
Keyless

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local CollectionService = game:GetService("CollectionService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local WorldConfig = require(ReplicatedStorage.Modules.WorldConfig)
local SG = Instance.new("ScreenGui")
SG.Name = "PickaxeTestGUI"
SG.ResetOnSpawn = false
SG.Parent = LocalPlayer:WaitForChild("PlayerGui")
local Main = Instance.new("Frame")
Main.Size = UDim2.fromOffset(460, 640)
Main.Position = UDim2.new(0, 20, 0, 120)
Main.BackgroundColor3 = Color3.fromRGB(24, 24, 34)
Main.BackgroundTransparency = 0.08
Main.BorderSizePixel = 0
Main.Parent = SG
do
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 10); c.Parent = Main
local s = Instance.new("UIStroke"); s.Color = Color3.fromRGB(255, 170, 60); s.Thickness = 1.5; s.Parent = Main
end
do
local drag = Instance.new("TextLabel")
drag.Size = UDim2.new(1, 0, 0, 28)
drag.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
drag.Text = "Pickaxe Swing Test Lab"
drag.Font = Enum.Font.GothamBold
drag.TextSize = 14
drag.TextColor3 = Color3.new(1, 1, 1)
drag.Parent = Main
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 10); c.Parent = drag
local dragging, off = false
drag.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
local p = i.Position
off = Vector2.new(p.X, p.Y) - Main.AbsolutePosition
end
end)
drag.InputChanged:Connect(function(i)
if dragging and off and i.UserInputType == Enum.UserInputType.MouseMovement then
local p = i.Position
Main.Position = UDim2.fromOffset(p.X - off.X, p.Y - off.Y)
end
end)
drag.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)
local close = Instance.new("TextButton")
close.Size = UDim2.fromOffset(28, 28)
close.Position = UDim2.new(1, -28, 0, 0)
close.Text = "X"
close.Font = Enum.Font.GothamBold
close.TextSize = 14
close.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
close.Parent = drag
close.MouseButton1Click:Connect(function() SG:Destroy() end)
end
local Log = Instance.new("ScrollingFrame")
Log.Size = UDim2.new(1, -16, 0, 150)
Log.Position = UDim2.new(0, 8, 0, 34)
Log.BackgroundColor3 = Color3.fromRGB(16, 16, 22)
Log.ScrollBarThickness = 4
Log.AutomaticCanvasSize = Enum.AutomaticSize.Y
Log.CanvasSize = UDim2.new(0, 0, 0, 0)
Log.Parent = Main
do
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 8); c.Parent = Log
local Layout = Instance.new("UIListLayout"); Layout.Padding = UDim.new(0, 2); Layout.Parent = Log
Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
Log.CanvasSize = UDim2.new(0, 0, 0, Layout.AbsoluteContentSize.Y)
end)
end
local function LogLine(txt, col)
col = col or Color3.new(1, 1, 1)
local l = Instance.new("TextLabel")
l.Size = UDim2.new(1, -8, 0, 16)
l.BackgroundTransparency = 1
l.Text = txt
l.TextXAlignment = Enum.TextXAlignment.Left
l.Font = Enum.Font.Code
l.TextSize = 12
l.TextColor3 = col
l.TextWrapped = true
l.AutomaticSize = Enum.AutomaticSize.Y
l.Parent = Log
task.delay(0.02, function() Log.CanvasPosition = Vector2.new(0, 9e9) end)
end
local Grid = Instance.new("ScrollingFrame")
Grid.Size = UDim2.new(1, -16, 1, -200)
Grid.Position = UDim2.new(0, 8, 0, 190)
Grid.BackgroundTransparency = 1
Grid.ScrollBarThickness = 4
Grid.AutomaticCanvasSize = Enum.AutomaticSize.Y
Grid.CanvasSize = UDim2.new(0, 0, 0, 0)
Grid.Parent = Main
local GLayout = Instance.new("UIListLayout")
GLayout.Padding = UDim.new(0, 4)
GLayout.Parent = Grid
GLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
Grid.CanvasSize = UDim2.new(0, 0, 0, GLayout.AbsoluteContentSize.Y)
end)
local GREEN = Color3.fromRGB(130, 235, 150)
local RED = Color3.fromRGB(255, 130, 130)
local YELLOW = Color3.fromRGB(255, 220, 120)
local function Section(text)
local s = Instance.new("TextLabel")
s.Size = UDim2.new(1, 0, 0, 20)
s.BackgroundColor3 = Color3.fromRGB(255, 170, 60)
s.BackgroundTransparency = 0.8
s.Text = text
s.Font = Enum.Font.GothamBold
s.TextSize = 13
s.TextColor3 = Color3.fromRGB(255, 200, 120)
s.TextXAlignment = Enum.TextXAlignment.Left
