
Key Required Verified

local vu1 = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local vu2 = game:GetService("Players")
local vu3 = game:GetService("ReplicatedStorage")
local vu4 = game:GetService("Workspace")
local vu5 = vu2.LocalPlayer
vu1:AddTheme({
Name = "Dark",
Accent = "#18181b",
Dialog = "#18181b",
Outline = "#FFFFFF",
Text = "#FFFFFF",
Placeholder = "#999999",
Background = "#0e0e10",
Button = "#52525b",
Icon = "#a1a1aa"
})
vu1:AddTheme({
Name = "Light",
Accent = "#f4f4f5",
Dialog = "#f4f4f5",
Outline = "#000000",
Text = "#000000",
Placeholder = "#666666",
Background = "#ffffff",
Button = "#e4e4e7",
Icon = "#52525b"
})
vu1:AddTheme({
Name = "Gray",
Accent = "#374151",
Dialog = "#374151",
Outline = "#d1d5db",
Text = "#f9fafb",
Placeholder = "#9ca3af",
Background = "#1f2937",
Button = "#4b5563",
Icon = "#d1d5db"
})
vu1:AddTheme({
Name = "Blue",
Accent = "#1e40af",
Dialog = "#1e3a8a",
Outline = "#93c5fd",
Text = "#f0f9ff",
Placeholder = "#60a5fa",
Background = "#1e293b",
Button = "#3b82f6",
Icon = "#93c5fd"
})
vu1:AddTheme({
Name = "Green",
Accent = "#059669",
Dialog = "#047857",
Outline = "#6ee7b7",
Text = "#ecfdf5",
Placeholder = "#34d399",
Background = "#064e3b",
Button = "#10b981",
Icon = "#6ee7b7"
})
vu1:AddTheme({
Name = "Purple",
Accent = "#7c3aed",
Dialog = "#6d28d9",
Outline = "#c4b5fd",
Text = "#faf5ff",
Placeholder = "#a78bfa",
Background = "#581c87",
Button = "#8b5cf6",
Icon = "#c4b5fd"
})
vu1:SetNotificationLower(true)
local vu6 = {
"Dark",
"Light",
"Gray",
"Blue",
"Green",
"Purple"
}
local vu7 = 1
if not getgenv().TransparencyEnabled then
getgenv().TransparencyEnabled = false
end
local vu8 = false
local vu9 = false
local vu10 = 50
local vu11 = 0
local vu12 = {
["Old Axe"] = "3_7367831688",
["Good Axe"] = "112_7367831688",
["Strong Axe"] = "116_7367831688",
Chainsaw = "647_8992824875",
Spear = "196_8999010016"
}
local vu13 = false
local vu14 = {}
local vu15 = 75
local vu16 = {
"Bandage",
"Bolt",
"Broken Fan",
"Broken Microwave",
"Cake",
"Carrot",
"Chair",
"Coal",
"Coin Stack",
"Cooked Morsel",
"Cooked Steak",
"Fuel Canister",
"Iron Body",
"Leather Armor",
"Log",
"MadKit",
"Metal Chair",
"MedKit",
"Old Car Engine",
"Old Flashlight",
"Old Radio",
"Revolver",
"Revolver Ammo",
"Rifle",
"Rifle Ammo",
"Morsel",
"Sheet Metal",
"Steak",
"Tyre",
"Washing Machine"
}
local vu17 = {
"Bunny",
"Wolf",
"Alpha Wolf",
"Bear",
"Cultist",
"Crossbow Cultist",
"Alien"
}
local vu18 = {}
local vu19 = {}
local vu20 = {}
local vu21 = {}
local vu22 = {}
local vu23 = false
local vu24 = nil
local vu25 = false
local vu26 = false
local vu27 = false
local vu28 = false
local vu29 = false
local vu30 = false
local vu31 = false
local vu32 = false
local vu33 = false
local vu34 = false
local function vu44(pu35, pu36, pu37)
local vu38 = game.Players.LocalPlayer.Character.HumanoidRootPart
local vu39 = tick()
local _ = (pu36.Position - pu35.Position).Magnitude
local _ = (pu36.Position - pu35.Position).Unit
spawn(function()
while tick() - vu39 < pu37 do
local v40 = (tick() - vu39) / pu37
local v41 = v40 < 0.5 and 2 * v40 * v40 or 1 - math.pow(- 2 * v40 + 2, 2) / 2
local v42 = pu35.Position:lerp(pu36.Position, v41)
local v43 = pu36.Position - v42
if v43.Magnitude <= 0 then
vu38.CFrame = CFrame.new(v42)
else
vu38.CFrame = CFrame.lookAt(v42, v42 + v43.Unit)
end
wait()
end
vu38.CFrame = pu36
end)
wait(pu37)
end
local function vu53(pu45, pu46, pu47)
if pu45 and pu45.Parent then
local vu48 = pu45.Position
local vu49 = tick()
spawn(function()
while tick() - vu49 < pu47 and (pu45 and pu45.Parent) do
local v50 = (tick() - vu49) / pu47
local v51 = 1 - math.pow(1 - v50, 3)
local vu52 = Vector3.new(vu48.X + (pu46.X - vu48.X) * v51, vu48.Y + (pu46.Y - vu48.Y) * v51, vu48.Z + (pu46.Z - vu48.Z) * v51)
pcall(function()
pu45.CFrame = CFrame.new(vu52)
pu45.Velocity = Vector3.new(0, 0, 0)
pu45.AngularVelocity = Vector3.new(0, 0, 0)
end)
wait()
end
pcall(function()
pu45.CFrame = CFrame.new(pu46)
pu45.Velocity = Vector3.new(0, 0, 0)
pu45.AngularVelocity = Vector3.new(0, 0, 0)
end)
end)
wait(pu47)
end
end
local function vu76(p54, pu55)
if vu23 then
return
else
vu23 = true
local v56 = game.Players.LocalPlayer
if v56.Character and v56.Character:FindFirstChild("HumanoidRootPart") then
local vu57 = v56.Character.HumanoidRootPart
vu24 = vu57.CFrame
local v58, v59, v60 = ipairs(p54)
while true do
local v61
v60, v61 = v58(v59, v60)
if v60 == nil or pu55 and not pu55() then
break
end
local v62, v63, v64 = ipairs(workspace:GetDescendants())
local v65 = {}
while true do
local v66
v64, v66 = v62(v63, v64)
if v64 == nil then
break
end
if v66.Name == v61 and (v66:IsA("BasePart") or v66:IsA("Model")) then
local v67 = not v66:IsA("Model") or v66.PrimaryPart or (v66:FindFirstChildWhichIsA("BasePart") or v66)
if v67 and v67.Parent ~= v56.Character then
table.insert(v65, {
item = v66,
part = v67
})
end
end
end
local v68, v69, v70 = ipairs(v65)
while true do
local v71
v70, v71 = v68(v69, v70)
if v70 == nil or pu55 and not pu55() then
break
end
local _ = v71.item
local vu72 = v71.part
if vu72 and vu72.Parent then
local v73 = vu72.CFrame + Vector3.new(0, 5, 0)
vu44(vu57.CFrame, v73, 1.2)
vu53(vu72, vu57.Position + Vector3.new(0, - 1, 0), 0.8)
local vu74 = true
spawn(function()
while vu74 do
if pu55 and not pu55() then
vu74 = false
break
end
if vu72 and (vu72.Parent and (vu57 and vu57.Parent)) then
pcall(function()
local v75 = Vector3.new(math.sin(tick() * 2) * 0.5, - 1 + math.cos(tick() * 3) * 0.2, math.cos(tick() * 2) * 0.5)
