
Key Required
*per open source
Lua Script•630 lines (22846 chars)
--NOTE THE USER AND PASS USER IS 1, AND THE PASS IS 2
-- Farewell infortality
-- Revamp by ImFrostic, Version 2.81
-- Objects
local ScreenGui = Instance.new("ScreenGui")
local opengui = Instance.new("Frame")
local open = Instance.new("TextButton")
local loginscreen = Instance.new("Frame")
local Frame = Instance.new("Frame")
local pass = Instance.new("TextBox")
local user = Instance.new("TextBox")
local enter = Instance.new("TextButton")
local Frame_2 = Instance.new("Frame")
local title = Instance.new("TextBox")
local main = Instance.new("Frame")
local Frame_3 = Instance.new("Frame")
local Frame_4 = Instance.new("Frame")
local money = Instance.new("TextButton")
local hammer = Instance.new("TextButton")
local blocks = Instance.new("TextButton")
local shattervest = Instance.new("TextButton")
local explode = Instance.new("TextButton")
local TextBox = Instance.new("TextBox")
local close = Instance.new("TextButton")
-- Properties
ScreenGui.Parent = game.CoreGui
opengui.Name = "opengui"
opengui.Parent = ScreenGui
opengui.BackgroundColor3 = Color3.new(0, 0, 0)
opengui.BackgroundTransparency = 0.89999997615814
opengui.Position = UDim2.new(0, 0, 0.510357797, 0)
opengui.Size = UDim2.new(0, 87, 0, 19)
opengui.Visible = false
open.Name = "open"
open.Parent = opengui
open.BackgroundColor3 = Color3.new(0, 0, 0)
open.BackgroundTransparency = 0.5
open.Size = UDim2.new(0, 87, 0, 19)
open.Font = Enum.Font.SciFi
open.Text = "Open"
open.TextColor3 = Color3.new(1, 1, 1)
open.TextSize = 14
open.MouseButton1Down:connect(function()
opengui.Visible = false
main.Visible = true
end)
loginscreen.Name = "loginscreen"
loginscreen.Parent = ScreenGui
loginscreen.BackgroundColor3 = Color3.new(0, 0, 0)
loginscreen.BackgroundTransparency = 0.5
loginscreen.Position = UDim2.new(0.10367579, 0, 0.290018827, 0)
loginscreen.Size = UDim2.new(0, 214, 0, 283)
loginscreen.Visible = true
loginscreen.Active = true
loginscreen.Draggable = true
Frame.Parent = loginscreen
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.Position = UDim2.new(0, 0, 0.932862163, 0)
Frame.Size = UDim2.new(0, 214, 0, 19)
pass.Name = "pass"
pass.Parent = loginscreen
pass.BackgroundColor3 = Color3.new(0, 0, 0)
pass.Position = UDim2.new(0.0327102803, 0, 0.466431081, 0)
pass.Size = UDim2.new(0, 200, 0, 22)
pass.Font = Enum.Font.SciFi
pass.Text = "Password"
pass.TextColor3 = Color3.new(1, 1, 1)
pass.TextSize = 14
user.Name = "user"
user.Parent = loginscreen
user.BackgroundColor3 = Color3.new(0, 0, 0)
user.Position = UDim2.new(0.0327102803, 0, 0.197879851, 0)
user.Size = UDim2.new(0, 200, 0, 22)
user.Font = Enum.Font.SciFi
user.Text = "Username"
user.TextColor3 = Color3.new(1, 1, 1)
user.TextSize = 14
enter.Name = "enter"
enter.Parent = loginscreen
enter.BackgroundColor3 = Color3.new(0, 0, 0)
enter.Position = UDim2.new(0.294392526, 0, 0.66077739, 0)
enter.Size = UDim2.new(0, 88, 0, 38)
enter.Font = Enum.Font.SciFi
enter.Text = "Enter"
enter.TextColor3 = Color3.new(1, 1, 1)
enter.TextSize = 14
enter.MouseButton1Down:connect(function()
if user.Text == "1" and pass.Text == "2" then
loginscreen.Visible = false
opengui.Visible = true
end
wait(1)
local old
old = hookmetamethod(
game,
"__namecall",
function(self, ...)