s.Parent = Grid
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 4); c.Parent = s
end
local function MakeButton(text, color)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1, 0, 0, 30)
b.BackgroundColor3 = color or Color3.fromRGB(52, 58, 76)
b.Text = text
b.Font = Enum.Font.Gotham
b.TextSize = 13
b.TextColor3 = Color3.new(1, 1, 1)
b.Parent = Grid
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = b
return b
end
local function Button(text, fn, color)
local b = MakeButton(text, color)
b.MouseButton1Click:Connect(function()
LogLine(">> " .. text, YELLOW)
local ok, err = pcall(fn)
if not ok then LogLine("ERROR: " .. tostring(err), RED) end
end)
return b
end
local function ToggleButton(text, fn)
local b = MakeButton(text)
local state = false
b.MouseButton1Click:Connect(function()
state = not state
b.BackgroundColor3 = state and Color3.fromRGB(60, 160, 80) or Color3.fromRGB(52, 58, 76)
b.Text = text .. " [" .. (state and "ON" or "OFF") .. "]"
LogLine((">> %s -> %s"):format(text, state and "ON" or "OFF"), YELLOW)
local ok, err = pcall(fn, state)
if not ok then LogLine("ERROR: " .. tostring(err), RED) end
end)
return b
end
local function RowBox(label, default)
local row = Instance.new("Frame")
row.Size = UDim2.new(1, 0, 0, 30)
row.BackgroundTransparency = 1
row.Parent = Grid
local lab = Instance.new("TextLabel")
lab.Size = UDim2.new(0, 150, 0, 30)
lab.BackgroundTransparency = 1
lab.Text = label
lab.Font = Enum.Font.Gotham
lab.TextSize = 13
lab.TextColor3 = Color3.new(1, 1, 1)
lab.TextXAlignment = Enum.TextXAlignment.Left
lab.Parent = row
local box = Instance.new("TextBox")
box.Size = UDim2.new(1, -180, 0, 30)
box.Position = UDim2.new(0, 150, 0, 0)
box.BackgroundColor3 = Color3.fromRGB(16, 16, 22)
box.Text = tostring(default)
box.Font = Enum.Font.Code
box.TextSize = 13
box.TextColor3 = Color3.new(1, 1, 1)
box.Parent = row
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = box
return row, box
end
local hacks = { Power = 1, AuraSwingBoost = 0, MultiplierPass = 1, TotalPickaxes = 1 }
local locked = false
Section("HACKS - attributes (client-authoritative)")
do
for _, name in ipairs({ "Power", "AuraSwingBoost", "MultiplierPass", "TotalPickaxes" }) do
local row, box = RowBox(name, name == "Power" and "99999" or name == "AuraSwingBoost" and "50" or name == "MultiplierPass" and "100" or "20")
local set = Instance.new("TextButton")
set.Size = UDim2.new(0, 30, 0, 30)
set.Position = UDim2.new(1, -30, 0, 0)
set.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
set.Text = ">"
set.Font = Enum.Font.GothamBold
set.TextSize = 14
set.TextColor3 = Color3.new(1, 1, 1)
set.Parent = row
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = set
local apply = function()
local v = tonumber(box.Text)
if not v then LogLine("bad number: " .. box.Text, RED) return end
hacks[name] = v
LocalPlayer:SetAttribute(name, v)
LogLine(("%s = %s"):format(name, tostring(v)), GREEN)
end
set.MouseButton1Click:Connect(apply)
box.FocusLost:Connect(function(enter)
if enter then apply() end
end)
end
ToggleButton("Lock hacks (re-apply)", function(state)
locked = state
if state then
for k, v in pairs(hacks) do LocalPlayer:SetAttribute(k, v) end
end
end)
Button("Reset all attributes", function()
LocalPlayer:SetAttribute("Power", 1)
LocalPlayer:SetAttribute("AuraSwingBoost", 0)
LocalPlayer:SetAttribute("MultiplierPass", 1)
LocalPlayer:SetAttribute("TotalPickaxes", 1)
hacks = { Power = 1, AuraSwingBoost = 0, MultiplierPass = 1, TotalPickaxes = 1 }
LogLine("attributes reset to defaults", GREEN)
end)
Button("Log current attributes", function()
for _, name in ipairs({ "Power", "AuraSwingBoost", "MultiplierPass", "TotalPickaxes", "Rebirths", "Wins" }) do
local v = LocalPlayer:GetAttribute(name)
LogLine(name .. " = " .. tostring(v))
end
local ls = LocalPlayer:FindFirstChild("leaderstats")
if ls then
for _, v in ls:GetChildren() do
LogLine("leaderstats." .. v.Name .. " = " .. tostring(v.Value))
end
end
end)
end