vu72.CFrame = CFrame.new(vu57.Position + v75)
vu72.Velocity = Vector3.new(0, 0, 0)
vu72.AngularVelocity = Vector3.new(0, 0, 0)
end)
end
wait(0.03)
end
end)
vu44(vu57.CFrame, vu24, 1)
vu74 = false
wait(0.1)
pcall(function()
vu53(vu72, vu24.Position + Vector3.new(math.random(- 4, 4), 2, math.random(- 4, 4)), 0.5)
end)
end
wait(0.5)
end
end
if vu24 then
vu57.CFrame = vu24
end
vu23 = false
else
vu23 = false
end
end
end
local vu77 = Vector3.new(0, 19, 0)
local vu78 = nil
local vu79 = false
local vu80 = Vector3.new(21, 20, - 5)
local vu81 = nil
local vu82 = false
local vu83 = {
"Morsel",
"Steak",
"Elvis Steak"
}
local vu84 = {}
local vu85 = false
local function vu92(p86)
local v87, v88, v89 = pairs(vu12)
while true do
local v90
v89, v90 = v87(v88, v89)
if v89 == nil then
break
end
if not p86 or (v89 == "Old Axe" or (v89 == "Good Axe" or v89 == "Strong Axe")) then
local v91 = vu5:FindFirstChild("Inventory")
if v91 then
v91 = vu5.Inventory:FindFirstChild(v89)
end
if v91 then
return v91, v90
end
end
end
return nil, nil
end
local function vu94(p93)
if p93 then
vu3:WaitForChild("RemoteEvents").EquipItemHandle:FireServer("FireAllClients", p93)
end
end
local function vu96(p95)
if p95 then
vu3:WaitForChild("RemoteEvents").UnequipItemHandle:FireServer("FireAllClients", p95)
end
end
local function vu105()
while vu8 do
local v97 = (vu5.Character or vu5.CharacterAdded:Wait()):FindFirstChild("HumanoidRootPart")
if v97 then
local vu98, vu99 = vu92(false)
if vu98 and vu99 then
vu94(vu98)
local v100, v101, v102 = ipairs(vu4.Characters:GetChildren())
while true do
local vu103
v102, vu103 = v100(v101, v102)
if v102 == nil then
break
end
if vu103:IsA("Model") then
local vu104 = vu103:FindFirstChildWhichIsA("BasePart")
if vu104 and (vu104.Position - v97.Position).Magnitude <= vu10 then
pcall(function()
vu3:WaitForChild("RemoteEvents").ToolDamageObject:InvokeServer(vu103, vu98, vu99, CFrame.new(vu104.Position))
end)
end
end
end
task.wait(0.1)
else
task.wait(1)
end
else
task.wait(0.5)
end
end
end
local function vu125()
while vu9 do
local v106 = (vu5.Character or vu5.CharacterAdded:Wait()):FindFirstChild("HumanoidRootPart")
if v106 then
local vu107, v108 = vu92(true)
if vu107 and v108 then
vu94(vu107)
vu11 = vu11 + 1
local v109 = {}
local v110 = vu4:FindFirstChild("Map")
if v110 then
if v110:FindFirstChild("Foliage") then
local v111, v112, v113 = ipairs(v110.Foliage:GetChildren())
while true do
local v114
v113, v114 = v111(v112, v113)
if v113 == nil then
break
end
if v114:IsA("Model") and v114.Name == "Small Tree" then
table.insert(v109, v114)
end
end
end
if v110:FindFirstChild("Landmarks") then
local v115, v116, v117 = ipairs(v110.Landmarks:GetChildren())
while true do
local v118
v117, v118 = v115(v116, v117)
if v117 == nil then
break
end
if v118:IsA("Model") and v118.Name == "Small Tree" then
table.insert(v109, v118)
end
end
end
end
local v119, v120, v121 = ipairs(v109)
while true do
local vu122
v121, vu122 = v119(v120, v121)
if v121 == nil then
break
end
local v123 = vu122:FindFirstChild("Trunk")
if v123 and (v123:IsA("BasePart") and (v123.Position - v106.Position).Magnitude <= vu10) then
local vu124 = false
task.spawn(function()
while vu9 and (vu122 and (vu122.Parent and not vu124)) do
vu124 = true
vu11 = vu11 + 1
pcall(function()
vu3:WaitForChild("RemoteEvents").ToolDamageObject:InvokeServer(vu122, vu107, tostring(vu11) .. "_7367831688", CFrame.new(- 2.962610244751, 4.5547881126404, - 75.950843811035, 0.89621275663376, - 1.3894891459643e-8, 0.44362446665764, - 7.994568895775e-10, 1, 3.293635941759e-8, - 0.44362446665764, - 2.9872644802253e-8, 0.89621275663376))
end)
task.wait(0.5)
end
end)
end
end
task.wait(0.1)
else
task.wait(1)
end
else
task.wait(0.5)
end
end
end
function wiki(p126)
local v127, v128, v129 = ipairs(vu4.Items:GetChildren())
local v130 = 0
while true do
local v131
v129, v131 = v127(v128, v129)
if v129 == nil then
break
end
if v131.Name == p126 then
v130 = v130 + 1
end
end
return v130
end
function ghn()
return math.floor(vu5.PlayerGui.Interface.StatBars.HungerBar.Bar.Size.X.Scale * 100)
end
function feed(p132)
local v133, v134, v135 = ipairs(vu4.Items:GetChildren())
while true do
local v136
v135, v136 = v133(v134, v135)
if v135 == nil then
break
end
if v136.Name == p132 then
vu3.RemoteEvents.RequestConsumeItem:InvokeServer(v136)
break
end
end
end
function notifeed(_)
vu1:Notify({
Title = "Auto Food Paused",
Content = "The food is gone",
Duration = 3
})
end
local function vu140(pu137, pu138)
if pu137 and (pu137:IsDescendantOf(workspace) and (pu137:IsA("BasePart") or pu137:IsA("Model"))) then
local vu139
if pu137:IsA("Model") then
vu139 = pu137.PrimaryPart or pu137:FindFirstChildWhichIsA("BasePart") or (pu137:FindFirstChild("Handle") or pu137)
else
vu139 = pu137
end
if vu139 and vu139:IsA("BasePart") then
if pu137:IsA("Model") and not pu137.PrimaryPart then
pcall(function()
pu137.PrimaryPart = vu139
end)
end
pcall(function()
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents").RequestStartDraggingItem:FireServer(pu137)
if pu137:IsA("Model") then
pu137:SetPrimaryPartCFrame(CFrame.new(pu138))
else
vu139.CFrame = CFrame.new(pu138)
end
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents").StopDraggingItem:FireServer(pu137)
end)
end
else
return
end
end
local function vu148()
local v141, v142, v143 = ipairs(workspace:WaitForChild("Items"):GetChildren())
local v144 = {}
local v145 = {}
local v146 = 1
while true do
local v147
v143, v147 = v141(v142, v143)
if v143 == nil then
break
end