local method = tostring(getnamecallmethod())
if string.lower(method) == "kick" then
return wait(9e9)
end
return old(self, ...)
end
)
wait(2)
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
end)
Frame_2.Parent = loginscreen
Frame_2.Active = true
Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
Frame_2.Selectable = true
Frame_2.Size = UDim2.new(0, 214, 0, 19)
title.Name = "title"
title.Parent = Frame_2
title.Active = false
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.Position = UDim2.new(0.0327102803, 0, 0, 0)
title.Size = UDim2.new(0, 200, 0, 16)
title.ClearTextOnFocus = false
title.Font = Enum.Font.SciFi
title.Text = "Login"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextScaled = true
title.TextSize = 14
title.TextWrapped = true
main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.new(0, 0, 0)
main.BackgroundTransparency = 0.5
main.Position = UDim2.new(0.156456202, 0, 0.248587579, 0)
main.Size = UDim2.new(0, 337, 0, 296)
main.Visible = false
main.Active = true
main.Draggable = true
Frame_3.Parent = main
Frame_3.Active = true
Frame_3.BackgroundColor3 = Color3.new(0, 0, 0)
Frame_3.Selectable = true
Frame_3.Size = UDim2.new(0, 337, 0, 19)
Frame_4.Parent = main
Frame_4.BackgroundColor3 = Color3.new(0, 0, 0)
Frame_4.Position = UDim2.new(0, 0, 0.932432413, 0)
Frame_4.Size = UDim2.new(0, 337, 0, 19)
money.Name = "money"
money.Parent = main
money.BackgroundColor3 = Color3.new(0, 0, 0)
money.Position = UDim2.new(0.0534124635, 0, 0.111486487, 0)
money.Size = UDim2.new(0, 133, 0, 35)
money.Font = Enum.Font.SciFi
money.Text = "FPS Boost"
money.TextColor3 = Color3.new(1, 1, 1)
money.TextSize = 14
money.MouseButton1Down:connect(function()
workspace.Prison.Inner_Prison_Trees:Destroy()
wait()
workspace.Prison.Prison_Trees:Destroy()
wait()
workspace.Prison_Outer_Map.Trees:Destroy()
wait()
if not _G.FullBrightExecuted then
_G.FullBrightEnabled = false
_G.NormalLightingSettings = {
Brightness = game:GetService("Lighting").Brightness,
ClockTime = game:GetService("Lighting").ClockTime,
FogEnd = game:GetService("Lighting").FogEnd,
GlobalShadows = game:GetService("Lighting").GlobalShadows,
Ambient = game:GetService("Lighting").Ambient
}
game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
_G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").Brightness = 1
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
_G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").ClockTime = 12
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
_G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").FogEnd = 786543
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
_G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").GlobalShadows = false
end
end)
game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
_G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
if not _G.FullBrightEnabled then
repeat
wait()
until _G.FullBrightEnabled
end
game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
end
end)
game:GetService("Lighting").FogEnd = 786543
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
local LatestValue = true
spawn(function()
repeat
wait()
until _G.FullBrightEnabled
while wait() do
if _G.FullBrightEnabled ~= LatestValue then
if not _G.FullBrightEnabled then
game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
else
game:GetService("Lighting").Brightness = 1
game:GetService("Lighting").ClockTime = 12
game:GetService("Lighting").FogEnd = 786543
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
end
LatestValue = not LatestValue
end
end
end)
end
_G.FullBrightExecuted = true
_G.FullBrightEnabled = not _G.FullBrightEnabled
end)
hammer.Name = "hammer"
hammer.Parent = main
hammer.BackgroundColor3 = Color3.new(0, 0, 0)
hammer.Position = UDim2.new(0.540059328, 0, 0.111486487, 0)
hammer.Size = UDim2.new(0, 133, 0, 35)
hammer.Font = Enum.Font.SciFi
hammer.Text = "All guns"