local function getCharacter()
local char = LocalPlayer.Character
if not char then
char = LocalPlayer.CharacterAdded:Wait()
end
return char, char:WaitForChild("HumanoidRootPart", 5)
end
local function nearestByTag(tag)
local best, bestDist
for _, v in CollectionService:GetTagged(tag) do
if v:IsA("BasePart") and v.Parent then
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local d = hrp and (v.Position - hrp.Position).Magnitude or 0
if not best or d < bestDist then
best, bestDist = v, d
end
end
end
return best, bestDist
end
Section("REMOTES - server validation probes")
do
Button("DamageBlock (nearest block)", function()
local b, d = nearestByTag("Damagable")
if not b then LogLine("no Damagable block found", RED) return end
LogLine(("invoking DamageBlock on %s (%.1f studs)"):format(b:GetFullName(), d))
local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, b)
LogLine(("DamageBlock -> ok=%s res=%s"):format(tostring(ok), tostring(res)), ok and res and GREEN or RED)
end)
Button("DamageBlock spam x50", function()
local b = nearestByTag("Damagable")
if not b then LogLine("no Damagable block found", RED) return end
local granted = 0
local start = os.clock()
for i = 1, 50 do
local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, b)
if ok and res then granted = granted + 1 end
task.wait(0.05)
end
LogLine(("spam done: %d/50 accepted in %.1fs"):format(granted, os.clock() - start), granted > 0 and GREEN or RED)
end)
Button("WinTouched (nearest gate)", function()
local g, d = nearestByTag("Winable")
if not g then LogLine("no Winable gate found", RED) return end
LogLine(("invoking WinTouched on %s"):format(g:GetFullName()))
local ok, v14, v15 = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, g)
LogLine(("WinTouched -> ok=%s wins=%s"):format(tostring(ok), tostring(v15)), ok and v15 and GREEN or RED)
end)
Button("WinTouched spam x20", function()
local g = nearestByTag("Winable")
if not g then LogLine("no Winable gate found", RED) return end
local granted = 0
local start = os.clock()
for i = 1, 20 do
local ok, v14, v15 = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, g)
if ok and v14 then granted = granted + 1 end
task.wait(0.2)
end
LogLine(("WinTouched spam: %d/20 accepted in %.1fs"):format(granted, os.clock() - start), granted > 0 and GREEN or RED)
end)
Button("Rebirth:FireServer", function()
Remotes.Rebirth:FireServer()
LogLine("Rebirth fired")
end)
Button("UpgradeSpeed:FireServer", function()
Remotes.UpgradeSpeed:FireServer()
LogLine("UpgradeSpeed fired")
end)
Button("SkipStage:FireServer", function()
Remotes.SkipStage:FireServer()
LogLine("SkipStage fired")
end)
Button("SpinRequest:FireServer", function()
Remotes.SpinRequest:FireServer()
LogLine("SpinRequest fired")
end)
Button("GetSpinState:InvokeServer", function()
local ok, res = pcall(Remotes.GetSpinState.InvokeServer, Remotes.GetSpinState)
LogLine(("GetSpinState -> ok=%s %s"):format(tostring(ok), tostring(res)))
end)
Button("ClaimPrize:FireServer", function()
Remotes.ClaimPrize:FireServer()
LogLine("ClaimPrize fired")
end)
Button("UseLuckyReroll:FireServer", function()
Remotes.UseLuckyReroll:FireServer()
LogLine("UseLuckyReroll fired")
end)
Button("AdminCommandFired(admin)", function()
Remotes.AdminCommandFired:FireServer("admin", "")
LogLine("admin command fired")
end)
Button("AdminAction: ActivatePower x100", function()
local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "ActivatePower", { multiplier = 100, duration = 60 })
LogLine(("ActivatePower -> ok=%s %s"):format(tostring(ok), tostring(res)), ok and GREEN or RED)
end)
Button("AdminAction: GlobalMessage", function()
local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "GlobalMessage", { text = "test from client" })
LogLine(("GlobalMessage -> ok=%s %s"):format(tostring(ok), tostring(res)))
end)
Button("AdminAction: SpawnLuckyRerolls", function()
local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "SpawnLuckyRerolls", { world = 1, amount = 5 })
