I only tested the top 5 options
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I only tested the top 5 options

[NEW WORLD] +1 Pickaxe Swing EscapeChocolatewaterChocolatewater 59 views 463 executesUpdated Aug 6, 2026
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Lua Script•606 lines (24729 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local CollectionService = game:GetService("CollectionService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local WorldConfig = require(ReplicatedStorage.Modules.WorldConfig)

local SG = Instance.new("ScreenGui")
SG.Name = "PickaxeTestGUI"
SG.ResetOnSpawn = false
SG.Parent = LocalPlayer:WaitForChild("PlayerGui")

local Main = Instance.new("Frame")
Main.Size = UDim2.fromOffset(460, 640)
Main.Position = UDim2.new(0, 20, 0, 120)
Main.BackgroundColor3 = Color3.fromRGB(24, 24, 34)
Main.BackgroundTransparency = 0.08
Main.BorderSizePixel = 0
Main.Parent = SG
do
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 10); c.Parent = Main
    local s = Instance.new("UIStroke"); s.Color = Color3.fromRGB(255, 170, 60); s.Thickness = 1.5; s.Parent = Main
end

do
    local drag = Instance.new("TextLabel")
    drag.Size = UDim2.new(1, 0, 0, 28)
    drag.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
    drag.Text = "Pickaxe Swing Test Lab"
    drag.Font = Enum.Font.GothamBold
    drag.TextSize = 14
    drag.TextColor3 = Color3.new(1, 1, 1)
    drag.Parent = Main
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 10); c.Parent = drag
    local dragging, off = false
    drag.InputBegan:Connect(function(i)
        if i.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = true
            local p = i.Position
            off = Vector2.new(p.X, p.Y) - Main.AbsolutePosition
        end
    end)
    drag.InputChanged:Connect(function(i)
        if dragging and off and i.UserInputType == Enum.UserInputType.MouseMovement then
            local p = i.Position
            Main.Position = UDim2.fromOffset(p.X - off.X, p.Y - off.Y)
        end
    end)
    drag.InputEnded:Connect(function(i)
        if i.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
    end)
    local close = Instance.new("TextButton")
    close.Size = UDim2.fromOffset(28, 28)
    close.Position = UDim2.new(1, -28, 0, 0)
    close.Text = "X"
    close.Font = Enum.Font.GothamBold
    close.TextSize = 14
    close.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
    close.Parent = drag
    close.MouseButton1Click:Connect(function() SG:Destroy() end)
end

local Log = Instance.new("ScrollingFrame")
Log.Size = UDim2.new(1, -16, 0, 150)
Log.Position = UDim2.new(0, 8, 0, 34)
Log.BackgroundColor3 = Color3.fromRGB(16, 16, 22)
Log.ScrollBarThickness = 4
Log.AutomaticCanvasSize = Enum.AutomaticSize.Y
Log.CanvasSize = UDim2.new(0, 0, 0, 0)
Log.Parent = Main
do
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 8); c.Parent = Log
    local Layout = Instance.new("UIListLayout"); Layout.Padding = UDim.new(0, 2); Layout.Parent = Log
    Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
        Log.CanvasSize = UDim2.new(0, 0, 0, Layout.AbsoluteContentSize.Y)
    end)
end

local function LogLine(txt, col)
    col = col or Color3.new(1, 1, 1)
    local l = Instance.new("TextLabel")
    l.Size = UDim2.new(1, -8, 0, 16)
    l.BackgroundTransparency = 1
    l.Text = txt
    l.TextXAlignment = Enum.TextXAlignment.Left
    l.Font = Enum.Font.Code
    l.TextSize = 12
    l.TextColor3 = col
    l.TextWrapped = true
    l.AutomaticSize = Enum.AutomaticSize.Y
    l.Parent = Log
    task.delay(0.02, function() Log.CanvasPosition = Vector2.new(0, 9e9) end)
end

local Grid = Instance.new("ScrollingFrame")
Grid.Size = UDim2.new(1, -16, 1, -200)
Grid.Position = UDim2.new(0, 8, 0, 190)
Grid.BackgroundTransparency = 1
Grid.ScrollBarThickness = 4
Grid.AutomaticCanvasSize = Enum.AutomaticSize.Y
Grid.CanvasSize = UDim2.new(0, 0, 0, 0)
Grid.Parent = Main
local GLayout = Instance.new("UIListLayout")
GLayout.Padding = UDim.new(0, 4)
GLayout.Parent = Grid
GLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
    Grid.CanvasSize = UDim2.new(0, 0, 0, GLayout.AbsoluteContentSize.Y)
end)