hammer.TextColor3 = Color3.new(1, 1, 1)
hammer.TextSize = 14
hammer.MouseButton1Down:connect(function()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("M4A1"):WaitForChild("Part")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("M9"):WaitForChild("ITEMPICKUP")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("Remington 870"):WaitForChild("ITEMPICKUP")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("AK-47"):WaitForChild("ITEMPICKUP")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
end)
blocks.Name = "blocks"
blocks.Parent = main
blocks.BackgroundColor3 = Color3.new(0, 0, 0)
blocks.Position = UDim2.new(0.540059328, 0, 0.462837845, 0)
blocks.Size = UDim2.new(0, 133, 0, 35)
blocks.Font = Enum.Font.SciFi
blocks.Text = "Hitboxs+Arrest"
blocks.TextColor3 = Color3.new(1, 1, 1)
blocks.TextSize = 14
blocks.MouseButton1Down:connect(function()
while true do
wait(1)
_G.HeadSize = 17
_G.Disabled = true
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Name = "xC6M3Vuz7QpsY5nv"
v.Character.xC6M3Vuz7QpsY5nv.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.xC6M3Vuz7QpsY5nv.Transparency = 0.5
v.Character.xC6M3Vuz7QpsY5nv.CanCollide = false
end)
end
end
end
end
end)
shattervest.Name = "shattervest"
shattervest.Parent = main
shattervest.BackgroundColor3 = Color3.new(0, 0, 0)
shattervest.Position = UDim2.new(0.0534124374, 0, 0.462837845, 0)
shattervest.Size = UDim2.new(0, 133, 0, 35)
shattervest.Font = Enum.Font.SciFi
shattervest.Text = "Gun mods"
shattervest.TextColor3 = Color3.new(1, 1, 1)
shattervest.TextSize = 14
shattervest.MouseButton1Down:connect(function()
local gun = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)
gun["AutoFire"] = true
gun["Range"] = 9999999
gun["FireRate"] = 0.01
gun["ReloadTime"] = 2
gun["Damage"] = 999999
gun["MaxAmmo"] = 8
wait()
local gun = require(game.Players.LocalPlayer.Backpack["M9"].GunStates)
gun["AutoFire"] = true
gun["Range"] = 9999999
gun["FireRate"] = 0.01
gun["ReloadTime"] = 2
gun["Damage"] = 9999999
wait()
local gun = require(game.Players.LocalPlayer.Backpack["M4A1"].GunStates)
gun["AutoFire"] = true
gun["Range"] = 9999
gun["FireRate"] = 0.01
gun["ReloadTime"] = 2
gun["Damage"] = 999999
wait()
local gun = require(game.Players.LocalPlayer.Backpack["Taser"].GunStates)
gun["ReloadTime"] = 0
end)
explode.Name = "explode"
explode.Parent = main
explode.BackgroundColor3 = Color3.new(0, 0, 0)
explode.Position = UDim2.new(0.302670598, 0, 0.722972989, 0)
explode.Size = UDim2.new(0, 133, 0, 35)
explode.Font = Enum.Font.SciFi
explode.Text = ">:) Menu"
explode.TextColor3 = Color3.new(1, 1, 1)
explode.TextSize = 14
explode.MouseButton1Down:connect(function()
local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/acsu123/HOHO_H/main/hoho_lib.lua", true))()
local win = lib:Window("UWU",">:)",Color3.new(0.333333, 0.666667, 1))
local tab = win:Tab("Main")
local label = tab:Label("Label", properties) --properties: {["Visible"] = flase}
label:NewLabel("Main", properties)
tab:Line()
tab:Button("Arrest all", function()
for i, v in pairs(game.Teams.Criminals:GetPlayers()) do
if v.Name ~= game.Players.LocalPlayer.Name then
local inp = 10
repeat
wait()
inp = inp-1
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
until inp == 0
end
end
end)
tab:Line()
tab:Button("Open all doors", function()
local function touch(x)
x = x:FindFirstAncestorWhichIsA("Part")
local root = game.Players.LocalPlayer.Character.HumanoidRootPart
if x then
if firetouchinterest then
task.spawn(function()
firetouchinterest(x, root, 1)
wait()
firetouchinterest(x, root, 0)
end)
end
end
end
for _, descendant in ipairs(workspace:GetDescendants()) do
if descendant:IsA("TouchTransmitter") then
touch(descendant)
end
end
end)
tab:Line()
tab:Button("Prison Break", function()
while true do
local function touch(x)
x = x:FindFirstAncestorWhichIsA("Part")
local root = game.Players.LocalPlayer.Character.HumanoidRootPart
