
Key Required

local Workspace = game:GetService("Workspace")
local HttpService = game:GetService("HttpService")
local aiFolder = Workspace:FindFirstChild("World") and Workspace.World:FindFirstChild("AI")
if not aiFolder then
warn("[Dumper] 'workspace.World.AI' wurde nicht gefunden!")
return
end
local copyToClipboard = setclipboard or toclipboard or syn and syn.write_clipboard
if not copyToClipboard then
warn("[Dumper] Deine Ausführungsumgebung unterstützt 'setclipboard' nicht!")
return
end
print("[Dumper] Starte Analyse von 'workspace.World.AI'...")
local dumpedData = {}
local categoryCount = 0
local totalModels = 0
local function getAttributesTable(instance)
local attributes = {}
for name, value in pairs(instance:GetAttributes()) do
attributes[name] = tostring(value)
end
return attributes
end
local function getChildrenStructure(parent)
local structure = {}
for _, child in ipairs(parent:GetChildren()) do
local childData = {
Name = child.Name,
ClassName = child.ClassName,
Attributes = getAttributesTable(child)
}
if #child:GetChildren() > 0 then
childData.Children = getChildrenStructure(child)
end
table.insert(structure, childData)
end
return structure
end
for _, item in ipairs(aiFolder:GetChildren()) do
local categoryName = item.Name -- Kategorisierung nach Objektname
if not dumpedData[categoryName] then
dumpedData[categoryName] = {
Count = 0,
Instances = {}
}
categoryCount = categoryCount + 1
end
dumpedData[categoryName].Count = dumpedData[categoryName].Count + 1
totalModels = totalModels + 1
local modelDetails = {
ClassName = item.ClassName,
PrimaryPart = item:IsA("Model") and (item.PrimaryPart and item.PrimaryPart.Name or "Keines") or "N/A",
Attributes = getAttributesTable(item),
Children = getChildrenStructure(item)
}
table.insert(dumpedData[categoryName].Instances, modelDetails)
end
local success, formattedJson = pcall(function()
return HttpService:JSONEncode(dumpedData)
end)
if success then
copyToClipboard(formattedJson)
print(string.format("[Dumper] Erfolgreich! %d Modelle in %d Kategorien kopiert.", totalModels, categoryCount))
print("[Dumper] Die Daten befinden sich jetzt in deiner Zwischenablage (STRG + V).")
else
warn("[Dumper] Fehler beim Formatieren der Daten: " .. tostring(formattedJson))
end


your script is literally written by ai, no * its detected
@Jonmaster1 maybe cuz your executor is * and also the game updated recently so do not complain also read the description because it says right there tis is written with ai so dont blame me buddy
@D3v1lHub why are you publishing ai scripts.
@Jonmaster1 why does it even matter using ai in this generation its my actions and my stuff what im doing not u so stop posting links under my posts and stop accusing me of using ai everyone almost does it
atleast my * doesn't get the player BANNED
@Jonmaster1 ok?