
Keyless

-- UNIVERSAL DASH NO COOLDOWN
-- Targets both Folder-based and Module-based cooldowns
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local LP = Players.LocalPlayer
-- 1. THE FOLDER BYPASS (Physical Cooldowns)
-- Deletes "SideCooldown" or "MainCooldown" folders immediately
task.spawn(function()
while task.wait() do
local char = LP.Character
if char then
for _, folderName in ipairs({"SideCooldown", "MainCooldown", "DashCooldown", "G2.cfolder"}) do
local folder = char:FindFirstChild(folderName)
if folder then
folder:Destroy()
end
end
-- Force Dash attributes to false
if char:GetAttribute("NoDash") then
char:SetAttribute("NoDash", false)
end
end
end
end)
-- 2. THE MODULE BYPASS (Data Cooldowns)
-- Scans ReplicatedStorage for any table containing "Dash" and "CoolDown"
local function NukeDashModules()
for _, v in pairs(RS:GetDescendants()) do
if v:IsA("ModuleScript") then
-- Use pcall to avoid errors on locked modules
pcall(function()
local content = require(v)
if type(content) == "table" then
for _, data in pairs(content) do
if type(data) == "table" then
-- Target the Dash and Dodge sub-tables
if data.Dash and data.Dash.CoolDown then
data.Dash.CoolDown = 0
data.Dash.ISImCoolDown = false
end
if data.Dodge and data.Dodge.CoolDown then
data.Dodge.CoolDown = 0
data.Dodge.ISImCoolDown = false
end
end
end
end
end)
end
end
end
-- 3. THE BLASTER/CONSTRUCTOR BYPASS
-- Hooks the BlasterController in case the dash is built into the weapon
local blasterPath = RS:FindFirstChild("Blaster", true) and RS.Blaster:FindFirstChild("Scripts", true) and RS.Blaster.Scripts:FindFirstChild("BlasterController")
if blasterPath then
local Blaster = require(blasterPath)
local oldNew = Blaster.new
Blaster.new = function(...)
local obj = oldNew(...)
task.spawn(function()
task.wait(0.2)
if obj.Config then
-- Target dash/movement specific configs in the blaster
obj.Config.DashCooldown = 0
obj.Config.MovementDelay = 0
end
end)
return obj
end
end
-- Execute the module nuke
NukeDashModules()
print("Universal Dash Bypass Active.")
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