if v147.Name:match("^Item Chest") and not v147:GetAttribute("8721081708ed") then
table.insert(v144, v147)
table.insert(v145, "Chest " .. v146)
v146 = v146 + 1
end
end
return v144, v145
end
local vu149, vu150 = vu148()
local vu151 = vu150[1] or nil
local function vu159()
local v152, v153, v154 = ipairs(workspace:WaitForChild("Characters"):GetChildren())
local v155 = {}
local v156 = {}
local v157 = 1
while true do
local v158
v154, v158 = v152(v153, v154)
if v154 == nil then
break
end
if v158.Name:match("^Lost Child") and v158:GetAttribute("Lost") == true then
table.insert(v155, v158)
table.insert(v156, v158.Name)
v157 = v157 + 1
end
end
return v155, v156
end
local vu160, vu161 = vu159()
local vu162 = vu161[1] or nil
function tp1()
(game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()):WaitForChild("HumanoidRootPart").CFrame = CFrame.new(0.43132782, 15.77634621, - 1.88620758, - 0.270917892, 0.102997094, 0.957076371, 0.639657021, 0.762253821, 0.0990355015, - 0.719334781, 0.639031112, - 0.272391081)
end
local function vu166()
local v163 = workspace:FindFirstChild("Map") and workspace.Map:FindFirstChild("Landmarks") and (workspace.Map.Landmarks:FindFirstChild("Stronghold") and workspace.Map.Landmarks.Stronghold:FindFirstChild("Functional") and (workspace.Map.Landmarks.Stronghold.Functional:FindFirstChild("EntryDoors") and workspace.Map.Landmarks.Stronghold.Functional.EntryDoors:FindFirstChild("DoorRight")))
if v163 then
v163 = workspace.Map.Landmarks.Stronghold.Functional.EntryDoors.DoorRight:FindFirstChild("Model")
end
if v163 then
local v164 = v163:GetChildren()[5]
if v164 and v164:IsA("BasePart") then
local v165 = game.Players.LocalPlayer.Character
if v165 then
v165 = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
end
if v165 then
v165.CFrame = v164.CFrame + Vector3.new(0, 5, 0)
end
end
end
end
local vu167 = false
local vu168 = 1
local vu169 = false
local vu170 = nil
local vu171 = nil
local vu172 = nil
local vu173 = nil
local vu174 = game:GetService("UserInputService")
local function vu186()
repeat
task.wait()
until vu2.LocalPlayer and vu2.LocalPlayer.Character and (vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") and vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"))
repeat
task.wait()
until vu174
if vu170 or vu171 then
vu170:Disconnect()
vu171:Disconnect()
end
local vu175 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local vu176 = {
F = 0,
B = 0,
L = 0,
R = 0,
Q = 0,
E = 0
}
local vu177 = {
F = 0,
B = 0,
L = 0,
R = 0,
Q = 0,
E = 0
}
local vu178 = vu168
local function v181()
vu169 = true
local vu179 = Instance.new("BodyGyro")
local vu180 = Instance.new("BodyVelocity")
vu179.P = 90000
vu179.Parent = vu175
vu180.Parent = vu175
vu179.MaxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
vu179.CFrame = vu175.CFrame
vu180.Velocity = Vector3.new(0, 0, 0)
vu180.MaxForce = Vector3.new(9000000000, 9000000000, 9000000000)
task.spawn(function()
while vu169 do
task.wait()
if not vu167 and vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = true
end
if vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or vu176.Q + vu176.E ~= 0) then
vu178 = vu168
elseif vu176.L + vu176.R == 0 and (vu176.F + vu176.B == 0 and (vu176.Q + vu176.E == 0 and vu178 ~= 0)) then
vu178 = 0
end
if vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or vu176.Q + vu176.E ~= 0) then
vu180.Velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (vu176.F + vu176.B) + (workspace.CurrentCamera.CoordinateFrame * CFrame.new(vu176.L + vu176.R, (vu176.F + vu176.B + vu176.Q + vu176.E) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p)) * vu178
vu177 = {
F = vu176.F,
B = vu176.B,
L = vu176.L,
R = vu176.R
}
elseif vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or (vu176.Q + vu176.E ~= 0 or vu178 == 0)) then
vu180.Velocity = Vector3.new(0, 0, 0)
else
vu180.Velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (vu177.F + vu177.B) + (workspace.CurrentCamera.CoordinateFrame * CFrame.new(vu177.L + vu177.R, (vu177.F + vu177.B + vu176.Q + vu176.E) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p)) * vu178
end
vu179.CFrame = workspace.CurrentCamera.CoordinateFrame
end
vu176 = {
F = 0,
B = 0,
L = 0,
R = 0,
Q = 0,
E = 0
}
vu177 = {
F = 0,
B = 0,
L = 0,
R = 0,
Q = 0,
E = 0
}
vu178 = 0
vu179:Destroy()
vu180:Destroy()
if vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = false
end
end)
end
vu170 = vu174.InputBegan:Connect(function(p182)
if p182.UserInputType == Enum.UserInputType.Keyboard then
local v183 = p182.KeyCode.Name
if v183 == "W" then
vu176.F = vu168
elseif v183 == "S" then
vu176.B = - vu168
elseif v183 == "A" then
vu176.L = - vu168
elseif v183 == "D" then
vu176.R = vu168
elseif v183 == "E" then
vu176.Q = vu168 * 2
elseif v183 == "Q" then
vu176.E = - vu168 * 2
end
pcall(function()
workspace.CurrentCamera.CameraType = Enum.CameraType.Track
end)
end
end)
vu171 = vu174.InputEnded:Connect(function(p184)
if p184.UserInputType == Enum.UserInputType.Keyboard then
local v185 = p184.KeyCode.Name
if v185 == "W" then
vu176.F = 0
elseif v185 == "S" then
vu176.B = 0
elseif v185 == "A" then
vu176.L = 0
elseif v185 == "D" then
vu176.R = 0
elseif v185 == "E" then
vu176.Q = 0
elseif v185 == "Q" then
vu176.E = 0
end
end
end)
v181()
end
local function vu187()
vu169 = false
if vu170 then
vu170:Disconnect()
end
if vu171 then
vu171:Disconnect()
end
if vu172 then
vu172:Disconnect()
end
if vu173 then
vu173:Disconnect()
end
if vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = false
end
pcall(function()