LogLine(("SpawnLuckyRerolls -> ok=%s %s"):format(tostring(ok), tostring(res)))
end)
Button("ResetWorldBlocks:FireServer", function()
Remotes.ResetWorldBlocks:FireServer()
LogLine("ResetWorldBlocks fired")
end)
Button("DamageBlock on NON-tagged part", function()
local found
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.Parent and not CollectionService:HasTag(v, "Damagable") and v.Name ~= "Terrain" then
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local d = hrp and (v.Position - hrp.Position).Magnitude or 0
if d < 40 then found = v break end
end
end
if not found then LogLine("no untagged part within 40 studs", RED) return end
local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, found)
LogLine(("DamageBlock(%s) -> ok=%s res=%s"):format(found.Name, tostring(ok), tostring(res)), ok and res and GREEN or RED)
end)
Button("WinTouched on NON-tagged part", function()
local found
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.Parent and not CollectionService:HasTag(v, "Winable") then
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local d = hrp and (v.Position - hrp.Position).Magnitude or 0
if d < 40 then found = v break end
end
end
if not found then LogLine("no untagged part within 40 studs", RED) return end
local ok, a, b = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, found)
LogLine(("WinTouched(%s) -> ok=%s a=%s b=%s"):format(found.Name, tostring(ok), tostring(a), tostring(b)), ok and a and GREEN or RED)
end)
Button("CollectLuckyReroll (any part)", function()
local found
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.Parent then
found = v break
end
end
if not found then LogLine("no parts", RED) return end
Remotes.CollectLuckyReroll:FireServer(found)
LogLine("CollectLuckyReroll fired with " .. found.Name)
end)
Button("TutorialProgress:FireServer(5)", function()
Remotes.TutorialProgress:FireServer(5)
LogLine("TutorialProgress(5) fired")
end)
Button("PickaxeShop:FireServer(Stone)", function()
Remotes.PickaxeShop:FireServer("Stone_Pickaxe")
LogLine("PickaxeShop(Stone_Pickaxe) fired")
end)
Button("PickaxeShop:FireServer(Emerald)", function()
Remotes.PickaxeShop:FireServer("Emerald_Pickaxe")
LogLine("PickaxeShop(Emerald_Pickaxe) fired")
end)
Button("BuyTrail + EquipTrail", function()
Remotes.BuyTrail:FireServer("Trail1")
task.wait(0.3)
Remotes.EquipTrail:FireServer("Trail1")
LogLine("BuyTrail/EquipTrail fired")
end)
Button("UnlockWorld(2) + SetWorld(2)", function()
Remotes.UnlockWorld:FireServer(2)
task.wait(0.3)
Remotes.SetWorld:FireServer(2)
LogLine("UnlockWorld/SetWorld fired")
end)
Button("MultiplierPurchased:FireServer", function()
Remotes.MultiplierPurchased:FireServer()
LogLine("MultiplierPurchased fired")
end)
Button("ClaimGroupReward:FireServer", function()
Remotes.ClaimGroupReward:FireServer()
LogLine("ClaimGroupReward fired")
end)
Button("Set NextFreeSpin = 0 (free spin test)", function()
LocalPlayer:SetAttribute("NextFreeSpin", 0)
LogLine("NextFreeSpin set to 0 - watch for FreeSpinGranted", YELLOW)
end)
Button("Fuzz AdminAction (25 cmd names)", function()
local cmds = {
"GiveWins", "AddWins", "SetWins", "GivePower", "AddPower", "SetPower",
"GiveLuck", "AddSpins", "GiveSpins", "SetSpins", "GiveRebirths", "SetRebirths",
"GiveXP", "AddXP", "GiveAll", "ResetAll", "ClearBlocks", "ResetBlocks",
"ActivateBoost", "Kick", "Shutdown", "Announce", "Broadcast", "Dev", "Owner"
}
for _, cmd in ipairs(cmds) do
local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, cmd, {})
LogLine(("AdminAction(%s) -> ok=%s %s"):format(cmd, tostring(ok), tostring(res)), ok and res and GREEN or nil)
task.wait(0.15)
end
LogLine("fuzz done", GREEN)
end)
Button("AdminAction: SpinReward 6", function()
local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "SpinReward", { rewardId = 6 })
LogLine(("SpinReward(6) -> ok=%s %s"):format(tostring(ok), tostring(res)), ok and GREEN or RED)
end)
end
Section("UTILITY")
do
local farmOn = false
local farmThread
local function farmLoop()
