The  v4 BIGGEST  SCRIPT HUB
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The v4 BIGGEST SCRIPT HUB

Tha Bronx 2 💯VaultBoyVaultBoy 37.4K views 57 executesUpdated Apr 22, 2024
5.0/ 5(4 votes)
40100% Positive
Lua Script•1106 lines (33747 chars)
--//bypass adonis--//
local debugMode = true

local function isAdonisAC(table) -- basic stupid checks
    return rawget(table, "Detected") and typeof(rawget(table, "Detected")) == "function" and rawget(table, "RLocked")
end
local function dwarn(func, ...)
    if debugMode then
        --print("debug mode enable")
        func(...)
    end
end

dwarn(warn, "------------------------------")

for _, v in next, getgc(true) do
    if typeof(v) == "table" and isAdonisAC(v) then
        dwarn(warn, "uwu")
        for i, v in next, v do
            dwarn(print, i, typeof(v))
            if rawequal(i, "Detected") then
                dwarn(warn, "^^^^^^^")
                local old;
                old = hookfunction(v, function(action, info, nocrash)
                    if rawequal(action, "_") and rawequal(info, "_") and rawequal(nocrash, true) then
                        -- warn("checkup")
                        return old(action, info, nocrash)
                    end
                    dwarn(warn, "detected for :", action, info, nocrash)
                    return task.wait(9e9)
                end)
            end
        end
    end
end

warn("bypassed adonis ac")
--//Bypass//--
local old
old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
    if not checkcaller() then
        local func = getnamecallmethod()
        local cScript = getcallingscript()
        local args = {...}
        if rawequal(func, "FireServer") and tonumber(self) then
            warn(self.Name)
            return wait(9e9)
    
        end
    end
    return old(self, ...)
end))

local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()

local Window = Fluent:CreateWindow({
    Title = "Tha Bronx V4 ",
    SubTitle = "by VaultBoy",
    TabWidth = 160,
    Size = UDim2.fromOffset(580, 460),
    Acrylic = true, -- The blur may be detectable, setting this to false disables blur entirely
    Theme = "Dark",
    MinimizeKey = Enum.KeyCode.LeftControl -- Used when theres no MinimizeKeybind
})

--Fluent provides Lucide Icons https://lucide.dev/icons/ for the tabs, icons are optional
local Tabs = {
    Main = Window:AddTab({ Title = "Main", Icon = "" }),
	Combat = Window:AddTab({ Title = "Combat", Icon = "" }),
	Money = Window:AddTab({ Title = "Money", Icon = "" }),
	Teleport = Window:AddTab({ Title = "Teleport", Icon = "" }),
    Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}

local Options = Fluent.Options

do
    local Slider = Tabs.Main:AddSlider("Slider", {
        Title = "WalkSpeed",
        Description = "",
        Default = 16,
        Min = 16,
        Max = 100,
        Rounding = 1,
        Callback = function(Value)
            game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value

        end
    })

    Slider:SetValue(16)
	
	    local Slider2 = Tabs.Main:AddSlider("Slider2", {
        Title = "JumpPower",
        Description = "",
        Default = 37,
        Min = 37,
        Max = 100,
        Rounding = 1,
        Callback = function(Value)
          game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value

        end
    })

    Slider2:SetValue(37)
	
	    local Slider3 = Tabs.Main:AddSlider("Slider3", {
        Title = "Field Of View",
        Description = "",
        Default = 87,
        Min = 87,
        Max = 240,
        Rounding = 1,
        Callback = function(Value)
            workspace.CurrentCamera.FieldOfView = Value

        end
    })

    Slider3:SetValue(87)
	