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
end)
end
local function vu189()
pcall(function()
vu169 = false
local v188 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
if v188:FindFirstChild("BodyVelocity") then
v188:FindFirstChild("BodyVelocity"):Destroy()
end
if v188:FindFirstChild("BodyGyro") then
v188:FindFirstChild("BodyGyro"):Destroy()
end
if vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") then
vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").PlatformStand = false
end
if vu172 then
vu172:Disconnect()
end
if vu173 then
vu173:Disconnect()
end
end)
end
local function vu205()
vu189()
vu169 = true
local vu190 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local vu191 = workspace.CurrentCamera
local vu192 = Vector3.new()
local vu193 = Vector3.new(0, 0, 0)
local vu194 = Vector3.new(9000000000, 9000000000, 9000000000)
local vu195 = require(vu2.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule"))
local v196 = Instance.new("BodyVelocity")
v196.Name = "BodyVelocity"
v196.Parent = vu190
v196.MaxForce = vu193
v196.Velocity = vu193
local v197 = Instance.new("BodyGyro")
v197.Name = "BodyGyro"
v197.Parent = vu190
v197.MaxTorque = vu194
v197.P = 1000
v197.D = 50
vu172 = vu2.LocalPlayer.CharacterAdded:Connect(function()
local v198 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local v199 = Instance.new("BodyVelocity")
v199.Name = "BodyVelocity"
v199.Parent = v198
v199.MaxForce = vu193
v199.Velocity = vu193
local v200 = Instance.new("BodyGyro")
v200.Name = "BodyGyro"
v200.Parent = v198
v200.MaxTorque = vu194
v200.P = 1000
v200.D = 50
end)
vu173 = game:GetService("RunService").RenderStepped:Connect(function()
vu190 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
vu191 = workspace.CurrentCamera
if vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") and vu190 and (vu190:FindFirstChild("BodyVelocity") and vu190:FindFirstChild("BodyGyro")) then
local v201 = vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
local v202 = vu190:FindFirstChild("BodyVelocity")
local v203 = vu190:FindFirstChild("BodyGyro")
v202.MaxForce = vu194
v203.MaxTorque = vu194
v201.PlatformStand = true
v203.CFrame = vu191.CoordinateFrame
v202.Velocity = vu192
local v204 = vu195:GetMoveVector()
if v204.X > 0 then
v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * 50))
end
if v204.X < 0 then
v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * 50))
end
if v204.Z > 0 then
v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * 50))
end
if v204.Z < 0 then
v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * 50))
end
end
end)
end
local vu206 = game:GetService("Players")
local _ = game:GetService("ReplicatedStorage")
local vu207 = game:GetService("Workspace")
local _ = vu206.LocalPlayer
local vu209 = vu1:CreateWindow({
Title = "Zaxin hub 99 Nights",
Icon = "star",
Author = "By Zayun/Sz",
Folder = "ZaxinHub",
Size = UDim2.fromOffset(500, 350),
Transparent = getgenv().TransparencyEnabled,
Theme = "Dark",
Resizable = true,
SideBarWidth = 150,
BackgroundImageTransparency = 0.8,
HideSearchBar = false,
ScrollBarEnabled = true,
User = {
Enabled = true,
Anonymous = false,
Callback = function()
vu7 = vu7 + 1
if vu7 > # vu6 then
vu7 = 1
end
local v208 = vu6[vu7]
vu1:SetTheme(v208)
vu1:Notify({
Title = "Theme Changed",
Content = "Switched to " .. v208 .. " theme!",
Duration = 2,
Icon = "palette"
})
print("Switched to " .. v208 .. " theme")
end
}
})
local v210 = vu209
vu209.SetToggleKey(v210, Enum.KeyCode.V)
pcall(function()
vu209:CreateTopbarButton("TransparencyToggle", "eye", function()
if getgenv().TransparencyEnabled then
getgenv().TransparencyEnabled = false
pcall(function()
vu209:ToggleTransparency(false)
end)
vu1:Notify({
Title = "Transparency",
Content = "Transparency disabled",
Duration = 3,
Icon = "eye"
})
print("Transparency = false")
else
getgenv().TransparencyEnabled = true
pcall(function()
vu209:ToggleTransparency(true)
end)
vu1:Notify({
Title = "Transparency",
Content = "Transparency enabled",
Duration = 3,
Icon = "eye-off"
})
print(" Transparency = true")
end
print("Debug - Current Transparency state:", getgenv().TransparencyEnabled)
end, 990)
end)
local v211 = vu209
vu209.EditOpenButton(v211, {
Title = "Toggle",
Icon = "zap",
CornerRadius = UDim.new(0, 6),
StrokeThickness = 2,
Color = ColorSequence.new(Color3.fromRGB(138, 43, 226), Color3.fromRGB(173, 216, 230)),
Draggable = true
})
local vu212 = {}
local v213 = vu209
vu212.Combat = vu209.Tab(v213, {
Title = "Combat",
Icon = "sword",
Desc = "99"
})
local v214 = vu209
vu212.Main = vu209.Tab(v214, {
Title = "Main",
Icon = "align-left",
Desc = "99"
})
local v215 = vu209
vu212.Auto = vu209.Tab(v215, {
Title = "Auto",
Icon = "wrench",
Desc = "99"
})
local v216 = vu209
vu212.esp = vu209.Tab(v216, {
Title = "Esp",
Icon = "sparkles",
Desc = "99"
})
local v217 = vu209
vu212.br = vu209.Tab(v217, {
Title = "Bring",
Icon = "package",
Desc = "99"
})
local v218 = vu209
vu212.Tp = vu209.Tab(v218, {
Title = "Teleport",
Icon = "map",
Desc = "99"
})
local v219 = vu209
vu212.Fly = vu209.Tab(v219, {
Title = "Player",
Icon = "user",
Desc = "99"
})
local v220 = vu209
vu212.Vision = vu209.Tab(v220, {
Title = "Environment",
Icon = "eye",
Desc = "99"
})
local v221 = vu209
vu212.Info = vu209.Tab(v221, {
Title = "Information",
Icon = "badge-info",
Desc = "99"
})
local v222 = vu209
vu209.SelectTab(v222, 9)
vu212.Combat:Section({
Title = "Aura",
Icon = "star"
})
vu212.Combat:Toggle({
Title = "Kill Aura",
Value = false,
Callback = function(p223)
