Killaura
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Killaura

99 Nights in the Forest 🔦NamelessScripterNamelessScripter 12.5K views 18 executesUpdated Jun 26, 2025
Unrated
00
Lua Script•30 lines (1031 chars)
local characters = workspace.Characters
local currentammount = 0

function DamageTarget(target)
    local Event = game:GetService("ReplicatedStorage").RemoteEvents.ToolDamageObject
    Event:InvokeServer(
    target,
    game:GetService("Players").LocalPlayer.Inventory["Old Axe"],
    tostring(currentammount) .. "_7367831688",
    CFrame.new(-2.962610244751, 4.5547881126404, -75.950843811035, 0.89621275663376, -1.3894891459643e-08, 0.44362446665764, -7.994568895775e-10, 1, 3.293635941759e-08, -0.44362446665764, -2.9872644802253e-08, 0.89621275663376)
    )
end

while true do
    task.wait()
    currentammount += 1
    for i,v in pairs(characters:GetChildren()) do
        local alreadyammount = false
        task.spawn(function()
            while v do
                if alreadyammount == false then
                    alreadyammount = true
                    currentammount += 1
                end
                coroutine.wrap(DamageTarget)(v)
                task.wait(0.5)
            end
        end)
    end
end

Features & Information

Kills everything in game (Do not hit anything or it will break)

Community Comments (1)

ukhoppaukhoppaOct 28, 2025

where do you find the damage ids? _7367831688 or whatever the 3rd argment is?

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