    Tabs.Main:AddButton({
        Title = "Infinite Yield",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source",true))()
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    Tabs.Main:AddButton({
        Title = "Shiesty",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("ShopRemote"):InvokeServer("Shiesty")
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    Tabs.Main:AddButton({
        Title = "Food",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("ShopRemote"):InvokeServer("GreenAppleJuice")
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
    Tabs.Main:AddButton({
        Title = "Crash Script",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
while wait(0.1) do
loadstring(game:HttpGet("https://pastebin.com/raw/sjtn4SJ5",true))()-- crash script
end
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
    Tabs.Main:AddButton({
        Title = "Cuff All Must Be Police",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
while wait() do
	local Players = game:GetService("Players")
	for i, plr in pairs(Players:GetChildren()) do 
	game:GetService("ReplicatedStorage"):WaitForChild("DetainEvent"):FireServer("cuffs",plr.Character.HumanoidRootPart)
	end--cuffs all
end
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    local Input = Tabs.Combat:AddInput("Input", {
        Title = "Modded Gun Modifier",
        Default = "Tool Name Here",
        Placeholder = "Put Gun Tool Name Here",
        Numeric = false, -- Only allows numbers
        Finished = false, -- Only calls callback when you press enter
        Callback = function(Value)
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).CameraRecoilingEnabled = false
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).LimitedAmmoEnabled = false
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).Auto = true
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).FireRate = 0
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).Ammo = 3000
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).MaxAmmo = 3000
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).AmmoPerMag = 3000
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).JamChance = 0
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).ReloadTime = 0
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).Recoil = 0
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).Accuracy = 1
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).BaseDamage = 10000
require(game:GetService("Players").LocalPlayer.Backpack[Value].Setting).Lifesteal = 100
        end
    })

    Input:OnChanged(function()
    end)
end

    Tabs.Combat:AddButton({
        Title = "ESP",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/h8vUuY1Y"))()
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    Tabs.Combat:AddButton({
        Title = "OP Switch2",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local gunstatesmodule = game:GetService("Players").LocalPlayer.Backpack["GlockSwitch2"].Setting
local m = require(gunstatesmodule)

m.LimitedAmmoEnabled = false
m.Ammo = 8000
m.MaxAmmo = 8000
m.AmmoPerMag = 8000
m.JamChance = 0
m.ReloadTime = 0
m.Recoil = 0
m.Accuracy = 1
m.BaseDamage = 10000
m.Range = 1000
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    Tabs.Combat:AddButton({
        Title = "2 Tap Glock22 Perfect for Carrys",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local gunstatesmodule = game:GetService("Players").LocalPlayer.Backpack["Glock22"].Setting
local m = require(gunstatesmodule)

m.LimitedAmmoEnabled = false
m.Ammo = 8000
m.MaxAmmo = 8000
m.AmmoPerMag = 8000
m.JamChance = 0
m.ReloadTime = 0
m.Recoil = 0
m.Accuracy = 1
m.BaseDamage = 90
m.Range = 1000
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

    Tabs.Combat:AddButton({
        Title = "OP G22Switch",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local gunstatesmodule = game:GetService("Players").LocalPlayer.Backpack["G22Switch"].Setting
local m = require(gunstatesmodule)

m.LimitedAmmoEnabled = false
m.Ammo = 8000
m.MaxAmmo = 8000
m.AmmoPerMag = 8000
m.JamChance = 0
m.ReloadTime = 0
m.Recoil = 0
m.Accuracy = 1
m.BaseDamage = 10000
m.Range = 1000
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
	
	    Tabs.Combat:AddButton({
        Title = "Instant Prompts Press G",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local function MyFunction()
  for i,v in ipairs(game:GetService("Workspace"):GetDescendants()) do
 if v.ClassName == "ProximityPrompt" then
  v.HoldDuration = 0
  v.MaxActivationDistance = 6
 end
 end
end

-- bind the function to the "E" key
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessedEvent)
  if input.KeyCode == Enum.KeyCode.G and not gameProcessedEvent then
    MyFunction()
  end
end)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
	
    Tabs.Combat:AddButton({
        Title = "KnifeAura Press V",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
-- define the function to be called
local function MyFunction2()
	local Players = game:GetService("Players")
	for i, plr in pairs(Players:GetChildren()) do
	if plr ~= game:GetService("Players").LocalPlayer and game:GetService("Players").LocalPlayer:DistanceFromCharacter(plr.character.PrimaryPart.Position) <= 8 then
	wait(1)
	game:GetService("Players").LocalPlayer.Character.Knife.LocalScript.punched:InvokeServer(plr.Character.Humanoid,plr.Character.LeftUpperArm)
	end
	end
end