vu8 = p223
if p223 then
task.spawn(vu105)
else
local v224, _ = vu92(false)
vu96(v224)
end
end
})
vu212.Combat:Toggle({
Title = "Chop Aura",
Value = false,
Callback = function(p225)
vu9 = p225
if p225 then
task.spawn(vu125)
else
local v226, _ = vu92(true)
vu96(v226)
end
end
})
vu212.Combat:Section({
Title = "Settings",
Icon = "settings"
})
vu212.Combat:Slider({
Title = "Aura Radius",
Value = {
Min = 50,
Max = 1000,
Default = 50
},
Callback = function(p227)
vu10 = math.clamp(p227, 10, 500)
end
})
vu212.Main:Section({
Title = "Auto Comida",
Icon = "utensils"
})
vu212.Main:Dropdown({
Title = "Selecionar Comida",
Desc = "Defina o Item!",
Values = {
"Apple",
"Berry",
"Carrot",
"Cake",
"Chili",
"Cooked Morsel",
"Cooked Steak"
},
Value = vu14,
Multi = true,
Callback = function(p228)
vu14 = p228
end
})
vu212.Main:Input({
Title = "Feed %",
Desc = "Quantos %, De comida Voc\195\170 vai comer",
Value = tostring(vu15),
Placeholder = "Ex: 75",
Numeric = true,
Callback = function(p229)
local v230 = tonumber(p229)
if v230 then
vu15 = math.clamp(v230, 0, 100)
end
end
})
vu212.Main:Toggle({
Title = "Auto Comida",
Value = false,
Callback = function(p231)
vu13 = p231
if p231 then
task.spawn(function()
while vu13 do
task.wait(0.075)
if wiki(vu14) == 0 then
vu13 = false
vu212.Combat:Find("Auto Feed"):SetValue(false)
notifeed(vu14)
break
end
if ghn() <= vu15 then
feed(vu14)
end
end
end)
end
end
})
vu212.Auto:Section({
Title = "Auto Upgrade Campfire",
Icon = "flame"
})
vu212.Auto:Dropdown({
Title = "Auto Upgrade Campfire",
Desc = "Defina Os Items!",
Values = {
"Log",
"Coal",
"Chair",
"Fuel Canister",
"Oil Barrel",
"Biofuel"
},
Multi = false,
AllowNone = true,
Callback = function(p232)
vu78 = p232
end
})
vu212.Auto:Toggle({
Title = "Auto Upgrade Campfire",
Value = false,
Callback = function(p233)
vu79 = p233
if p233 then
task.spawn(function()
while vu79 do
if vu78 then
local v234, v235, v236 = ipairs(vu207:WaitForChild("Items"):GetChildren())
while true do
local v237
v236, v237 = v234(v235, v236)
if v236 == nil then
break
end
if v237.Name == vu78 then
vu140(v237, vu77)
end
end
end
task.wait(2)
end
end)
end
end
})
vu212.Auto:Section({
Title = "Auto Sucata/Madeira",
Icon = "cog"
})
vu212.Auto:Dropdown({
Title = "Auto Sucata Items",
Desc = "Defina os Items!",
Values = {
"Log",
"Chair",
"Tyre",
"Bolt",
"Broken Fan",
"Broken Microwave",
"Sheet Metal",
"Old Radio",
"Washing Machine",
"Old Car Engine"
},
Multi = false,
AllowNone = true,
Callback = function(p238)
vu81 = p238
end
})
vu212.Auto:Toggle({
Title = "Auto Sucata",
Value = false,
Callback = function(p239)
vu82 = p239
if p239 then
task.spawn(function()
while vu82 do
if vu81 then
local v240, v241, v242 = ipairs(vu207:WaitForChild("Items"):GetChildren())
while true do
local v243
v242, v243 = v240(v241, v242)
if v242 == nil then
break
end
if v243.Name == vu81 then
vu140(v243, vu80)
end
end
end
task.wait(2)
end
end)
end
end
})
vu212.Auto:Section({
Title = "Auto Cozinhar Comida",
Icon = "flame"
})
vu212.Auto:Dropdown({
Title = "Auto Cozinhar Itens",
Values = vu83,
Multi = true,
AllowNone = true,
Callback = function(p244)
local v245, v246, v247 = ipairs(vu83)
while true do
local v248
v247, v248 = v245(v246, v247)
if v247 == nil then
break
end
vu84[v248] = table.find(p244, v248) ~= nil
end
end
})
vu212.Auto:Toggle({
Title = "Auto Cozinhar Comida",
Value = false,
Callback = function(p249)
vu85 = p249
end
})
coroutine.wrap(function()
while true do
if vu85 then
local v250, v251, v252 = pairs(vu84)
while true do
local v253
v252, v253 = v250(v251, v252)
if v252 == nil then
break
end
if v253 then
local v254, v255, v256 = ipairs(vu4:WaitForChild("Items"):GetChildren())
local v257 = v252
while true do
local v258
v256, v258 = v254(v255, v256)
if v256 == nil then
break
end
if v258.Name == v257 then
vu140(v258, vu77)
end
end
end
end
end
task.wait(0.5)
end
end)()
vu212.Tp:Section({
Title = "Teleport",
Icon = "map"
})
vu212.Tp:Button({
Title = "Teleport no Campfire",
Locked = false,
Callback = function()
tp1()
end
})
vu212.Tp:Button({
Title = "Teleport na Stronghold",
Locked = false,
Callback = function()
vu166()
end
})
vu212.Tp:Section({
Title = "Crian\195\167a",
Icon = "eye"
})
local vu260 = vu212.Tp:Dropdown({
Title = "Selecionar Crian\195\167a",
Values = vu161,
Multi = false,
AllowNone = true,
Callback = function(p259)
vu162 = p259[# p259] or vu161[1] or nil
end
})
vu212.Tp:Button({
Title = "Atualizar Lista",
Locked = false,
Callback = function()
local v261, v262 = vu159()
vu161 = v262
vu160 = v261
if # vu161 <= 0 then
vu162 = nil
vu260:Refresh({
"Nenhuma Crian\195\167a Encontrada"
})
else
vu162 = vu161[1]
vu260:Refresh(vu161)
end
end
})
vu212.Tp:Button({
Title = "Teleportar Na Crian\195\167a",
Locked = false,
Callback = function()
if vu162 and vu160 then
local v263, v264, v265 = ipairs(vu161)
while true do
local v266
v265, v266 = v263(v264, v265)
if v265 == nil then
break
end
if v266 == vu162 then
local v267 = vu160[v265]
if v267 then
local v268 = v267.PrimaryPart or v267:FindFirstChildWhichIsA("BasePart")
local v269 = v268 and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if v269 then
v269.CFrame = v268.CFrame + Vector3.new(0, 5, 0)
end
end
break
end
end
end
end
})
vu212.Tp:Section({
Title = "Bau",
Icon = "box"
})
local vu271 = vu212.Tp:Dropdown({
Title = "Selecionar Bau",
Values = vu150,
Multi = false,
AllowNone = true,
Callback = function(p270)
vu151 = p270[# p270] or vu150[1] or nil
end
})
vu212.Tp:Button({
Title = "Atualizar Lista",
Locked = false,
Callback = function()
