextXAlignment.Left
label.Font = Enum.Font.Gotham
label.Parent = frame
local toggleBtn = Instance.new("TextButton")
toggleBtn.Size = UDim2.new(0, 50, 0, 24)
toggleBtn.Position = UDim2.new(1, -55, 0, 3)
toggleBtn.BackgroundColor3 = Color3.fromRGB(60, 50, 80)
toggleBtn.Text = "OFF"
toggleBtn.TextColor3 = Color3.fromRGB(255, 100, 100)
toggleBtn.TextSize = 12
toggleBtn.Font = Enum.Font.GothamBold
toggleBtn.BorderSizePixel = 0
toggleBtn.Parent = frame
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 6)
toggleCorner.Parent = toggleBtn
toggleBtn.MouseButton1Click:Connect(function()
state[stateKey] = not state[stateKey]
toggleBtn.Text = state[stateKey] and "ON" or "OFF"
toggleBtn.BackgroundColor3 = state[stateKey] and Color3.fromRGB(40, 180, 80) or Color3.fromRGB(60, 50, 80)
toggleBtn.TextColor3 = state[stateKey] and Color3.fromRGB(100, 255, 100) or Color3.fromRGB(255, 100, 100)
end)
return frame
end
local function createSlider(parent, labelText, stateKey, minVal, maxVal, defaultVal, yPos, suffix)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, -20, 0, 40)
frame.Position = UDim2.new(0, 10, 0, yPos)
frame.BackgroundTransparency = 1
frame.Parent = parent
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0.6, 0, 0.5, 0)
label.Position = UDim2.new(0, 0, 0, 0)
label.BackgroundTransparency = 1
label.Text = labelText
label.TextColor3 = Color3.fromRGB(220, 220, 255)
label.TextSize = 13
label.TextXAlignment = Enum.TextXAlignment.Left
label.Font = Enum.Font.Gotham
label.Parent = frame
local valueLabel = Instance.new("TextLabel")
valueLabel.Size = UDim2.new(0.3, 0, 0.5, 0)
valueLabel.Position = UDim2.new(0.7, 0, 0, 0)
valueLabel.BackgroundTransparency = 1
valueLabel.Text = tostring(defaultVal) .. (suffix or "")
valueLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
valueLabel.TextSize = 13
valueLabel.TextXAlignment = Enum.TextXAlignment.Right
valueLabel.Font = Enum.Font.Gotham
valueLabel.Parent = frame
local slider = Instance.new("Frame")
slider.Size = UDim2.new(0.9, 0, 0.3, 0)
slider.Position = UDim2.new(0.05, 0, 0.6, 0)
slider.BackgroundColor3 = Color3.fromRGB(40, 30, 60)
slider.BorderSizePixel = 0
slider.Parent = frame
local sliderCorner = Instance.new("UICorner")
sliderCorner.CornerRadius = UDim.new(0, 4)
sliderCorner.Parent = slider
local fill = Instance.new("Frame")
fill.Size = UDim2.new((defaultVal - minVal) / (maxVal - minVal), 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(200, 150, 50)
fill.BorderSizePixel = 0
fill.Parent = slider
local fillCorner = Instance.new("UICorner")
fillCorner.CornerRadius = UDim.new(0, 4)
fillCorner.Parent = fill
local dragging = false
slider.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
local pos = math.clamp((input.Position.X - slider.AbsolutePosition.X) / slider.AbsoluteSize.X, 0, 1)
local val = minVal + (maxVal - minVal) * pos
val = math.floor(val + 0.5) -- FIXED math.round
state[stateKey] = val
fill.Size = UDim2.new(pos, 0, 1, 0)
valueLabel.Text = tostring(val) .. (suffix or "")
end
end)
slider.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
slider.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local pos = math.clamp((input.Position.X - slider.AbsolutePosition.X) / slider.AbsoluteSize.X, 0, 1)
local val = minVal + (maxVal - minVal) * pos
val = math.floor(val + 0.5) -- FIXED math.round
state[stateKey] = val
fill.Size = UDim2.new(pos, 0, 1, 0)
valueLabel.Text = tostring(val) .. (suffix or "")
end
end)
return frame
end
local function createButton(parent, labelText, callback, yPos, color)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 32)
btn.Position = UDim2.new(0.05, 0, 0, yPos)
btn.BackgroundColor3 = color or Color3.fromRGB(80, 50, 140)
btn.Text = labelText
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 14
btn.Font = Enum.Font.GothamSemibold
btn.BorderSizePixel = 0
btn.Parent = parent
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 8)
btnCorner.Parent = btn
btn.MouseButton1Click:Connect(callback)
return btn
end
-- === BUILD DREAM TAB ===
local dreamFrame = tabFrames["Dream"]
local yPos = 5
createToggle(dreamFrame, "✈️ Fly", "fly", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "🌀 NoClip", "noclip", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "🛡️ God Mode", "godMode", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "🦘 Infinite Jump", "infiniteJump", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "💨 Speed Hack", "speedHack", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "🔄 No Fall Damage", "noFall", yPos)