-- bind the function to the "E" key
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessedEvent)
  if input.KeyCode == Enum.KeyCode.V and not gameProcessedEvent then
    MyFunction2()
  end
end)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
		    Tabs.Combat:AddButton({
        Title = "QuickPickUp People Press B",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local function MyFunction8()
	local Players = game:GetService("Players")
	for i, plr in pairs(Players:GetChildren()) do
	if plr ~= game:GetService("Players").LocalPlayer and game:GetService("Players").LocalPlayer:DistanceFromCharacter(plr.character.PrimaryPart.Position) <= 8 then
	wait(1)
	game:GetService("ReplicatedStorage"):WaitForChild("PickUpRemote"):InvokeServer(game:GetService("Players"):WaitForChild(plr.Name))
	end
	end
end

-- bind the function to the "E" key
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessedEvent)
  if input.KeyCode == Enum.KeyCode.B and not gameProcessedEvent then
    MyFunction8()
  end
end)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
		
				    Tabs.Combat:AddButton({
        Title = "QuickDrop People Press N",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local function MyFunction8()
game:GetService("ReplicatedStorage"):WaitForChild("DropCurrentPlayerRemote"):FireServer()
end

-- bind the function to the "E" key
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessedEvent)
  if input.KeyCode == Enum.KeyCode.N and not gameProcessedEvent then
    MyFunction8()
  end
end)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
		
	    Tabs.Combat:AddButton({
        Title = "God Mode",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
getgenv().GodMode = true
while getgenv().GodMode do
wait(0.1)
if game.Players.LocalPlayer.Character.Humanoid.Health <=100 then
game:GetService("Players").LocalPlayer.Character.FallDamageRagdoll.Damage:FireServer(-1*math.huge)
end
end
                       end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Combat:AddButton({
        Title = "Disable God Mode",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
getgenv().GodMode = false
game.Players.LocalPlayer.Character.Humanoid.Health = 0
                       end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

	
    Tabs.Money:AddParagraph({
        Title = "Bank Cash",
        Content = game:GetService("Players").LocalPlayer.stored.Bank.Value
    })

    local Toggle = Tabs.Money:AddToggle("AutoMoney", {Title = "Auto Drop Money", Default = false })

    Toggle:OnChanged(function()
		while Options.AutoMoney.Value == true do 
		game:GetService("ReplicatedStorage"):WaitForChild("BankProcessRemote"):InvokeServer("Drop","10000")
		end
    end)

    Options.AutoMoney:SetValue(false)
	
	
	
local Toggle = Tabs.Money:AddToggle("Withdraw1k", {Title = "Withdraw 1k Money", Default = false })

    Toggle:OnChanged(function()
		while Options.Withdraw1k.Value == true do 
wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("with","1000")
		end
    end)
	    Options.Withdraw1k:SetValue(false)
		
		
		local Toggle = Tabs.Money:AddToggle("Withdraw10k", {Title = "Withdraw 10k Money", Default = false })

    Toggle:OnChanged(function()
		while Options.Withdraw10k.Value == true do 
wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("with","10000")
		end
    end)
	    Options.Withdraw10k:SetValue(false)
	
			local Toggle = Tabs.Money:AddToggle("Withdraw30k", {Title = "Withdraw 30k Money", Default = false })

    Toggle:OnChanged(function()
		while Options.Withdraw30k.Value == true do 
wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("with","30000")
		end
    end)
	    Options.Withdraw30k:SetValue(false)
	
	
	    local Toggle = Tabs.Money:AddToggle("Withdraw", {Title = "Withdraw 90k Money", Default = false })

    Toggle:OnChanged(function()
		while Options.Withdraw.Value == true do 
wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("with","90000")
		end
    end)
	    Options.Withdraw:SetValue(false)
	
    local Toggle = Tabs.Money:AddToggle("GiveAwayStart", {Title = "Give Away Start Tweet", Default = false })

    Toggle:OnChanged(function()
		while Options.GiveAwayStart.Value == true do 
wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone"):WaitForChild("Main"):FireServer("Tweet", {"CreateTweet", "Come to gun store with ya broke self for free Money dropping ALOT"})
		end
    end)

    Options.GiveAwayStart:SetValue(false)
	
	    local Toggle = Tabs.Money:AddToggle("GiveAwayChal", {Title = "Give Away Challenge Tweet", Default = false })

    Toggle:OnChanged(function()
		while Options.GiveAwayChal.Value == true do 
		wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone"):WaitForChild("Main"):FireServer("Tweet", {"CreateTweet", "whoever kills me first gets a mill and two switches"})
		end
    end)