if x then
if firetouchinterest then
task.spawn(function()
firetouchinterest(x, root, 1)
wait()
firetouchinterest(x, root, 0)
end)
end
end
end
for _, descendant in ipairs(workspace:GetDescendants()) do
if descendant:IsA("TouchTransmitter") then
touch(descendant)
end
end
wait(2.5)
end
end)
tab:Button("No more dropped items", function()
while true do
function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
local args = {
[1] = getNil("ITEMPICKUP", "Part")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
end
end)
tab:Button("Break everything on the map", function()
while true do
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Prison Gate"):WaitForChild("Prison Gate")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Car Spawner"):WaitForChild("Car Spawner")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
[1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Car Spawner"):WaitForChild("Car Spawner")
}
workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
end
end)
tab:Button("No more criminals", function()
while true do
for i, v in pairs(game.Teams.Criminals:GetPlayers()) do
if v.Name ~= game.Players.LocalPlayer.Name then
local inp = 10
repeat
wait()
inp = inp-1
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
until inp == 0
end
end
wait(1.6)
end
end)
tab:Line()
tab:Button("Godmode", function()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
end)
local tab = win:Tab("Players")
local txtbox = tab:Textbox("Kill Works 50% of the time","Full username",function(val)
-- Settings
local Settings = {
Target = val -- Target Name (Not display name)
}
-- Objects
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Target = Players:FindFirstChild(Settings.Target)
local BodyAngularVelocity = Instance.new("BodyAngularVelocity")
BodyAngularVelocity.AngularVelocity = Vector3.new(10^6, 10^6, 10^6)
BodyAngularVelocity.MaxTorque = Vector3.new(10^6, 10^6, 10^6)
BodyAngularVelocity.P = 10^6
-- Start
if not Target then return end
BodyAngularVelocity.Parent = LocalPlayer.Character.HumanoidRootPart
while Target.Character.HumanoidRootPart and LocalPlayer.Character.HumanoidRootPart do
RunService.RenderStepped:Wait()
LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame * LocalPlayer.Character.HumanoidRootPart.CFrame.Rotation
LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new()
end
BodyAngularVelocity.Parent = nil
end)
end)
TextBox.Parent = main
TextBox.Active = false
TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
TextBox.BackgroundTransparency = 1
TextBox.Position = UDim2.new(0.246290803, 0, 0.945945978, 0)
TextBox.Size = UDim2.new(0, 170, 0, 11)
TextBox.ClearTextOnFocus = false
TextBox.Font = Enum.Font.SciFi
TextBox.Text = "Prisoner Life crapper- Kosovo & Empty"
TextBox.TextColor3 = Color3.new(1, 1, 1)
TextBox.TextSize = 14
close.Name = "close"
close.Parent = main
close.BackgroundColor3 = Color3.new(0, 0, 0)
close.Position = UDim2.new(0.934718072, 0, -0.00337837846, 0)
close.Size = UDim2.new(0, 22, 0, 20)
close.Font = Enum.Font.SciFi
close.Text = "X"
close.TextColor3 = Color3.new(1, 1, 1)
close.TextSize = 14
close.MouseButton1Down:connect(function()
main.Visible = false
opengui.Visible = true
end)Features & Information
Some goofy ahh game with to many dam vulns so might as well ruin it for everyone this script has arrets all brek everything on the map gun mods ETC
And this is my first ever open source script soo have fun! before this gets patched ik it doesnt have many players but its funny and fun a* so yeah thanks to me and empty we made this use this quickly and fastly and join there discord to harrass them abt the script and say the dev dm me lol also buit in with an anticheat bypass with iy so ye have fun lol

Not work cuz error said find anti-kick pls fix it
p*word?
pass ord?
it is a scam bro
Y'all saying p*word the * just remove the p*word 🤔