yPos = yPos + 35
createToggle(dreamFrame, "👁️ Freecam", "freecam", yPos)
yPos = yPos + 40
createSlider(dreamFrame, "🏃 Walk Speed", "speed", 8, 200, 16, yPos, "")
yPos = yPos + 45
createSlider(dreamFrame, "🦘 Jump Power", "jumpPower", 20, 200, 50, yPos, "")
yPos = yPos + 45
createSlider(dreamFrame, "🌍 Gravity", "gravity", 0, 500, 196.2, yPos, "")
yPos = yPos + 45
createSlider(dreamFrame, "✈️ Fly Speed", "flySpeed", 10, 200, 50, yPos, "")
yPos = yPos + 45
createButton(dreamFrame, "🎯 Reset Character", function()
player.Character = nil
player:LoadCharacter()
end, yPos, Color3.fromRGB(180, 50, 50))
dreamFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD 99 NIGHTS TAB ===
local nightsFrame = tabFrames["99Nights"]
yPos = 5
local nightsLabel = Instance.new("TextLabel")
nightsLabel.Size = UDim2.new(1, -20, 0, 25)
nightsLabel.Position = UDim2.new(0, 10, 0, yPos)
nightsLabel.BackgroundTransparency = 1
nightsLabel.Text = "🔥 99 NIGHTS IN THE FOREST - SURVIVAL CHEATS"
nightsLabel.TextColor3 = Color3.fromRGB(255, 200, 100)
nightsLabel.TextSize = 15
nightsLabel.TextXAlignment = Enum.TextXAlignment.Left
nightsLabel.Font = Enum.Font.GothamBold
nightsLabel.Parent = nightsFrame
yPos = yPos + 30
createToggle(nightsFrame, "🔥 Auto Fuel (Campfire)", "autoFuel", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🍖 Auto Food (Eat when hungry)", "autoFood", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "💉 Auto Heal (Bandages/Medkits)", "autoHeal", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🪓 Auto Wood Collection", "autoWood", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🔧 Auto Scrap Collection", "autoScrap", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🍳 Auto Cook Food", "autoCook", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🛡️ No Damage (Invincible)", "noDamage", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "💎 Auto Diamonds/Gems", "autoDiamonds", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🏃 Infinite Stamina", "infiniteStamina", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "🔧 Auto Repair Structures", "autoRepair", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "📦 Auto Loot (Nearby)", "autoLoot", yPos)
yPos = yPos + 35
createToggle(nightsFrame, "⚡ Instant Heal (Full Health)", "instantHeal", yPos)
yPos = yPos + 40
createButton(nightsFrame, "🔥 Feed Campfire (All Fuel)", function()
local campfire = Workspace:FindFirstChild("Campfire") or Workspace:FindFirstChild("Fire")
if campfire then
for _, fuel in ipairs(FUEL_ITEMS) do
local items = player.Backpack:GetChildren()
for _, item in ipairs(items) do
if item.Name:find(fuel) then
item.Parent = campfire
end
end
end
end
end, yPos, Color3.fromRGB(200, 100, 30))
yPos = yPos + 40
createButton(nightsFrame, "🔄 Skip Night", function()
local dayCycle = Workspace:FindFirstChild("DayCycle") or Workspace:FindFirstChild("TimeOfDay")
if dayCycle then
dayCycle.Value = dayCycle.Value + 1
end
end, yPos, Color3.fromRGB(100, 50, 200))
nightsFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD COMBAT TAB ===
local combatFrame = tabFrames["Combat"]
yPos = 5
createToggle(combatFrame, "👁️ ESP (All)", "esp", yPos)
yPos = yPos + 35
createToggle(combatFrame, "👁️ Chest ESP", "chestESP", yPos)
yPos = yPos + 35
createToggle(combatFrame, "👁️ Enemy ESP", "enemyESP", yPos)
yPos = yPos + 35
createToggle(combatFrame, "👁️ Lost Children ESP", "childESP", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🎯 Aimbot", "aimbot", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🔇 Silent Aim", "silentAim", yPos)
yPos = yPos + 35
createToggle(combatFrame, "💀 Kill Aura", "killAura", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🖱️ Auto Click", "autoClick", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🧱 B-Tools (Delete)", "btools", yPos)
yPos = yPos + 35
createToggle(combatFrame, "📢 Chat Spam", "chatSpam", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🌙 Night Vision", "nightVision", yPos)
yPos = yPos + 35
createToggle(combatFrame, "🌫️ Remove Fog", "removeFog", yPos)
yPos = yPos + 40
createButton(combatFrame, "💀 Kill All Enemies", function()
for _, enemy in ipairs(Workspace:GetDescendants()) do
if enemy:IsA("Model") and enemy:FindFirstChild("Humanoid") and not enemy:IsA("Player") then
