
Keyless

local Remote = workspace.__THINGS.__REMOTES.update_stats
local stats = {
"Physical Damage", "Magic Damage", "Health",
"Defence", "Regeneration", "Index",
"Defense", "Regen", "Mana", "Stamina", "Armor",
"Attack", "Strength", "Intelligence",
"Critical", "Luck", "Endurance"
}
-- Speed/Agility excluded - breaks movement
for _, stat in ipairs(stats) do
for i = 1, 100 do
Remote:FireServer({[1] = stat, [2] = 999999999999999})
end
end
N9t works
Not working
Aint work
you just took this from a post that was made months ago- they already patched this out and rewrote the skills code.
kiddos
Kids these days