Free Rebirths Open Source
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Free Rebirths Open Source

+1 Size Every SecondSouljaWitchSrcSouljaWitchSrc 948 views 52 executesUpdated Dec 20, 2025
5.0/ 5(3 votes)
30100% Positive
Lua Script•165 lines (5479 chars)
local UI = loadstring(game:HttpGet("https://xan.bar/init.lua"))()

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Variables
local SelectedTierID = "tier1"
local RebirthSpeed = 0.1
_G.AutoRebirth = false

-- Rebirth Data Mapping
local RebirthList = {
    {Name = "1 Rebirth", ID = "tier1"},
    {Name = "3 Rebirths", ID = "tier2"},
    {Name = "9 Rebirths", ID = "tier3"},
    {Name = "34 Rebirths", ID = "tier4"},
    {Name = "120 Rebirths", ID = "tier5"},
    {Name = "720 Rebirths", ID = "tier6"},
    {Name = "4k Rebirths", ID = "tier7"},
    {Name = "17k Rebirths", ID = "tier8"},
    {Name = "75k Rebirths", ID = "tier9"},
    {Name = "240k Rebirths", ID = "tier10"},
    {Name = "1.2M Rebirths", ID = "tier11"},
    {Name = "15M Rebirths", ID = "tier12"},
    {Name = "80M Rebirths", ID = "tier13"},
    {Name = "400M Rebirths", ID = "tier14"},
    {Name = "2B Rebirths", ID = "tier15"},
    {Name = "13B Rebirths", ID = "tier16"},
    {Name = "40B Rebirths", ID = "tier17"},
    {Name = "500B Rebirths", ID = "tier18"},
    {Name = "925B Rebirths", ID = "tier19"},
    {Name = "4.25T Rebirths", ID = "tier20"},
    {Name = "65T Rebirths", ID = "tier21"},
    {Name = "790T Rebirths", ID = "tier22"},
    {Name = "8.46qa Rebirths", ID = "tier23"},
    {Name = "50qa Rebirths", ID = "tier24"}
}

local TierNames = {}
for _, v in ipairs(RebirthList) do table.insert(TierNames, v.Name) end

UI.Splash({ Title = "SouljaHub - Public", Subtitle = "Loading...", Duration = 1.5 })
task.wait(1.7)

local Window = UI.New({
    Title = "SouljaHub - Public",
    Subtitle = "Version 0.1",
    Theme = "Default",
    Size = UDim2.new(0, 580, 0, 420),
    ShowUserInfo = true,
    ShowActiveList = true,
    ShowLogo = true
})

-- UNIVERSAL TAB
local Main = Window:AddTab("Universal", UI.Icons.Home)

Main:AddSection("Player")
Main:AddSlider("Walk Speed", { Min = 16, Max = 200, Default = 16, Flag = "WalkSpeed" }, function(v)
    local char = LocalPlayer.Character
    if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = v end
end)

Main:AddSlider("Jump Power", { Min = 50, Max = 200, Default = 50, Flag = "JumpPower" }, function(v)
    local char = LocalPlayer.Character
    if char and char:FindFirstChild("Humanoid") then char.Humanoid.JumpPower = v end
end)

Main:AddSection("Toggles")
Main:AddToggle("Infinite Jump", { Default = false, Flag = "InfJump", ShowInActiveList = true }, function(v)
    _G.InfiniteJump = v
end)

Main:AddToggle("Noclip", { Default = false, Flag = "Noclip", ShowInActiveList = true }, function(v)
    _G.Noclip = v
end)

-- GAME TAB
local GameTab = Window:AddTab("Game", UI.Icons.Settings)

GameTab:AddSection("Rebirth Configuration")

GameTab:AddDropdown("Select Rebirth Tier", TierNames, function(v)
    for _, d in ipairs(RebirthList) do
        if d.Name == v then
            SelectedTierID = d.ID
            break
        end
    end
end)

GameTab:AddSlider("Auto Rebirth Speed", { Min = 0.01, Max = 5, Default = 0.1, Precision = 2, Flag = "RebirthSpeed" }, function(v)
    RebirthSpeed = v
end)

GameTab:AddSection("Actions")

GameTab:AddButton("Manual Rebirth", function()
    local event = ReplicatedStorage:FindFirstChild("RebirthEvent")
    if event then
        event:FireServer(SelectedTierID)
        UI.Info("Manual Rebirth", "Sent: " .. SelectedTierID)
    end
end)

GameTab:AddToggle("Auto Rebirth", { Default = false, Flag = "AutoRebirth", ShowInActiveList = true }, function(v)
    _G.AutoRebirth = v
    if v then
        task.spawn(function()
            while _G.AutoRebirth do
                local event = ReplicatedStorage:FindFirstChild("RebirthEvent")
                if event then
                    event:FireServer(SelectedTierID)
                end
                task.wait(RebirthSpeed)
            end
        end)
    end
end)

-- VISUALS TAB
local Visuals = Window:AddTab("Visuals", UI.Icons.ESP)
Visuals:AddSection("Display")
local Watermark = UI.Watermark({ Text = "SouljaHub", ShowFPS = true, ShowPing = true, Visible = false })
Visuals:AddToggle("Show Watermark", { Default = false }, function(v)
    if v then Watermark:Show() else Watermark:Hide() end
end)

-- SETTINGS TAB
local Settings = Window:AddTab("Settings", UI.Icons.Settings)
Settings:AddSection("Theme")
Settings:AddDropdown("Select Theme", UI.GetThemes(), function(theme) UI.SetTheme(theme) end)
Settings:AddSection("Keybinds")
Settings:AddKeybind("Toggle Menu", { Default = Enum.KeyCode.RightShift }, function() Window:Toggle() end)
Settings:AddSection("Script")
Settings:AddDangerButton("Unload", function()
    _G.AutoRebirth = false
    _G.Noclip = false
    _G.InfiniteJump = false
    Watermark:Destroy()
    Window:Destroy()
end)

-- Handlers
game:GetService("RunService").Stepped:Connect(function()
    local char = LocalPlayer.Character
    if _G.Noclip and char then
        for _, part in pairs(char:GetDescendants()) do
            if part:IsA("BasePart") then part.CanCollide = false end
        end
    end
end)

game:GetService("UserInputService").JumpRequest:Connect(function()
    if _G.InfiniteJump then
        local char = LocalPlayer.Character
        if char and char:FindFirstChild("Humanoid") then
            char.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
        end
    end
end)

if UI.IsMobile then UI.MobileToggle({ Window = Window }) end
UI.Success("Loaded!", "SouljaHub is ready")

Features & Information

SouljaHub - Public | Version 0.1 Features (Open Source) Player Walk Speed Slider (16 - 200) Jump Power Slider (50 - 200) Infinite Jump Toggle Noclip Toggle Game 24 Rebirth Tiers (1 to 50qa) Auto Rebirth Toggle Rebirth Speed Slider (0.01s - 5s) Manual Rebirth Button Visuals & UI FPS/Ping Watermark Toggle Theme Selector (Multiple Themes) Custom Crosshair Styles Mobile Toggle Support Active Features List Right Shift Keybind System Safe Unload Button Loading Splash Screen Success/Info Notifications

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