
Key Required VerifiedUniversal

-- open src, pls tag me if it helped u
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CollectionService = game:GetService("CollectionService")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
-- godmode (bypasses client traps/npc)
local oldNewIndex
oldNewIndex = hookmetamethod(game, "__newindex", function(self, key, value)
if not checkcaller() and key == "Health" and self:IsA("Humanoid") then
local character = LocalPlayer.Character
if character and self:IsDescendantOf(character) then
if type(value) == "number" and value <= 0 then
return
end
end
end
return oldNewIndex(self, key, value)
end)
-- npc zones
local npcZoneTags = {
"NPC9_Zone",
"NPC10_AttackZone",
"NPC12_LabyrinthZone",
"NPC15_Zone",
"NPC15_SpeedZone",
"MacaronMonster_AttackZone"
}
local function destroyZone(inst)
if inst and inst.Parent then
inst:Destroy()
end
end
for _, tag in ipairs(npcZoneTags) do
for _, inst in ipairs(CollectionService:GetTagged(tag)) do
destroyZone(inst)
end
CollectionService:GetInstanceAddedSignal(tag):Connect(function(inst)
task.defer(destroyZone, inst)
end)
end
-- npc destroy
local npcNames = {
["NPC9"] = true,
["NPC10"] = true,
["NPC12"] = true,
["NPC15"] = true,
["NPC_MacaronMonster"] = true
}
local function handleWorkspaceDescendant(desc)
if npcNames[desc.Name] then
task.defer(function()
if desc.Parent then
desc:Destroy()
end
end)
end
end
for _, desc in ipairs(workspace:GetDescendants()) do
handleWorkspaceDescendant(desc)
end
workspace.DescendantAdded:Connect(handleWorkspaceDescendant)
-- trap disarmer
local trapTags = {
"CrushTrap",
"LavaTrap",
"MovingWallModel",
"TsunamiModel"
}
local function disableTrapPart(part)
if part:IsA("BasePart") then
local name = part.Name
if string.find(name, "MovingWall")
or name == "WallL"
or name == "WallR"
or name == "LavaPart"
or name == "Tsunami"
then
part.CanCollide = false
part.CanTouch = false
part.Transparency = 0.6
end
end
end
for _, tag in ipairs(trapTags) do
for _, trap in ipairs(CollectionService:GetTagged(tag)) do
for _, desc in ipairs(trap:GetDescendants()) do
disableTrapPart(desc)
end
trap.DescendantAdded:Connect(disableTrapPart)
end
CollectionService:GetInstanceAddedSignal(tag):Connect(function(trap)
for _, desc in ipairs(trap:GetDescendants()) do
disableTrapPart(desc)
end
trap.DescendantAdded:Connect(disableTrapPart)
end)
end
-- path to follow
local path = {
Vector3.new(-538.81, 54.73, 1467.41),
Vector3.new(-1087.84, 54.72, 1467.17),
Vector3.new(-1092.34, 296.73, 1467.14),
Vector3.new(-1240.36, 302.92, 1469.17),
Vector3.new(-1378.21, 290.70, 1468.16),
Vector3.new(-1422.84, 335.34, 1469.52),
Vector3.new(-1506.04, 337.10, 1469.52),
Vector3.new(-1622.44, 321.50, 1469.52),
Vector3.new(-1816.66, 301.41, 1467.65),
Vector3.new(-1861.17, 317.35, 1468.30),
Vector3.new(-2012.61, 307.68, 1467.25),
Vector3.new(-2155.17, 317.56, 1467.23),
Vector3.new(-2176.93, 325.10, 1467.23),
Vector3.new(-2314.67, 315.22, 1467.26),
Vector3.new(-2345.06, 326.15, 1467.24),
Vector3.new(-2515.24, 322.99, 1467.24),
Vector3.new(-2664.66, 294.50, 1480.21),
Vector3.new(-2780.65, 306.12, 1477.10),
Vector3.new(-2789.97, 309.54, 1477.40),
Vector3.new(-2946.51, 296.72, 1477.03),
Vector3.new(-3943.46, 296.73, 1475.96),
Vector3.new(-4302.24, 296.71, 1473.44),
Vector3.new(-4303.76, 343.73, 1473.44),
Vector3.new(-4310.13, 343.75, 1488.40),
Vector3.new(-4319.32, 398.57, 1603.56),
Vector3.new(-4347.34, 400.42, 1610.86),
Vector3.new(-4347.62, 407.62, 1571.09),
Vector3.new(-4348.67, 418.48, 1438.44),
Vector3.new(-4349.52, 434.76, 1406.09),
Vector3.new(-4327.20, 434.89, 1393.84),
Vector3.new(-4238.68, 436.17, 1393.75),
Vector3.new(-4322.98, 440.25, 1493.15),
Vector3.new(-4325.81, 471.13, 1509.14),
Vector3.new(-4383.67, 471.24, 1537.19),
Vector3.new(-5346, 477, 1460)
}
local speed = 200
local autoFarmActive = false
-- get character and hrp
local function getCharacterAndHRP()
local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart", 5)
