auto rebirth auto jump auto upgrade auto wins
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auto rebirth auto jump auto upgrade auto wins

+1 Height Per Backflip_OpenSource__OpenSource_ 991 views 30 executesUpdated Mar 20, 2026
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Lua Script•172 lines (4293 chars)
--// SERVICES
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")

local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")

--// GUI
local gui = Instance.new("ScreenGui", game.CoreGui)
gui.Name = "ModernGUI"

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 240, 0, 260)
frame.Position = UDim2.new(0.05, 0, 0.3, 0)
frame.BackgroundColor3 = Color3.fromRGB(20,20,20)
frame.Active = true

Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 10)

-- title
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundTransparency = 1
title.Text = "Control Panel"
title.TextColor3 = Color3.fromRGB(255,255,255)
title.TextScaled = true
title.Font = Enum.Font.GothamBold

-- button creator
local function createButton(text, y)
	local btn = Instance.new("TextButton", frame)
	btn.Size = UDim2.new(1, -20, 0, 45)
	btn.Position = UDim2.new(0, 10, 0, y)
	btn.Text = text
	btn.BackgroundColor3 = Color3.fromRGB(35,35,35)
	btn.TextColor3 = Color3.fromRGB(255,255,255)
	btn.TextScaled = true
	btn.Font = Enum.Font.GothamBold
	Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
	return btn
end

-- buttons
local tpButton = createButton("TP: OFF", 40)
local jumpButton = createButton("Jump: OFF", 90)
local upgradeButton = createButton("Upgrade: OFF", 140)
local rebirthButton = createButton("Rebirth: OFF", 190)

-- states
local tpEnabled = false
local jumpEnabled = false
local upgradeEnabled = false
local rebirthEnabled = false

--// DRAG SYSTEM
local dragging, dragInput, dragStart, startPos

frame.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then
		dragging = true
		dragStart = input.Position
		startPos = frame.Position
		
		input.Changed:Connect(function()
			if input.UserInputState == Enum.UserInputState.End then
				dragging = false
			end
		end)
	end
end)

frame.InputChanged:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseMovement then
		dragInput = input
	end
end)

UIS.InputChanged:Connect(function(input)
	if input == dragInput and dragging then
		local delta = input.Position - dragStart
		frame.Position = UDim2.new(
			startPos.X.Scale,
			startPos.X.Offset + delta.X,
			startPos.Y.Scale,
			startPos.Y.Offset + delta.Y
		)
	end
end)

--// TP LOOP
task.spawn(function()
	while true do
		if tpEnabled then
			local pad = workspace:FindFirstChild("WinPad_25000")
			if pad then
				hrp.CFrame = pad.CFrame
			end
		end
		RunService.Heartbeat:Wait()
	end
end)

--// MULTI JUMP LOOP
task.spawn(function()
	while true do
		if jumpEnabled then
			local remote = ReplicatedStorage:FindFirstChild("Jump")
			if remote then
				for i = 1, 5 do
					remote:FireServer()
				end
			end
		end
		RunService.Heartbeat:Wait()
	end
end)

--// AUTO UPGRADE LOOP
task.spawn(function()
	while true do
		if upgradeEnabled then
			local remote = ReplicatedStorage:FindFirstChild("BuyJumpUpgrade")
			if remote then
				remote:InvokeServer()
			end
		end
		task.wait(0.1) -- slight delay to prevent overload
	end
end)

--// AUTO REBIRTH LOOP
task.spawn(function()
	while true do
		if rebirthEnabled then
			local remote = ReplicatedStorage:FindFirstChild("Rebirth")
			if remote then
				remote:InvokeServer()
			end
		end
		task.wait(0.1)
	end
end)

--// BUTTON TOGGLES
tpButton.MouseButton1Click:Connect(function()
	tpEnabled = not tpEnabled
	tpButton.Text = "TP: " .. (tpEnabled and "ON" or "OFF")
end)

jumpButton.MouseButton1Click:Connect(function()
	jumpEnabled = not jumpEnabled
	jumpButton.Text = "Jump: " .. (jumpEnabled and "ON" or "OFF")
end)

upgradeButton.MouseButton1Click:Connect(function()
	upgradeEnabled = not upgradeEnabled
	upgradeButton.Text = "Upgrade: " .. (upgradeEnabled and "ON" or "OFF")
end)

rebirthButton.MouseButton1Click:Connect(function()
	rebirthEnabled = not rebirthEnabled
	rebirthButton.Text = "Rebirth: " .. (rebirthEnabled and "ON" or "OFF")
end)

--// RESPAWN FIX
player.CharacterAdded:Connect(function(newChar)
	char = newChar
	hrp = char:WaitForChild("HumanoidRootPart")
end)

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Open source Made By ME

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