
Keyless

local JobTerminalTime = 0
local SmeltTime = 0
local AnvilTime = 0
local WaterTime = 0
local CraftTime = 0
function set_prox(x,y)
x.HoldDuration = y
end
task.spawn(function()
while true do
wait(0.5)
local JobPrompt = workspace.ECONOMY.Cabinets.JobPrompt.JobTerminalPrompt
JobPrompt.HoldDuration = JobTerminalTime
local _Smelt = workspace.ECONOMY.CraftJob.Smelt
for _,v in pairs(_Smelt:GetChildren())do
for _,a in pairs(v:GetChildren())do
if a.Name == "Smelt" then
if a:FindFirstChild("ProximityPrompt") then
local b = a:FindFirstChild("ProximityPrompt")
set_prox(b,SmeltTime)
else
break
end
end
end
end
local _Hammer = workspace.ECONOMY.CraftJob.Hammer
for _,v in pairs(_Hammer:GetChildren())do
if v:FindFirstChild("ProximityPrompt")then
local c = v:FindFirstChild("ProximityPrompt")
set_prox(c,AnvilTime)
else
break
end
end
local _Quench = workspace.ECONOMY.CraftJob.Quench
for _,v in pairs(_Quench:GetChildren())do
for _,a in pairs(v:GetChildren())do
if a.Name == "Part" then
local b = a
if b:FindFirstChild("ProximityPrompt") then
local c = b:FindFirstChild("ProximityPrompt")
set_prox(c,WaterTime)
else
break
end
end
end
end
local _Craft = workspace.ECONOMY.CraftJob.Craft
for _,v in pairs(_Craft:GetChildren())do
for _,a in pairs(v:GetChildren())do
if a.Name == "Part"then
local b = a
if b:FindFirstChild("ProximityPrompt")then
local c = b:FindFirstChild("ProximityPrompt")
set_prox(c,CraftTime)
else
break
end
end
end
end
end
end)
The difference is a couple of seconds, and it seems to be very noticeable. It's normal to use on twinkies, but I don't recommend using it on the main account for 4-5 seconds.
Muito bom