enemy.Humanoid.Health = 0
end
end
end, yPos, Color3.fromRGB(200, 30, 30))
yPos = yPos + 40
createButton(combatFrame, "⚡ Explode All", function()
for _, enemy in ipairs(Workspace:GetDescendants()) do
if enemy:IsA("Model") and enemy:FindFirstChild("HumanoidRootPart") and not enemy:IsA("Player") then
local part = enemy.HumanoidRootPart
local explosion = Instance.new("Explosion")
explosion.Position = part.Position
explosion.BlastRadius = 20
explosion.BlastPressure = 100000
explosion.Parent = Workspace
end
end
end, yPos, Color3.fromRGB(200, 150, 30))
combatFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD TELEPORT TAB ===
local teleportFrame = tabFrames["Teleport"]
yPos = 5
local playerListFrame = Instance.new("Frame")
playerListFrame.Size = UDim2.new(1, -20, 0, 100)
playerListFrame.Position = UDim2.new(0, 10, 0, yPos)
playerListFrame.BackgroundColor3 = Color3.fromRGB(30, 20, 50)
playerListFrame.BackgroundTransparency = 0.5
playerListFrame.BorderSizePixel = 0
playerListFrame.Parent = teleportFrame
local playerListCorner = Instance.new("UICorner")
playerListCorner.CornerRadius = UDim.new(0, 8)
playerListCorner.Parent = playerListFrame
local playerListLabel = Instance.new("TextLabel")
playerListLabel.Size = UDim2.new(1, 0, 0, 25)
playerListLabel.BackgroundTransparency = 1
playerListLabel.Text = "🎯 Select Player:"
playerListLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
playerListLabel.TextSize = 14
playerListLabel.Font = Enum.Font.Gotham
playerListLabel.Parent = playerListFrame
local playerListScroll = Instance.new("ScrollingFrame")
playerListScroll.Size = UDim2.new(1, 0, 1, -30)
playerListScroll.Position = UDim2.new(0, 0, 0, 28)
playerListScroll.BackgroundTransparency = 1
playerListScroll.BorderSizePixel = 0
playerListScroll.ScrollBarThickness = 3
playerListScroll.CanvasSize = UDim2.new(0, 0, 0, 0)
playerListScroll.Parent = playerListFrame
local playerListLayout = Instance.new("UIListLayout")
playerListLayout.Padding = UDim.new(0, 2)
playerListLayout.Parent = playerListScroll
local selectedPlayerLabel = Instance.new("TextLabel")
selectedPlayerLabel.Size = UDim2.new(1, -20, 0, 25)
selectedPlayerLabel.Position = UDim2.new(0, 10, 0, yPos + 110)
selectedPlayerLabel.BackgroundTransparency = 1
selectedPlayerLabel.Text = "Selected: None"
selectedPlayerLabel.TextColor3 = Color3.fromRGB(150, 200, 255)
selectedPlayerLabel.TextSize = 14
selectedPlayerLabel.Font = Enum.Font.Gotham
selectedPlayerLabel.Parent = teleportFrame
local function refreshPlayerList()
for _, child in ipairs(playerListScroll:GetChildren()) do
if child:IsA("TextButton") then child:Destroy() end
end
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player then
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 25)
btn.BackgroundColor3 = Color3.fromRGB(50, 40, 70)
btn.Text = p.Name
btn.TextColor3 = Color3.fromRGB(220, 220, 255)
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.Parent = playerListScroll
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 4)
btnCorner.Parent = btn
btn.MouseButton1Click:Connect(function()
state.selectedPlayer = p
selectedPlayerLabel.Text = "Selected: " .. p.Name
end)
end
end
playerListScroll.CanvasSize = UDim2.new(0, 0, 0, #Players:GetPlayers() * 27)
end
refreshPlayerList()
yPos = yPos + 145
createButton(teleportFrame, "🌀 Teleport To Selected", function()
if state.selectedPlayer and state.selectedPlayer.Character and state.selectedPlayer.Character:FindFirstChild("HumanoidRootPart") then
local target = state.selectedPlayer.Character.HumanoidRootPart
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = target.CFrame + Vector3.new(0, 2, 0)
end
end
end, yPos, Color3.fromRGB(60, 80, 200))
yPos = yPos + 40
createButton(teleportFrame, "📍 Teleport To Campfire", function()
local campfire = Workspace:FindFirstChild("Campfire") or Workspace:FindFirstChild("Fire")
if campfire and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = campfire.CFrame + Vector3.new(0, 2, 0)
end
end, yPos, Color3.fromRGB(200, 100, 50))
yPos = yPos + 40
createButton(teleportFrame, "🗺️ Teleport To Spawn", function()
local spawns = Workspace:FindFirstChild("Spawns") or Workspace:FindFirstChild("SpawnLocation")
if not spawns then return end
local spawnPos = spawns:IsA("BasePart") and spawns.Position or spawns:FindFirstChildWhichIsA("BasePart").Position
