
Keyless

-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextBox = Instance.new("TextBox")
local TextButton = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.344771236, 0, 0.356683791, 0)
Frame.Size = UDim2.new(0, 248, 0, 151)
TextBox.Parent = Frame
TextBox.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.106090672, 0, 0.238027409, 0)
TextBox.Size = UDim2.new(0, 194, 0, 41)
TextBox.Font = Enum.Font.SourceSans
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
TextBox.TextSize = 14.000
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(131, 131, 131)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.296803623, 0, 0.669421494, 0)
TextButton.Size = UDim2.new(0, 97, 0, 33)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Create Message"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 14.000
-- Scripts:
local function APCN_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
-- Put this as a LocalScript inside your GUI
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("MessagetoServer")
-- Change these to the correct paths
local textBox = script.Parent:WaitForChild("TextBox")
local textButton = script.Parent:WaitForChild("TextButton")
textButton.MouseButton1Click:Connect(function()
local text = textBox.Text
if text ~= "" then
remoteEvent:FireServer(text)
end
end)
end
coroutine.wrap(APCN_fake_script)()
local function SVAPJV_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local frame = script.Parent
local UserInputService = game:GetService("UserInputService")
local dragging = false
local dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
update(input)
end
end)
end
coroutine.wrap(SVAPJV_fake_script)()
not visual and made by me