local v272, v273 = vu148()
vu150 = v273
vu149 = v272
if # vu150 <= 0 then
vu151 = nil
vu271:Refresh({
"Nenhuma ba\195\186 Encontrado :("
})
else
vu151 = vu150[1]
vu271:Refresh(vu150)
end
end
})
vu212.Tp:Button({
Title = "Teleportar No Bau",
Locked = false,
Callback = function()
if vu151 and vu149 then
local v274, v275, v276 = ipairs(vu150)
local v277 = 1
while true do
local v278
v276, v278 = v274(v275, v276)
if v276 == nil then
v276 = v277
break
end
if v278 == vu151 then
break
end
end
local v279 = vu149[v276]
if v279 then
local v280 = v279.PrimaryPart or v279:FindFirstChildWhichIsA("BasePart")
local v281 = v280 and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if v281 then
v281.CFrame = v280.CFrame + Vector3.new(0, 5, 0)
end
end
end
end
})
vu212.br:Section({
Title = "Itens",
Icon = "box"
})
vu212.br:Dropdown({
Title = "Selecionar Items Para puxar",
Desc = "Defina Os itens",
Values = {
"Tyre",
"Bolt",
"Broken Fan",
"Broken Microwave",
"Sheet Metal",
"Old Radio",
"Washing Machine",
"Old Car Engine"
},
Multi = true,
AllowNone = true,
Callback = function(p282)
vu18 = p282
end
})
vu212.br:Toggle({
Title = "Bring Itens",
Desc = "Puxar Itens",
Default = false,
Callback = function(p283)
vu25 = p283
if p283 then
if # vu18 <= 0 then
vu25 = false
else
vu30 = true
spawn(function()
while vu30 and vu25 do
local v284
if # vu18 <= 0 or not vu25 then
v284 = 0
else
vu76(vu18, function()
return vu25
end)
v284 = 0
end
while v284 < 3 and (vu25 and vu30) do
wait(0.1)
v284 = v284 + 0.1
end
end
vu30 = false
end)
end
else
vu30 = false
end
end
})
vu212.br:Section({
Title = "Abastecer",
Icon = "flame"
})
vu212.br:Dropdown({
Title = "Selecionar Itens",
Desc = "Selecionar Items para melhorar A Fogueira",
Values = {
"Log",
"Chair",
"Coal",
"Fuel Canister",
"Oil Barrel"
},
Multi = true,
AllowNone = true,
Callback = function(p285)
vu19 = p285
end
})
vu212.br:Toggle({
Title = "Bring Fuel Itens",
Desc = "Puxa os Itens",
Default = false,
Callback = function(p286)
vu26 = p286
if p286 then
if # vu19 <= 0 then
vu26 = false
else
vu31 = true
spawn(function()
while vu31 and vu26 do
local v287
if # vu19 <= 0 or not vu26 then
v287 = 0
else
vu76(vu19, function()
return vu26
end)
v287 = 0
end
while v287 < 3 and (vu26 and vu31) do
wait(0.1)
v287 = v287 + 0.1
end
end
vu31 = false
end)
end
else
vu31 = false
end
end
})
vu212.br:Section({
Title = "Comida",
Icon = "utensils"
})
vu212.br:Dropdown({
Title = "Selecionar Items",
Desc = " Definir itens",
Values = {
"Cake",
"Cooked Steak",
"Cooked Morsel",
"Steak",
"Morsel",
"Berry",
"Carrot"
},
Multi = true,
AllowNone = true,
Callback = function(p288)
vu20 = p288
end
})
vu212.br:Toggle({
Title = "Bring Comida Item",
Desc = "Puxa o item",
Default = false,
Callback = function(p289)
vu27 = p289
if p289 then
if # vu20 <= 0 then
vu27 = false
else
vu32 = true
spawn(function()
while vu32 and vu27 do
local v290
if # vu20 <= 0 or not vu27 then
v290 = 0
else
vu76(vu20, function()
return vu27
end)
v290 = 0
end
while v290 < 3 and (vu27 and vu32) do
wait(0.1)
v290 = v290 + 0.1
end
end
vu32 = false
end)
end
else
vu32 = false
end
end
})
vu212.br:Section({
Title = "Medicina",
Icon = "bandage"
})
vu212.br:Dropdown({
Title = "Selecionar Items",
Desc = "Definir Items",
Values = {
"Bandage",
"MedKit"
},
Multi = true,
AllowNone = true,
Callback = function(p291)
vu21 = p291
end
})
vu212.br:Toggle({
Title = "Bring Items",
Desc = "Puxa o Item",
Default = false,
Callback = function(p292)
vu28 = p292
if p292 then
if # vu21 <= 0 then
vu28 = false
else
vu33 = true
spawn(function()
while vu33 and vu28 do
local v293
if # vu21 <= 0 or not vu28 then
v293 = 0
else
vu76(vu21, function()
return vu28
end)
v293 = 0
end
while v293 < 3 and (vu28 and vu33) do
wait(0.1)
v293 = v293 + 0.1
end
end
vu33 = false
end)
end
else
vu33 = false
end
end
})
vu212.br:Section({
Title = "Equipmento",
Icon = "sword"
})
vu212.br:Dropdown({
Title = "Selecionar Items",
Desc = "Definir Items",
Values = {
"Revolver",
"Rifle",
"Leather Body",
"Iron Body",
"Revolver Ammo",
"Rifle Ammo",
"Giant Sack",
"Good Sack",
"Strong Axe",
"Good Axe"
},
Multi = true,
AllowNone = true,
Callback = function(p294)
vu22 = p294
end
})
vu212.br:Toggle({
Title = "Bring Equipmentos Items",
Desc = "Puxa o Item",
Default = false,
Callback = function(p295)
vu29 = p295
if p295 then
if # vu22 <= 0 then
vu29 = false
else
vu34 = true
spawn(function()
while vu34 and vu29 do
local v296
if # vu22 <= 0 or not vu29 then
v296 = 0
else
vu76(vu22, function()
return vu29
end)
v296 = 0
end
while v296 < 3 and (vu29 and vu34) do
wait(0.1)
v296 = v296 + 0.1
end
end
vu34 = false
end)
end
else
vu34 = false
end
end
})
vu212.Fly:Section({
Title = "Main",
Icon = "eye"
})
vu212.Fly:Slider({
Title = "Fly Speed",
Value = {
Min = 1,
Max = 20,
Default = 1
},
Callback = function(p297)
vu168 = p297
if vu169 then
task.spawn(function()
while vu169 do
task.wait(0.1)
if game:GetService("UserInputService").TouchEnabled then
local v298 = vu206.LocalPlayer.Character
if v298 then
v298 = vu206.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
end
if v298 and v298:FindFirstChild("BodyVelocity") then
local v299 = v298:FindFirstChild("BodyVelocity")
v299.Velocity = v299.Velocity.Unit * (vu168 * 50)
end
end
end
end)
end
end
})
vu212.Fly:Toggle({
Title = "Ativar Fly",
Value = false,
Callback = function(p300)
vu167 = p300
if vu167 then
if game:GetService("UserInputService").TouchEnabled then
vu205()
else
vu186()
end
else
vu187()
vu189()
end
end
})
local vu301 = game:GetService("Players")
local vu302 = 16