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(spawnPos + Vector3.new(0, 2, 0))
end
end, yPos, Color3.fromRGB(80, 200, 80))
yPos = yPos + 40
createButton(teleportFrame, "🏠 Teleport To Base", function()
local base = Workspace:FindFirstChild("Base") or Workspace:FindFirstChild("Shelter")
if base and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = base.CFrame + Vector3.new(0, 2, 0)
end
end, yPos, Color3.fromRGB(80, 150, 200))
teleportFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD FLING TAB ===
local flingFrame = tabFrames["Fling"]
yPos = 5
createToggle(flingFrame, "💫 Fling Mode (Auto)", "flingMode", yPos)
yPos = yPos + 35
local flingListFrame = Instance.new("Frame")
flingListFrame.Size = UDim2.new(1, -20, 0, 100)
flingListFrame.Position = UDim2.new(0, 10, 0, yPos)
flingListFrame.BackgroundColor3 = Color3.fromRGB(30, 20, 50)
flingListFrame.BackgroundTransparency = 0.5
flingListFrame.BorderSizePixel = 0
flingListFrame.Parent = flingFrame
local flingListCorner = Instance.new("UICorner")
flingListCorner.CornerRadius = UDim.new(0, 8)
flingListCorner.Parent = flingListFrame
local flingListLabel = Instance.new("TextLabel")
flingListLabel.Size = UDim2.new(1, 0, 0, 25)
flingListLabel.BackgroundTransparency = 1
flingListLabel.Text = "🎯 Select Fling Target:"
flingListLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
flingListLabel.TextSize = 14
flingListLabel.Font = Enum.Font.Gotham
flingListLabel.Parent = flingListFrame
local flingListScroll = Instance.new("ScrollingFrame")
flingListScroll.Size = UDim2.new(1, 0, 1, -30)
flingListScroll.Position = UDim2.new(0, 0, 0, 28)
flingListScroll.BackgroundTransparency = 1
flingListScroll.BorderSizePixel = 0
flingListScroll.ScrollBarThickness = 3
flingListScroll.CanvasSize = UDim2.new(0, 0, 0, 0)
flingListScroll.Parent = flingListFrame
local flingListLayout = Instance.new("UIListLayout")
flingListLayout.Padding = UDim.new(0, 2)
flingListLayout.Parent = flingListScroll
local flingSelectedLabel = Instance.new("TextLabel")
flingSelectedLabel.Size = UDim2.new(1, -20, 0, 25)
flingSelectedLabel.Position = UDim2.new(0, 10, 0, yPos + 110)
flingSelectedLabel.BackgroundTransparency = 1
flingSelectedLabel.Text = "Selected: None"
flingSelectedLabel.TextColor3 = Color3.fromRGB(150, 200, 255)
flingSelectedLabel.TextSize = 14
flingSelectedLabel.Font = Enum.Font.Gotham
flingSelectedLabel.Parent = flingFrame
local function refreshFlingList()
for _, child in ipairs(flingListScroll:GetChildren()) do
if child:IsA("TextButton") then child:Destroy() end
end
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player then
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 25)
btn.BackgroundColor3 = Color3.fromRGB(50, 40, 70)
btn.Text = p.Name
btn.TextColor3 = Color3.fromRGB(220, 220, 255)
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.Parent = flingListScroll
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 4)
btnCorner.Parent = btn
btn.MouseButton1Click:Connect(function()
state.flingTarget = p
flingSelectedLabel.Text = "Selected: " .. p.Name
end)
end
end
flingListScroll.CanvasSize = UDim2.new(0, 0, 0, #Players:GetPlayers() * 27)
end
refreshFlingList()
yPos = yPos + 145
createSlider(flingFrame, "💥 Fling Power", "flingPower", 100, 20000, 5000, yPos, "")
yPos = yPos + 45
createButton(flingFrame, "🚀 FLING Selected", function()
local target = state.flingTarget
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
local targetPart = target.Character.HumanoidRootPart
local direction = Vector3.new(math.random(-1, 1), 1, math.random(-1, 1)).Unit
targetPart.Velocity = direction * state.flingPower
local humanoid = target.Character:FindFirstChild("Humanoid")
if humanoid then
humanoid.PlatformStand = true
task.wait(0.5)
humanoid.PlatformStand = false
end
end
end, yPos, Color3.fromRGB(220, 80, 80))
yPos = yPos + 40
createButton(flingFrame, "🌀 Fling All Players", function()
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local targetPart = p.Character.HumanoidRootPart
local direction = Vector3.new(math.random(-1, 1), 1, math.random(-1, 1)).Unit
targetPart.Velocity = direction * state.flingPower
local humanoid = p.Character:FindFirstChild("Humanoid")
if humanoid then humanoid.PlatformStand = true end
task.wait(0.1)
if humanoid then humanoid.PlatformStand = false end
end
end
end, yPos, Color3.fromRGB(200, 100, 60))
flingFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD ITEMS TAB ===
local itemsFrame = tabFrames["Items"]
yPos = 5
createToggle(itemsFrame, "📦 Item Bringer (All Items)", "itemBringer", yPos)
yPos = yPos + 35
createToggle(itemsFrame, "📦 Bring All Items (Full Map)", "bringAllItems", yPos)
yPos = yPos + 35
createToggle(itemsFrame, "🔍 Item ESP (Highlight)", "itemESP", yPos)
yPos = yPos + 35
createToggle(itemsFrame, "🔄 Auto Collect (Nearby)", "autoCollect", yPos)
yPos = yPos + 40
local itemCategories = {"Fuel", "Food", "Weapons", "Medical", "Materials", "Tools", "Armor", "All"}
local categoryLabel = Instance.new("TextLabel")
categoryLabel.Size = UDim2.new(1, -20, 0, 25)
categoryLabel.Position = UDim2.new(0, 10, 0, yPos)
categoryLabel.BackgroundTransparency = 1
categoryLabel.Text = "📂 Item Categories:"
categoryLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
categoryLabel.TextSize = 14
categoryLabel.Font = Enum.Font.Gotham
categoryLabel.Parent = itemsFrame
yPos = yPos + 30
for _, cat in ipairs(itemCategories) do
createButton(itemsFrame, "📁 " .. cat, function()
local items = {}
if cat == "Fuel" then items = FUEL_ITEMS
elseif cat == "Food" then items = {"Apple", "Berry", "Meat", "Fish", "Bread", "CannedFood", "MRE", "Ration"}
elseif cat == "Weapons" then items = {"Axe", "Knife", "Sword", "Bow", "Pistol", "Revolver", "Rifle", "Shotgun", "Chainsaw"}
elseif cat == "Medical" then items = {"Bandage", "Medkit", "FirstAid", "Antidote", "Painkiller"}
elseif cat == "Materials" then items = {"Scrap", "Metal", "Iron", "Steel", "Copper", "CultistGem", "ForestGem", "Diamond"}
elseif cat == "Tools" then items = {"Hammer", "Wrench", "Screwdriver", "Rope", "DuctTape"}
elseif cat == "Armor" then items = {"Helmet", "Chestplate", "Leggings", "Boots", "Shield", "MammothHelmet"}
else items = BRING_ITEMS end
for _, itemName in ipairs(items) do
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Name:find(itemName) and part.Parent and not part.Parent:IsA("Player") then
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
part.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 2, math.random(-3, 3))
end
end
end
end
end, yPos, Color3.fromRGB(60, 100, 200))
yPos = yPos + 38
end
yPos = yPos + 10
createButton(itemsFrame, "📦 BRING ALL ITEMS (Full Map)", function()
for _, itemName in ipairs(BRING_ITEMS) do
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Name:find(itemName) and part.Parent and not part.Parent:IsA("Player") then
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
part.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 2, math.random(-5, 5))
end
task.wait()
end
end
end
end, yPos, Color3.fromRGB(200, 150, 50))
itemsFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === BUILD SETTINGS TAB ===
local settingsFrame = tabFrames["Settings"]
yPos = 5
local settingsLabel = Instance.new("TextLabel")
settingsLabel.Size = UDim2.new(1, -20, 0, 25)
settingsLabel.Position = UDim2.new(0, 10, 0, yPos)
settingsLabel.BackgroundTransparency = 1
settingsLabel.Text = "⚙️ SETTINGS"
settingsLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
settingsLabel.TextSize = 16
settingsLabel.Font = Enum.Font.GothamBold
settingsLabel.Parent = settingsFrame
yPos = yPos + 30
createToggle(settingsFrame, "🌙 Dark Mode", "darkMode", yPos)
yPos = yPos + 35
createToggle(settingsFrame, "🔊 Sound Effects", "soundEffects", yPos)
yPos = yPos + 35
createToggle(settingsFrame, "🛡️ Anti-AFK", "antiAFK", yPos)
yPos = yPos + 40
createButton(settingsFrame, "📋 Copy Player Info", function()
local info = "Player: " .. player.Name .. "\nID: " .. player.UserId .. "\nTeam: " .. (player.Team and player.Team.Name or "None")
setclipboard and setclipboard(info) or print(info)
end, yPos, Color3.fromRGB(80, 80, 200))
yPos = yPos + 40
createButton(settingsFrame, "🔄 Rejoin Server", function()
TeleportService:Teleport(game.PlaceId, player)
end, yPos, Color3.fromRGB(200, 150, 50))
yPos = yPos + 40
createButton(settingsFrame, "❌ Close GUI", function()
mainFrame.Visible = false
openBtn.Visible = true
end, yPos, Color3.fromRGB(200, 50, 50))
settingsFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 60)
-- === OPEN/CLOSE GUI ===
local openBtn = Instance.new("TextButton")
openBtn.Size = UDim2.new(0, 60, 0, 60)
openBtn.Position = UDim2.new(0, 10, 0.5, -30)
openBtn.BackgroundColor3 = Color3.fromRGB(200, 150, 50)
openBtn.Text = "🔥"
openBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
openBtn.TextSize = 28
openBtn.Font = Enum.Font.GothamBold
openBtn.BorderSizePixel = 0
openBtn.Parent = screenGui
local openCorner = Instance.new("UICorner")
openCorner.CornerRadius = UDim.new(0, 12)
openCorner.Parent = openBtn
openBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
openBtn.Visible = not mainFrame.Visible
if mainFrame.Visible then
refreshPlayerList()
refreshFlingList()
end
end)
closeBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = false
openBtn.Visible = true
end)
-- === MAIN LOOP (Cheat Logic) ===
local flyBodyVelocity = nil
local flyGyro = nil
-- Fly
RunService.Heartbeat:Connect(function()
if state.fly and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local root = player.Character.HumanoidRootPart
if not flyBodyVelocity then
flyBodyVelocity = Instance.new("BodyVelocity")
flyBodyVelocity.MaxForce = Vector3.new(1e9, 1e9, 1e9)
flyBodyVelocity.Parent = root
flyGyro = Instance.new("BodyGyro")
flyGyro.MaxTorque = Vector3.new(1e9, 1e9, 1e9)
flyGyro.Parent = root
end
local moveDirection = Vector3.new(0, 0, 0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDirection = moveDirection + Vector3.new(0, 0, -1) end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDirection = moveDirection + Vector3.new(0, 0, 1) end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDirection = moveDirection + Vector3.new(-1, 0, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDirection = moveDirection + Vector3.new(1, 0, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDirection = moveDirection + Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then moveDirection = moveDirection + Vector3.new(0, -1, 0) end
if moveDirection.Magnitude > 0 then
moveDirection = moveDirection.Unit
end
local camera = Workspace.CurrentCamera
local lookVector = camera.CFrame.LookVector * Vector3.new(1, 0, 1)
local rightVector = camera.CFrame.RightVector * Vector3.new(1, 0, 1)
local worldMove = (lookVector.Unit * moveDirection.Z * -1) + (rightVector.Unit * moveDirection.X) + (Vector3.new(0, 1, 0) * moveDirection.Y)
worldMove = worldMove.Unit * state.flySpeed
flyBodyVelocity.Velocity = worldMove
flyGyro.CFrame = camera.CFrame
elseif flyBodyVelocity then
flyBodyVelocity:Destroy()
flyBodyVelocity = nil
if flyGyro then
flyGyro:Destroy()
flyGyro = nil
end
end
end)
-- Noclip
RunService.Stepped:Connect(function()
if state.noclip and player.Character then
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
-- Speed Hack, Jump Power, Gravity, God Mode, No Fall, No Damage, Instant Heal, Infinite Stamina
RunService.Heartbeat:Connect(function()
if player.Character and player.Character:FindFirstChild("Humanoid") then
local hum = player.Character.Humanoid
if state.speedHack then hum.WalkSpeed = state.speed end
if state.infiniteJump then
hum.JumpPower = 9999
else
hum.JumpPower = state.jumpPower
end
if state.godMode or state.noDamage then
hum.MaxHealth = math.huge
hum.Health = math.huge
hum.BreakJointsOnDeath = false
end
if state.noFall then
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
hum:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
end
if state.instantHeal then
hum.Health = hum.MaxHealth
end
if state.infiniteStamina then
local stamina = player.Character:FindFirstChild("Stamina")
if stamina then stamina.Value = stamina.MaxValue end
end
end
Workspace.Gravity = state.gravity
end)
-- === HEAVY LOOPS (Optimized to prevent crashing) ===
task.spawn(function()
while task.wait(1) do -- Runs every 1 second instead of 60 times a second
-- Auto Fuel
if state.autoFuel then
local campfire = Workspace:FindFirstChild("Campfire") or Workspace:FindFirstChild("Fire")
if campfire then
for _, fuel in ipairs(FUEL_ITEMS) do
for _, item in ipairs(player.Backpack:GetChildren()) do
if item.Name:find(fuel) then
item.Parent = campfire
break
end
end
end
end
end
-- Auto Food
if state.autoFood and player.Character and player.Character:FindFirstChild("Humanoid") then
local hum = player.Character.Humanoid
if hum.Health < hum.MaxHealth * 0.7 then
for _, item in ipairs(player.Backpack:GetChildren()) do
if item:IsA("Tool") and (item.Name:find("Food") or item.Name:find("Berry") or item.Name:find("Meat") or item.Name:find("Bread")) then
hum:EquipTool(item)
task.wait(0.5)
hum:UnequipTools()
break
end
end
end
end
-- Auto Heal
