
Keyless

local library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/ShaddowScripts/Main/main/Library"))()
local Main = library:CreateWindow("[UPDð¦] +1 Speed Prison Escape","Crimson")
local tab = Main:CreateTab("Cheats")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local isInfinityJumpEnabled = false
local jumpConnection = nil
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð²ÐºÐ»ÑÑÐµÐ½Ð¸Ñ Infinity Jump
local function enableInfinityJump()
if jumpConnection then return end -- ÐÑли Ñже подклÑÑено, ниÑего не делаем
jumpConnection = UserInputService.JumpRequest:Connect(function()
if humanoid and humanoid.Health > 0 then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
print("Infinity Jump вклÑÑен")
end
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð²ÑклÑÑÐµÐ½Ð¸Ñ Infinity Jump
local function disableInfinityJump()
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
print("Infinity Jump вÑклÑÑен")
end
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð¿ÐµÑеклÑÑÐµÐ½Ð¸Ñ Infinity Jump
local function toggleInfinityJump(enabled)
isInfinityJumpEnabled = enabled
if enabled then
enableInfinityJump()
else
disableInfinityJump()
end
end
-- UI ÑÐ»ÐµÐ¼ÐµÐ½Ñ (Toggle)
tab:CreateToggle("Infinity Jump", function(enabled)
toggleInfinityJump(enabled)
end)
-- ÐбÑабоÑÑик Ð´Ð¾Ð±Ð°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿ÐµÑÑонажа (на ÑлÑÑай ÑеÑпавна)
player.CharacterAdded:Connect(function(char)
character = char
humanoid = character:FindFirstChild("Humanoid")
if isInfinityJumpEnabled then
enableInfinityJump()
end
end)
-- ÐниÑиализаÑÐ¸Ñ Ð¿Ñи ÑÑаÑÑе
if character then
humanoid = character:FindFirstChild("Humanoid")
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
-- ÐолÑÑаем RemoteFunction
local OpenEggFunction = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("RemoteFunctions"):WaitForChild("OpenEgg")
-- ÐаÑÑÑойки авÑо оÑкÑÑÑÐ¸Ñ ÑйÑа
local autoEggEnabled = false
local eggInterval = 0.1 -- ÐнÑеÑвал Ð¼ÐµÐ¶Ð´Ñ Ð¾ÑкÑÑÑиÑми ÑÐ¸Ñ (в ÑекÑндаÑ
)
local lastEggTime = 0
local selectedEgg = "Summon1" -- ЯйÑо по ÑмолÑаниÑ
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð²ÐºÐ»ÑÑениÑ/вÑклÑÑÐµÐ½Ð¸Ñ Ð°Ð²Ñо оÑкÑÑÑÐ¸Ñ ÑйÑа
local function toggleAutoEgg(enabled)
autoEggEnabled = enabled
if autoEggEnabled then
print("ÐвÑо оÑкÑÑÑие ÑÐ¸Ñ Ð²ÐºÐ»ÑÑено")
else
print("ÐвÑо оÑкÑÑÑие ÑÐ¸Ñ Ð²ÑклÑÑено")
end
end
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð²ÑбоÑа ÑйÑа
local function selectEgg(eggName)
selectedEgg = eggName
print("ÐÑбÑано ÑйÑо: " .. eggName)
end
-- UI ÑÐ»ÐµÐ¼ÐµÐ½Ñ (Dropdown)
tab:CreateDropdown("Choose Egg", {"Summon1", "Summon2", "Summon3"}, function(eggName)
selectEgg(eggName) -- ÐÑзÑваем ÑÑнкÑÐ¸Ñ Ð¿Ñи изменении Dropdown
end)
-- UI ÑÐ»ÐµÐ¼ÐµÐ½Ñ (Toggle)
tab:CreateToggle("Auto Egg", function(enabled)
toggleAutoEgg(enabled) -- ÐÑзÑваем ÑÑнкÑÐ¸Ñ Ð¿Ñи изменении Toggle
end)
-- ÐÑновной Ñикл
RunService.Heartbeat:Connect(function()
if autoEggEnabled then