local function vu305(p303)
local v304 = vu301.LocalPlayer.Character
if v304 then
v304 = vu301.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
end
if v304 then
v304.WalkSpeed = p303
end
end
vu212.Fly:Slider({
Title = "Speed",
Value = {
Min = 16,
Max = 150,
Default = 16
},
Callback = function(p306)
vu302 = p306
end
})
vu212.Fly:Toggle({
Title = "Ativar Speed",
Value = false,
Callback = function(p307)
vu305(p307 and vu302 or 16)
end
})
local vu308 = game:GetService("Players")
local vu309 = game:GetService("RunService")
local vu310 = nil
vu212.Fly:Toggle({
Title = "Noclip",
Value = false,
Callback = function(p311)
if p311 then
vu310 = vu309.Stepped:Connect(function()
local v312 = vu308.LocalPlayer.Character
if v312 then
local v313, v314, v315 = ipairs(v312:GetDescendants())
while true do
local v316
v315, v316 = v313(v314, v315)
if v315 == nil then
break
end
if v316:IsA("BasePart") then
v316.CanCollide = false
end
end
end
end)
elseif vu310 then
vu310:Disconnect()
vu310 = nil
end
end
})
local vu317 = game:GetService("UserInputService")
local vu318 = game:GetService("Players")
local vu319 = nil
vu212.Fly:Toggle({
Title = "Inf Jump",
Value = false,
Callback = function(p320)
if p320 then
vu319 = vu317.JumpRequest:Connect(function()
local v321 = vu318.LocalPlayer.Character
if v321 then
v321 = v321:FindFirstChildOfClass("Humanoid")
end
if v321 then
v321:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
elseif vu319 then
vu319:Disconnect()
vu319 = nil
end
end
})
function createESPText(p322, p323, p324)
if not p322:FindFirstChild("ESPTexto") then
local v325 = Instance.new("BillboardGui")
v325.Name = "ESPTexto"
v325.Adornee = p322
v325.Size = UDim2.new(0, 100, 0, 20)
v325.StudsOffset = Vector3.new(0, 2.5, 0)
v325.AlwaysOnTop = true
v325.MaxDistance = 300
local v326 = Instance.new("TextLabel")
v326.Parent = v325
v326.Size = UDim2.new(1, 0, 1, 0)
v326.BackgroundTransparency = 1
v326.Text = p323
v326.TextColor3 = p324 or Color3.fromRGB(255, 255, 0)
v326.TextStrokeTransparency = 0.2
v326.TextScaled = true
v326.Font = Enum.Font.GothamBold
v325.Parent = p322
end
end
local function vu336(p327, p328)
local v329, v330
if p328 == "item" then
v329 = vu207:FindFirstChild("Items")
v330 = Color3.fromRGB(0, 255, 0)
else
if p328 ~= "mob" then
return
end
v329 = vu207:FindFirstChild("Characters")
v330 = Color3.fromRGB(255, 255, 0)
end
if v329 then
local v331, v332, v333 = ipairs(v329:GetChildren())
while true do
local v334
v333, v334 = v331(v332, v333)
if v333 == nil then
break
end
if v334.Name == p327 then
local v335 = v334:IsA("BasePart") and v334 and v334 or v334:FindFirstChildWhichIsA("BasePart")
if v335 then
createESPText(v335, v334.Name, v330)
end
end
end
end
end
local function vu349(p337, p338)
local v339
if p338 == "item" then
v339 = vu207:FindFirstChild("Items")
else
if p338 ~= "mob" then
return
end
v339 = vu207:FindFirstChild("Characters")
end
if v339 then
local v340, v341, v342 = ipairs(v339:GetChildren())
while true do
local v343
v342, v343 = v340(v341, v342)
if v342 == nil then
break
end
if v343.Name == p337 then
local v344 = v343:IsA("BasePart") and v343 and v343 or v343:FindFirstChildWhichIsA("BasePart")
if v344 then
local v345, v346, v347 = ipairs(v344:GetChildren())
while true do
local v348
v347, v348 = v345(v346, v347)
if v347 == nil then
break
end
if v348:IsA("BillboardGui") and v348.Name == "ESPTexto" then
v348:Destroy()
end
end
end
end
end
end
end
local vu350 = {}
local vu351 = {}
local vu352 = false
local vu353 = false
local vu354 = {}
vu212.esp:Section({
Title = "Esp Items",
Icon = "package"
})
vu212.esp:Dropdown({
Title = "Esp Items",
Values = vu16,
Value = {},
Multi = true,
AllowNone = true,
Callback = function(p355)
vu350 = p355
if vu352 then
local v356, v357, v358 = ipairs(vu16)
while true do
local v359
v358, v359 = v356(v357, v358)
if v358 == nil then
break
end
if table.find(vu350, v359) then
vu336(v359, "item")
else
vu349(v359, "item")
end
end
else
local v360, v361, v362 = ipairs(vu16)
while true do
local v363
v362, v363 = v360(v361, v362)
if v362 == nil then
break
end
vu349(v363, "item")
end
end
end
})
vu212.esp:Toggle({
Title = "Ativar Esp",
Value = false,
Callback = function(p364)
vu352 = p364
local v365, v366, v367 = ipairs(vu16)
while true do
local v368
v367, v368 = v365(v366, v367)
if v367 == nil then
break
end
if p364 and table.find(vu350, v368) then
vu336(v368, "item")
else
vu349(v368, "item")
end
end
if p364 then
local v369 = not vu354.Items and vu207:FindFirstChild("Items")
if v369 then
vu354.Items = v369.ChildAdded:Connect(function(p370)
local v371 = table.find(vu350, p370.Name) and (p370:IsA("BasePart") and p370 and p370 or p370:FindFirstChildWhichIsA("BasePart"))
if v371 then
createESP(v371, p370.Name, Color3.fromRGB(0, 255, 0))
end
end)
end
elseif vu354.Items then
vu354.Items:Disconnect()
vu354.Items = nil
end
end
})
vu212.esp:Section({
Title = "Esp Personagem",
Icon = "user"
})
vu212.esp:Dropdown({
Title = "Esp Personagem",
Values = vu17,
Value = {},
Multi = true,
AllowNone = true,
Callback = function(p372)
vu351 = p372
if vu353 then
local v373, v374, v375 = ipairs(vu17)
while true do
local v376
v375, v376 = v373(v374, v375)
if v375 == nil then
break
end
if table.find(vu351, v376) then
vu336(v376, "mob")
else
vu349(v376, "mob")
end
end
else
local v377, v378, v379 = ipairs(vu17)
while true do
local v380
v379, v380 = v377(v378, v379)
if v379 == nil then
break
end
vu349(v380, "mob")
end
end
end
})
vu212.esp:Toggle({
Title = "Ativar Esp",
Value = false,
