
Keyless

-- Random money
getgenv().moneyrandom = not getgenv().moneyrandom
if getgenv().moneyrandom then
repeat
local randommoney = math.random(1, 999999)
print(randommoney)
game:GetService("ReplicatedStorage").CratesUtilities.Remotes.GiveReward:FireServer(randommoney-game:GetService("Players").LocalPlayer.leaderstats.Money.Value)
task.wait(0.1)
until not getgenv().moneyrandom
end
-- Clear all money
game:GetService("ReplicatedStorage").CratesUtilities.Remotes.RemoveMoney:FireServer(game:GetService("Players").LocalPlayer.leaderstats.Money.Value)
-- Give money (HERE IS NO GOING BACK IF YOU USE MATH.HUGE)
game:GetService("ReplicatedStorage").CratesUtilities.Remotes.GiveReward:FireServer(10)
-- Give 10,000
game:GetService("ReplicatedStorage").GiveClaimMoney:FireServer()
-- Give 1K
game:GetService("ReplicatedStorage").GlassMoney.Give_1k:FireServer()\
-- Give 1
game:GetService("ReplicatedStorage").GiveCoins:FireServer()
-- Show all paths
game:GetService("Players").LocalPlayer.ShowPath.Value = false
-- Carpet 100% from creat
for _,v in pairs(game:GetService("ReplicatedStorage").CratesUtilities.Itens.Basic:GetChildren()) do
if v.Name == "Carpet" then
v:SetAttribute("porcentage", 100)
else
v:SetAttribute("porcentage", 0)
end
end
for _,v in pairs(game:GetService("ReplicatedStorage").CratesUtilities.Itens.Lucky:GetChildren()) do
if v.Name == "Carpet" then
v:SetAttribute("porcentage", 100)
else
v:SetAttribute("porcentage", 0)
end
end
for _,v in pairs(game:GetService("ReplicatedStorage").CratesUtilities.Itens.Robux:GetChildren()) do
if v.Name == "Carpet" then
v:SetAttribute("porcentage", 100)
else
v:SetAttribute("porcentage", 0)
end
end
Stupid scripts for stupid games. Make sense?
@ProBaconHub i made a hub of these scripts check it out