if state.autoHeal and player.Character and player.Character:FindFirstChild("Humanoid") then
local hum = player.Character.Humanoid
if hum.Health < hum.MaxHealth * 0.5 then
for _, item in ipairs(player.Backpack:GetChildren()) do
if item:IsA("Tool") and (item.Name:find("Bandage") or item.Name:find("Medkit") or item.Name:find("FirstAid")) then
hum:EquipTool(item)
task.wait(0.5)
hum:UnequipTools()
break
end
end
end
end
end
end)
task.spawn(function()
while task.wait(1) do
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then continue end
local playerRoot = player.Character.HumanoidRootPart
-- Auto Wood
if state.autoWood then
for _, tree in ipairs(Workspace:GetDescendants()) do
if tree:IsA("Model") and tree.Name:find("Tree") and tree:FindFirstChild("HumanoidRootPart") then
if (tree.HumanoidRootPart.Position - playerRoot.Position).Magnitude < 20 then
local axe = player.Backpack:FindFirstChild("Axe") or player.Backpack:FindFirstChild("Hatchet")
if axe then
player.Character.Humanoid:EquipTool(axe)
task.wait(0.5)
tree:Destroy()
end
end
end
end
end
-- Auto Scrap
if state.autoScrap then
for _, junk in ipairs(Workspace:GetDescendants()) do
if junk:IsA("BasePart") and (junk.Name:find("Scrap") or junk.Name:find("Metal") or junk.Name:find("Junk")) then
if (junk.Position - playerRoot.Position).Magnitude < 15 then
junk.CFrame = playerRoot.CFrame + Vector3.new(0, 1, 0)
end
end
end
end
-- Auto Diamonds
if state.autoDiamonds then
for _, gem in ipairs(Workspace:GetDescendants()) do
if gem:IsA("BasePart") and (gem.Name:find("Diamond") or gem.Name:find("Gem") or gem.Name:find("Crystal")) then
if (gem.Position - playerRoot.Position).Magnitude < 20 then
gem.CFrame = playerRoot.CFrame + Vector3.new(0, 1, 0)
end
end
end
end
-- Auto Loot
if state.autoLoot then
for _, item in ipairs(Workspace:GetDescendants()) do
if item:IsA("BasePart") and item.Parent and not item.Parent:IsA("Player") and not item.Parent:IsA("Backpack") then
for _, name in ipairs(BRING_ITEMS) do
if item.Name:find(name) then
if (item.Position - playerRoot.Position).Magnitude < 15 then
item.CFrame = playerRoot.CFrame + Vector3.new(0, 1, 0)
end
break
end
end
end
end
end
-- Item Bringer
if state.itemBringer then
for _, itemName in ipairs(BRING_ITEMS) do
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Name:find(itemName) and part.Parent and not part.Parent:IsA("Player") then
if (part.Position - playerRoot.Position).Magnitude < 50 then
part.CFrame = playerRoot.CFrame + Vector3.new(0, 2, math.random(-3, 3))
end
end
end
end
end
-- Bring All Items
if state.bringAllItems then
for _, itemName in ipairs(BRING_ITEMS) do
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Name:find(itemName) and part.Parent and not part.Parent:IsA("Player") then
part.CFrame = playerRoot.CFrame + Vector3.new(0, 2, math.random(-5, 5))
end
end
end
end
-- Kill Aura
if state.killAura then
for _, enemy in ipairs(Workspace:GetDescendants()) do
if enemy:IsA("Model") and enemy:FindFirstChild("HumanoidRootPart") and not enemy:IsA("Player") then
if (enemy.HumanoidRootPart.Position - playerRoot.Position).Magnitude < 15 then
local hum = enemy:FindFirstChild("Humanoid")
if hum then hum.Health = 0 end
end
end
end
end
-- B-Tools (Optimized and restricted range to prevent map deletion)
if state.btools then
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide and not part.Parent:IsA("Player") and not part.Anchored then
if (part.Position - playerRoot.Position).Magnitude < 20 then -- Only delete nearby parts
part:Destroy()
end
end
end
end
end
end)
-- ESP (Kept in Heartbeat for smooth tracking)
RunService.Heartbeat:Connect(function()
if state.esp then
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local root = p.Character.HumanoidRootPart
if not root:FindFirstChild("ESP_Box") then
local box = Instance.new("BoxHandleAdornment")
box.Name = "ESP_Box"
box.Size = Vector3.new(3, 5, 3)
box.Color3 = p.Team and p.Team.Color or Color3.fromRGB(255, 255, 255)
box.Transparency = 0.5
box.AlwaysOnTop = true
box.ZIndex = 10
box.Parent = root
end
end
end
else
for _, p in ipairs(Players:GetPlayers()) do
if p.Character then
for _, child in ipairs(p.Character:GetDescendants()) do
if child.Name == "ESP_Box" then
child:Destroy()
end
end
end
end
end
end)
-- Chest & Enemy ESP (Optimized)
task.spawn(function()
while task.wait(1) do
-- Chest ESP
if state.chestESP then
