
Keyless

local P = game:GetService("Players")
local R = game:GetService("RunService")
local p = P.LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
local h = c:WaitForChild("Humanoid")
local r = c:WaitForChild("HumanoidRootPart")
local k = workspace.CurrentCamera
local t = workspace:WaitForChild("Zones"):WaitForChild("1")
:WaitForChild("Trees"):WaitForChild("Tree"):WaitForChild("Ball")
R.RenderStepped:Connect(function()
if not h or not r or not t then return end
local x = t.Position
c:SetPrimaryPartCFrame(CFrame.new(x))
if h.MoveDirection.Magnitude == 0 then
c:SetPrimaryPartCFrame(CFrame.new(x))
local f = k.CFrame.LookVector
h:Move(f, true)
end
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