while farmOn do
local wid = WorldConfig.GetPlayerWorldId(LocalPlayer)
local worldFolder = WorldConfig.GetWorldFolder(wid)
local best, bestDist
if worldFolder then
for _, g in CollectionService:GetTagged("Winable") do
if g:IsDescendantOf(worldFolder) and not CollectionService:HasTag(g, "Double") then
local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local d = hrp and (g.Position - hrp.Position).Magnitude or 0
if not best or d < bestDist then
best, bestDist = g, d
end
end
end
end
local char, hrp = getCharacter()
local hum = char and char:FindFirstChildOfClass("Humanoid")
if best and hrp and hum then
hum:MoveTo(best.Position)
local t = os.clock()
while farmOn and os.clock() - t < 8 do
local d = (hrp.Position - best.Position).Magnitude
if d < 6 then
hum:MoveTo(best.Position)
LogLine("farm: reached gate " .. best.Name, GREEN)
break
end
task.wait(0.1)
end
task.wait(1)
else
local tp = WorldConfig.GetTPPart(wid)
if tp and hrp and hum then
hum:MoveTo(tp.Position)
LogLine("farm: returning to spawn", YELLOW)
task.wait(3)
else
task.wait(1)
end
end
end
end
ToggleButton("Farm gates", function(state)
farmOn = state
if state then
farmThread = task.spawn(farmLoop)
end
end)
local jumpOn = false
ToggleButton("Auto-jump", function(state)
jumpOn = state
task.spawn(function()
while jumpOn do
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum and hum:GetState() == Enum.HumanoidStateType.Running then
hum.Jump = true
end
task.wait(0.3)
end
end)
end)
Button("Teleport to nearest block", function()
local b, d = nearestByTag("Damagable")
if not b then LogLine("no block found", RED) return end
local char, hrp = getCharacter()
hrp.CFrame = b.CFrame + Vector3.new(0, 3, 0)
char:PivotTo(hrp.CFrame)
LogLine("teleported to " .. b:GetFullName())
end)
Button("Teleport to world spawn", function()
local wid = WorldConfig.GetPlayerWorldId(LocalPlayer)
local tp = WorldConfig.GetTPPart(wid)
if not tp then LogLine("no TP part", RED) return end
local char, hrp = getCharacter()
hrp.CFrame = tp.CFrame + Vector3.new(0, 5, 0)
char:PivotTo(hrp.CFrame)
LogLine("teleported to spawn")
end)
do
local row, box = RowBox("WalkSpeed", "16")
local set = Instance.new("TextButton")
set.Size = UDim2.new(0, 30, 0, 30)
set.Position = UDim2.new(1, -30, 0, 0)
set.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
set.Text = ">"
set.Font = Enum.Font.GothamBold
set.TextSize = 14
set.TextColor3 = Color3.new(1, 1, 1)
set.Parent = row
local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = set
local apply = function()
local v = tonumber(box.Text)
if not v then LogLine("bad number: " .. box.Text, RED) return end
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then
hum.WalkSpeed = v
LogLine("WalkSpeed = " .. tostring(v), GREEN)
else
LogLine("no humanoid", RED)
end
end
set.MouseButton1Click:Connect(apply)
box.FocusLost:Connect(function(enter) if enter then apply() end end)
end
Button("Reveal hidden Admin GUI", function()
local admin = LocalPlayer.PlayerGui:FindFirstChild("Game") and LocalPlayer.PlayerGui.Game:FindFirstChild("Admin")
if admin then
admin.Visible = true
local scale = admin:FindFirstChildWhichIsA("UIScale")
if scale then scale.Scale = 1 end
LogLine("admin panel revealed - read its section buttons", GREEN)
else
LogLine("no Admin frame found", RED)
end
end)
Button("Destroy ResetParts (anti-teleport)", function()
local n = 0
local rp = workspace:FindFirstChild("ResetParts")
if rp then
for _, v in rp:GetChildren() do
v:Destroy()
n = n + 1
end
end
LogLine("destroyed " .. tostring(n) .. " reset parts", GREEN)
end)
Button("SetWorld(3) bypass probe", function()
Remotes.SetWorld:FireServer(3)
LogLine("SetWorld(3) fired")
end)
end
task.spawn(function()
while true do
if locked then
for k, v in pairs(hacks) do
if LocalPlayer:GetAttribute(k) ~= v then
LocalPlayer:SetAttribute(k, v)
end
end
end
task.wait(0.4)
end
end)
LogLine("GUI loaded. Hacks apply via attributes; remotes probe the server.", GREEN)No comments yet for this script.