for _, chest in ipairs(Workspace:GetDescendants()) do
if chest:IsA("BasePart") and chest.Name:find("Chest") and not chest:FindFirstChild("ChestESP") then
local box = Instance.new("BoxHandleAdornment")
box.Name = "ChestESP"
box.Size = Vector3.new(2, 2, 2)
box.Color3 = Color3.fromRGB(255, 200, 50)
box.Transparency = 0.4
box.AlwaysOnTop = true
box.ZIndex = 10
box.Parent = chest
end
end
else
for _, chest in ipairs(Workspace:GetDescendants()) do
if chest:FindFirstChild("ChestESP") then chest.ChestESP:Destroy() end
end
end
-- Enemy ESP
if state.enemyESP then
for _, enemy in ipairs(Workspace:GetDescendants()) do
if enemy:IsA("Model") and enemy:FindFirstChild("HumanoidRootPart") and not enemy:IsA("Player") and not enemy.HumanoidRootPart:FindFirstChild("EnemyESP") then
local box = Instance.new("BoxHandleAdornment")
box.Name = "EnemyESP"
box.Size = Vector3.new(2, 4, 2)
box.Color3 = Color3.fromRGB(255, 50, 50)
box.Transparency = 0.4
box.AlwaysOnTop = true
box.ZIndex = 10
box.Parent = enemy.HumanoidRootPart
end
end
else
for _, enemy in ipairs(Workspace:GetDescendants()) do
if enemy:FindFirstChild("EnemyESP") then enemy.EnemyESP:Destroy() end
end
end
end
end)
-- Aimbot
RunService.Heartbeat:Connect(function()
if state.aimbot and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local target = nil
local dist = math.huge
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local d = (p.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude
if d < dist then
dist = d
target = p
end
end
end
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
local camera = Workspace.CurrentCamera
local targetPos = target.Character.HumanoidRootPart.Position + Vector3.new(0, 1.5, 0)
camera.CFrame = CFrame.new(camera.CFrame.Position, targetPos)
end
end
end)
-- Auto Click (FIXED)
task.spawn(function()
while task.wait(0.1) do
if state.autoClick then
VirtualUser:CaptureController()
VirtualUser:ClickButton1(Vector2.new(0, 0))
end
end
end)
-- Freecam
RunService.RenderStepped:Connect(function()
if state.freecam then
local camera = Workspace.CurrentCamera
local move = Vector3.new(0, 0, 0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then move = move + Vector3.new(0, 0, -1) end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then move = move + Vector3.new(0, 0, 1) end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then move = move + Vector3.new(-1, 0, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then move = move + Vector3.new(1, 0, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then move = move + Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then move = move + Vector3.new(0, -1, 0) end
if move.Magnitude > 0 then
move = move.Unit * 5
camera.CFrame = camera.CFrame + (camera.CFrame.RightVector * move.X) + (camera.CFrame.UpVector * move.Y) + (camera.CFrame.LookVector * move.Z * -1)
end
end
end)
-- Night Vision & Remove Fog
RunService.Heartbeat:Connect(function()
if state.nightVision then
Lighting.Brightness = 2
Lighting.ExposureCompensation = 2
Lighting.Ambient = Color3.fromRGB(100, 100, 100)
end
if state.removeFog then
Lighting.FogEnd = 10000
Lighting.FogStart = 0
end
end)
-- Chat Spam
task.spawn(function()
while task.wait(2) do
if state.chatSpam then
local messages = {
"🔥 99 Nights Ultimate Cheats!",
"💀 Get rekt!",
"✨ Best cheats ever!",
"🔥 Dream on top!",
"🚀 Auto everything!",
"🎯 Aimbot go brrr!",
"💫 Fling all day!",
"🔥 Campfire never dies!",
"💎 Free diamonds!",
"🪓 Auto wood!",
}
local msg = messages[math.random(1, #messages)]
local textChatService = game:GetService("TextChatService")
if textChatService and textChatService.TextChannels and textChatService.TextChannels.RBXGeneral then
textChatService.TextChannels.RBXGeneral:SendAsync(msg)
end
end
end
end)
-- Anti-AFK
task.spawn(function()
while task.wait(60) do
if state.antiAFK then
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end
end
end)
-- === KEYBINDS ===
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.V then
mainFrame.Visible = not mainFrame.Visible
openBtn.Visible = not mainFrame.Visible
if mainFrame.Visible then
refreshPlayerList()
refreshFlingList()
end
end
end)
-- === INITIALIZATION ===
print("🔥 99 Nights Ultimate Cheats Loaded (PC-ONLY, FIXED)")
print("👤 Player: " .. player.Name)
print("🔑 Press V to open/close the menu")
task.wait(0.5)
mainFrame.Visible = true
openBtn.Visible = false



Fix coming soon
In exactly 3 days