    Options.GiveAwayChal:SetValue(false)
	
    local Toggle = Tabs.Money:AddToggle("GiveAwayEnd", {Title = "Give Away End Tweet", Default = false })

    Toggle:OnChanged(function()
		while Options.GiveAwayEnd.Value == true do 
		wait(0.5)
game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("#Phone"):WaitForChild("Main"):FireServer("Tweet", {"CreateTweet", "Appreciate yaw for coming to the money drop i've dropped about 2 million enjoy"})
		end
    end)

    Options.GiveAwayEnd:SetValue(false)
	
	    Tabs.Money:AddButton({
        Title = "Max Bank Money Press M and quickly pick up",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
local function MyFunction4()
game:GetService("ReplicatedStorage"):WaitForChild("BankProcessRemote"):InvokeServer("Drop","nan")
wait(0.1)
for i,v in ipairs(game:GetService("Workspace"):GetDescendants()) do
if v.ClassName == "ProximityPrompt" then
v.HoldDuration = 0 -- instant prompts no need to hold any more
v.MaxActivationDistance = 6
end
end
wait(0.1)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("depo","30000")
wait(2)
game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("depo","30000")
end

-- bind the function to the "E" key
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessedEvent)
  if input.KeyCode == Enum.KeyCode.M and not gameProcessedEvent then
    MyFunction4()
  end
end)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
		
	    Tabs.Money:AddButton({
        Title = "Print Bank Value",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
print(game:GetService("Players").LocalPlayer.stored.Bank.Value)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
		    Tabs.Teleport:AddButton({
        Title = "TP Tool",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
    loadstring(game:HttpGet("https://pastebin.com/raw/uVxwXf5C",true))()
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
			    Tabs.Teleport:AddButton({
        Title = "Edge of Map",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10415, 102, -723)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
		    Tabs.Teleport:AddButton({
        Title = "Gun Shop",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1226.6864013671875, 261.9952392578125, -802.01611328125)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Car Dealer",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-455, 254, -1238)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Bank Bag",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-449, 254, -373)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Hotel",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-700, 254, -535)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "IceBox",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-607, 253, -1121)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "MaskShop",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-632, 255, -699)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
	
			    Tabs.Teleport:AddButton({
        Title = "PentHouse",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1565, 374, -387)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Clothing Shop",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-964, 254, -357)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })
		    Tabs.Teleport:AddButton({
        Title = "Switch Spot",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1061, 292, -1020)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Studio",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10886, 110, -1085)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })

		    Tabs.Teleport:AddButton({
        Title = "Melee Shop",
        Description = "",
        Callback = function()
            Window:Dialog({
                Title = "Confirm?",
                Content = "",
                Buttons = {
                    {
                        Title = "Confirm",
                        Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-886, 254, -1174)
                        end
                    },
                    {
                        Title = "Cancel",
                        Callback = function()
                        end
                    }
                }
            })
        end
    })	


SaveManager:SetLibrary(Fluent)
InterfaceManager:SetLibrary(Fluent)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({})
InterfaceManager:SetFolder("FluentScriptHub")
SaveManager:SetFolder("FluentScriptHub/specific-game")
InterfaceManager:BuildInterfaceSection(Tabs.Settings)
SaveManager:BuildConfigSection(Tabs.Settings)
Window:SelectTab(1)
Fluent:Notify({
    Title = "Tha Bronx v4",
    Content = "Client Loaded Succesfully.",
    Duration = 8
})
SaveManager:LoadAutoloadConfig()

Features & Information

Everything you can imagine

Community Comments (7)

andysobobaandysobobaMay 5, 2024(edited)

Scripts good but it makes the screen really blurry

kxngmixerkxngmixerMay 28, 2024(edited)

please make update like aimbot or update guns and now some doesnt work

7_627_62Jun 7, 2024(edited)

I LOVE YOU VaultBOY

theonlykhaidorsey2theonlykhaidorsey2Jun 24, 2024(edited)

Doesnt work anymore worked for a while do you know if it will be fixed?

subportrobioxsubportrobioxJun 25, 2024(edited)

please fix the money

povakbeampovakbeamJul 2, 2024(edited)

good script 2 things is make it so not blurry and a auto money would be good

AwsumAwsumJul 7, 2024(edited)

Please update Very outdated

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