return char, hrp
end
-- simulate touch
local function triggerTouchInterest(targetPart, playerPart)
if firetouchinterest and targetPart and playerPart then
firetouchinterest(targetPart, playerPart, 0)
task.wait(0.05)
firetouchinterest(targetPart, playerPart, 1)
end
end
-- farm loop
local function startFarm()
task.spawn(function()
while autoFarmActive do
local character, hrp = getCharacterAndHRP()
if character and hrp then
local remotes = ReplicatedStorage:FindFirstChild("Remotes")
local checkpointEvent = remotes and remotes:FindFirstChild("RequestCheckpointTp")
if checkpointEvent then
checkpointEvent:FireServer(6, "wins")
end
task.wait(0.5)
if not autoFarmActive then break end
for _, targetPos in ipairs(path) do
if not autoFarmActive then break end
character, hrp = getCharacterAndHRP()
if not hrp or not character:FindFirstChild("Humanoid") or character.Humanoid.Health <= 0 then
break
end
local distance = (hrp.Position - targetPos).Magnitude
local duration = distance / speed
local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Linear)
local tween = TweenService:Create(hrp, tweenInfo, {CFrame = CFrame.new(targetPos)})
tween:Play()
local completed = false
local connection
connection = tween.Completed:Connect(function()
completed = true
end)
while not completed and autoFarmActive do
task.wait()
if not hrp or not hrp.Parent or not character:FindFirstChild("Humanoid") or character.Humanoid.Health <= 0 then
tween:Cancel()
if connection then connection:Disconnect() end
break
end
end
if connection then connection:Disconnect() end
if not completed then break end
end
if not autoFarmActive then break end
local winBlock = workspace:FindFirstChild("Structure")
and workspace.Structure:FindFirstChild("Stage13")
and workspace.Structure.Stage13:FindFirstChild("WinBlock12")
if winBlock then
character, hrp = getCharacterAndHRP()
if hrp then
triggerTouchInterest(winBlock, hrp)
end
end
end
task.wait(0.5)
end
end)
end
-- rayfield gui
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "sh1t auto farm",
LoadingTitle = "loading...",
LoadingSubtitle = "@vearytry",
ConfigurationSaving = {
Enabled = false,
FolderName = nil,
FileName = "zalupa_pizda"
},
Discord = {
Enabled = false,
Invite = "noinvitelink",
RememberJoins = true
},
KeySystem = false
})
local MainTab = Window:CreateTab("main farm", nil)
local AlertPara = MainTab:CreateParagraph({
Title = "heads up",
Content = "auto farm required at least 200 wins at balance"
})
local BypassPara = MainTab:CreateParagraph({
Title = "bypass state",
Content = "bypasses loaded, npc and traps disabled."
})
local FarmToggle = MainTab:CreateToggle({
Name = "start auto farm",
CurrentValue = false,
Flag = "autofarmtoggle",
Callback = function(Value)
autoFarmActive = Value
if autoFarmActive then
Rayfield:Notify({
Title = "farm active",
Content = "farm started",
Duration = 3,
})
startFarm()
else
Rayfield:Notify({
Title = "farm stopped",
Content = "farm stopped",
Duration = 3,
})
end
end,
})
local SpeedSlider = MainTab:CreateSlider({
Name = "fly speed",
Range = {50, 500},
Increment = 10,
Suffix = "studs",
CurrentValue = 200,
Flag = "flyspeed",
Callback = function(Value)
speed = Value
end,
})
local ExecutorTab = Window:CreateTab("your executor:", nil)
local currentExecutor = (identifyexecutor and identifyexecutor()) or (getexecutorname and getexecutorname()) or "web / unknown exploit"
local ExecPara = ExecutorTab:CreateParagraph({
Title = "active exploit:",
Content = "you are currently running this script on: " .. tostring(currentExecutor)
})
local CopyBtn = ExecutorTab:CreateButton({
Name = "copy executor name",
Callback = function()
if setclipboard then
setclipboard(tostring(currentExecutor))
Rayfield:Notify({
Title = "copied",
Content = "copied to clipboard",
Duration = 3,
})
else
Rayfield:Notify({
Title = "error",
Content = "clipboard not supported",
Duration = 3,
})
end
end,
})



It don't work
*
* u
F u