Callback = function(p381)
vu353 = p381
local v382, v383, v384 = ipairs(vu17)
while true do
local v385
v384, v385 = v382(v383, v384)
if v384 == nil then
break
end
if p381 and table.find(vu351, v385) then
vu336(v385, "mob")
else
vu349(v385, "mob")
end
end
if p381 then
local v386 = not vu354.Mobs and vu207:FindFirstChild("Characters")
if v386 then
vu354.Mobs = v386.ChildAdded:Connect(function(p387)
local v388 = table.find(vu351, p387.Name) and (p387:IsA("BasePart") and p387 and p387 or p387:FindFirstChildWhichIsA("BasePart"))
if v388 then
createESP(v388, p387.Name, Color3.fromRGB(255, 255, 0))
end
end)
end
elseif vu354.Mobs then
vu354.Mobs:Disconnect()
vu354.Mobs = nil
end
end
})
vu212.Main:Section({
Title = "Misc",
Icon = "settings"
})
local vu389 = false
local vu390 = nil
local vu391 = {}
vu212.Main:Toggle({
Title = "Instant Intera\195\167\195\163o",
Value = false,
Callback = function(p392)
vu389 = p392
if p392 then
vu391 = {}
vu390 = task.spawn(function()
while vu389 do
local v393 = vu207
local v394, v395, v396 = ipairs(v393:GetDescendants())
while true do
local v397
v396, v397 = v394(v395, v396)
if v396 == nil then
break
end
if v397:IsA("ProximityPrompt") then
if vu391[v397] == nil then
vu391[v397] = v397.HoldDuration
end
v397.HoldDuration = 0
end
end
task.wait(0.5)
end
end)
else
if vu390 then
vu389 = false
end
local v398, v399, v400 = pairs(vu391)
while true do
local v401
v400, v401 = v398(v399, v400)
if v400 == nil then
break
end
if v400 and v400:IsA("ProximityPrompt") then
v400.HoldDuration = v401
end
end
vu391 = {}
end
end
})
local vu402 = game:GetService("RunService")
local vu403 = game:GetService("ReplicatedStorage")
local vu404 = nil
vu212.Main:Toggle({
Title = "Auto Stun Deer",
Value = false,
Callback = function(p405)
if p405 then
vu404 = vu402.RenderStepped:Connect(function()
pcall(function()
local v406 = vu403:FindFirstChild("RemoteEvents")
if v406 then
v406 = vu403.RemoteEvents:FindFirstChild("DeerHitByTorch")
end
local v407 = vu207:FindFirstChild("Characters")
if v407 then
v407 = vu207.Characters:FindFirstChild("Deer")
end
if v406 and v407 then
v406:InvokeServer(v407)
end
end)
task.wait(0.1)
end)
elseif vu404 then
vu404:Disconnect()
vu404 = nil
end
end
})
vu212.Vision:Section({
Title = "Vis\195\163o",
Icon = "eye"
})
local vu408 = {
Sky = nil,
Bloom = nil,
CampfireEffect = nil
}
(function()
local v409 = game:GetService("Lighting")
local v410 = v409:FindFirstChild("Sky")
local v411 = v409:FindFirstChild("Bloom")
local v412 = v409:FindFirstChild("CampfireEffect")
if v410 and not vu408.Sky then
vu408.Sky = v410.Parent
end
if v411 and not vu408.Bloom then
vu408.Bloom = v411.Parent
end
if v412 and not vu408.CampfireEffect then
vu408.CampfireEffect = v412.Parent
end
end)()
local vu413 = nil
(function()
local v414 = game:GetService("Lighting"):FindFirstChild("ColorCorrection")
if v414 and not vu413 then
vu413 = v414.Parent
end
end)()
vu212.Vision:Toggle({
Title = "Disable Fog",
Desc = "",
Value = false,
Callback = function(p415)
local v416 = game:GetService("Lighting")
if p415 then
local v417 = v416:FindFirstChild("Sky")
local v418 = v416:FindFirstChild("Bloom")
local v419 = v416:FindFirstChild("CampfireEffect")
if v417 then
v417.Parent = nil
end
if v418 then
v418.Parent = nil
end
if v419 then
v419.Parent = nil
end
else
local v420 = game:FindFirstChild("Sky", true)
local v421 = game:FindFirstChild("Bloom", true)
local v422 = game:FindFirstChild("CampfireEffect", true)
local v423 = v420 or v416:FindFirstChild("Sky")
local v424 = v421 or v416:FindFirstChild("Bloom")
local v425 = v422 or v416:FindFirstChild("CampfireEffect")
if v423 then
v423.Parent = vu408.Sky or v416
end
if v424 then
v424.Parent = vu408.Bloom or v416
end
if v425 then
v425.Parent = vu408.CampfireEffect or v416
end
end
end
})
local vu426 = {
Brightness = nil,
Ambient = nil,
OutdoorAmbient = nil,
ShadowSoftness = nil,
GlobalShadows = nil,
Technology = nil
}
(function()
local v427 = game:GetService("Lighting")
if not vu426.Brightness then
vu426.Brightness = v427.Brightness
vu426.Ambient = v427.Ambient
vu426.OutdoorAmbient = v427.OutdoorAmbient
vu426.ShadowSoftness = v427.ShadowSoftness
vu426.GlobalShadows = v427.GlobalShadows
vu426.Technology = v427.Technology
end
end)()
vu212.Vision:Toggle({
Title = "Disable NightCampFire Effect",
Desc = "",
Value = false,
Callback = function(p428)
local v429 = game:GetService("Lighting")
if p428 then
local v430 = v429:FindFirstChild("ColorCorrection")
if v430 then
if not vu413 then
vu413 = v430.Parent
end
v430.Parent = nil
end
else
local v431 = v429:FindFirstChild("ColorCorrection") or game:FindFirstChild("ColorCorrection", true)
if v431 then
v431.Parent = v429
end
end
end
})
vu212.Vision:Toggle({
Title = "Fullbright",
Desc = "",
Value = false,
Callback = function(p432)
local v433 = game:GetService("Lighting")
if p432 then
v433.Brightness = 2
v433.Ambient = Color3.new(1, 1, 1)
v433.OutdoorAmbient = Color3.new(1, 1, 1)
v433.ShadowSoftness = 0
v433.GlobalShadows = false
v433.Technology = Enum.Technology.Compatibility
else
v433.Brightness = vu426.Brightness
v433.Ambient = vu426.Ambient
v433.OutdoorAmbient = vu426.OutdoorAmbient
v433.ShadowSoftness = vu426.ShadowSoftness
v433.GlobalShadows = vu426.GlobalShadows
v433.Technology = vu426.Technology
end
end
})
Info = vu212.Info
if not ui then
ui = {}
end
if not ui.Creator then
ui.Creator = {}
end



Fdp ta copiando nois, Sabe nem fazer script, pegou nosso Loadstring e vazou
@Zayunn proteja melhor seu código da próxima vez
@Zayunn e vá se foder