-- ÐÑовеÑÑем вÑÐµÐ¼Ñ Ñ Ð¿Ð¾Ñледнего оÑкÑÑÑиÑ
if tick() - lastEggTime >= eggInterval then
lastEggTime = tick()
-- ÐÑзÑваем RemoteFunction OpenEgg
local success, result = pcall(function()
return OpenEggFunction:InvokeServer(selectedEgg)
end)
-- ÐбÑабаÑÑваем ÑезÑлÑÑаÑ
if success then
print("ЯйÑо оÑкÑÑÑо, ÑезÑлÑÑаÑ: " .. tostring(result))
else
warn("ÐÑибка пÑи оÑкÑÑÑии ÑйÑа: " .. tostring(result))
toggleAutoEgg(false) -- ÐÑклÑÑаем авÑооÑкÑÑÑие пÑи оÑибке
end
end
end
end)
local DupeEnabled = false -- ÐзнаÑалÑно вÑклÑÑен
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð·Ð°Ð¿ÑÑка ÑкÑипÑа
local function startDupe()
spawn(function()
while DupeEnabled do
-- ÐÑовеÑÑем, жив ли еÑе пеÑÑонаж
if not game.Players.LocalPlayer.Character or not game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
wait(1) -- Ðдем, пока пеÑÑонаж поÑвиÑÑÑ
else
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Chechpoint_Texts.Start.CFrame
wait(0.1)
for i, v in pairs(workspace.Mainbuild.Levels.Finish.FinishBeams:GetChildren()) do
if v:IsA("BasePart") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(0.05)
end
end
wait(0.5)
end
end
end)
end
-- ФÑнкÑиÑ, коÑоÑÐ°Ñ Ð±ÑÐ´ÐµÑ Ð²ÑзÑваÑÑÑÑ Ð¿Ñи изменении Toggle
local function onToggleChanged(newValue)
DupeEnabled = newValue
if DupeEnabled then
print("Dupe ÑкÑÐ¸Ð¿Ñ Ð²ÐºÐ»ÑÑен")
startDupe() -- ÐапÑÑкаем, ÑолÑко еÑли вклÑÑаем
else
print("Dupe ÑкÑÐ¸Ð¿Ñ Ð²ÑклÑÑен")
-- ÐиÑего не делаем, Ñикл Ñам оÑÑановиÑÑÑ
end
end
-- Создаем Toggle
tab:CreateToggle("Dupe Wins", function(a)
onToggleChanged(a)
end)
print("Dupe ÑкÑÐ¸Ð¿Ñ Ð·Ð°Ð³ÑÑжен, иÑполÑзÑйÑе Toggle Ð´Ð»Ñ ÑпÑавлениÑ.")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
-- ÐолÑÑаем RemoteFunction
local EquipBestFunction = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("RemoteFunctions"):WaitForChild("EquipBest")
-- ÐаÑÑÑойки авÑо ÑкипиÑовки
local autoEquipEnabled = false
local equipInterval = 0.1 -- ÐнÑеÑвал Ð¼ÐµÐ¶Ð´Ñ ÑкипиÑовками (в ÑекÑндаÑ
)
local lastEquipTime = 0
-- ФÑнкÑÐ¸Ñ Ð´Ð»Ñ Ð²ÐºÐ»ÑÑениÑ/вÑклÑÑÐµÐ½Ð¸Ñ Ð°Ð²Ñо ÑкипиÑовки
local function toggleAutoEquip(enabled)
autoEquipEnabled = enabled
if autoEquipEnabled then
print("ÐвÑо ÑкипиÑовка вклÑÑена")
else
print("ÐвÑо ÑкипиÑовка вÑклÑÑена")
end
end
-- UI ÑÐ»ÐµÐ¼ÐµÐ½Ñ (Toggle)
tab:CreateToggle("Auto Equip Best", function(enabled)
toggleAutoEquip(enabled) -- ÐÑзÑваем ÑÑнкÑÐ¸Ñ Ð¿Ñи изменении Toggle
end)
-- ÐÑновной Ñикл
RunService.Heartbeat:Connect(function()
if autoEquipEnabled then
-- ÐÑовеÑÑем вÑÐµÐ¼Ñ Ñ Ð¿Ð¾Ñледней ÑкипиÑовки
if tick() - lastEquipTime >= equipInterval then
lastEquipTime = tick()
-- ÐÑзÑваем RemoteFunction EquipBest
local success, result = pcall(function()
return EquipBestFunction:InvokeServer()
end)
-- ÐбÑабаÑÑваем ÑезÑлÑÑаÑ
if success then
print("ÐÑÑÑий пÑÐµÐ´Ð¼ÐµÑ ÑкипиÑован, ÑезÑлÑÑаÑ: " .. tostring(result))
else
warn("ÐÑибка пÑи ÑкипиÑовке лÑÑÑего пÑедмеÑа: " .. tostring(result))
end
end
end
end)
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