local GREEN = Color3.fromRGB(130, 235, 150)
local RED = Color3.fromRGB(255, 130, 130)
local YELLOW = Color3.fromRGB(255, 220, 120)

local function Section(text)
    local s = Instance.new("TextLabel")
    s.Size = UDim2.new(1, 0, 0, 20)
    s.BackgroundColor3 = Color3.fromRGB(255, 170, 60)
    s.BackgroundTransparency = 0.8
    s.Text = text
    s.Font = Enum.Font.GothamBold
    s.TextSize = 13
    s.TextColor3 = Color3.fromRGB(255, 200, 120)
    s.TextXAlignment = Enum.TextXAlignment.Left
    s.Parent = Grid
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 4); c.Parent = s
end

local function MakeButton(text, color)
    local b = Instance.new("TextButton")
    b.Size = UDim2.new(1, 0, 0, 30)
    b.BackgroundColor3 = color or Color3.fromRGB(52, 58, 76)
    b.Text = text
    b.Font = Enum.Font.Gotham
    b.TextSize = 13
    b.TextColor3 = Color3.new(1, 1, 1)
    b.Parent = Grid
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = b
    return b
end

local function Button(text, fn, color)
    local b = MakeButton(text, color)
    b.MouseButton1Click:Connect(function()
        LogLine(">> " .. text, YELLOW)
        local ok, err = pcall(fn)
        if not ok then LogLine("ERROR: " .. tostring(err), RED) end
    end)
    return b
end

local function ToggleButton(text, fn)
    local b = MakeButton(text)
    local state = false
    b.MouseButton1Click:Connect(function()
        state = not state
        b.BackgroundColor3 = state and Color3.fromRGB(60, 160, 80) or Color3.fromRGB(52, 58, 76)
        b.Text = text .. " [" .. (state and "ON" or "OFF") .. "]"
        LogLine((">> %s -> %s"):format(text, state and "ON" or "OFF"), YELLOW)
        local ok, err = pcall(fn, state)
        if not ok then LogLine("ERROR: " .. tostring(err), RED) end
    end)
    return b
end

local function RowBox(label, default)
    local row = Instance.new("Frame")
    row.Size = UDim2.new(1, 0, 0, 30)
    row.BackgroundTransparency = 1
    row.Parent = Grid
    local lab = Instance.new("TextLabel")
    lab.Size = UDim2.new(0, 150, 0, 30)
    lab.BackgroundTransparency = 1
    lab.Text = label
    lab.Font = Enum.Font.Gotham
    lab.TextSize = 13
    lab.TextColor3 = Color3.new(1, 1, 1)
    lab.TextXAlignment = Enum.TextXAlignment.Left
    lab.Parent = row
    local box = Instance.new("TextBox")
    box.Size = UDim2.new(1, -180, 0, 30)
    box.Position = UDim2.new(0, 150, 0, 0)
    box.BackgroundColor3 = Color3.fromRGB(16, 16, 22)
    box.Text = tostring(default)
    box.Font = Enum.Font.Code
    box.TextSize = 13
    box.TextColor3 = Color3.new(1, 1, 1)
    box.Parent = row
    local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = box
    return row, box
end

local hacks = { Power = 1, AuraSwingBoost = 0, MultiplierPass = 1, TotalPickaxes = 1 }
local locked = false

Section("HACKS - attributes (client-authoritative)")
do
    for _, name in ipairs({ "Power", "AuraSwingBoost", "MultiplierPass", "TotalPickaxes" }) do
        local row, box = RowBox(name, name == "Power" and "99999" or name == "AuraSwingBoost" and "50" or name == "MultiplierPass" and "100" or "20")
        local set = Instance.new("TextButton")
        set.Size = UDim2.new(0, 30, 0, 30)
        set.Position = UDim2.new(1, -30, 0, 0)
        set.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
        set.Text = ">"
        set.Font = Enum.Font.GothamBold
        set.TextSize = 14
        set.TextColor3 = Color3.new(1, 1, 1)
        set.Parent = row
        local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = set
        local apply = function()
            local v = tonumber(box.Text)
            if not v then LogLine("bad number: " .. box.Text, RED) return end
            hacks[name] = v
            LocalPlayer:SetAttribute(name, v)
            LogLine(("%s = %s"):format(name, tostring(v)), GREEN)
        end
        set.MouseButton1Click:Connect(apply)
        box.FocusLost:Connect(function(enter)
            if enter then apply() end
        end)
    end
    ToggleButton("Lock hacks (re-apply)", function(state)
        locked = state
        if state then
            for k, v in pairs(hacks) do LocalPlayer:SetAttribute(k, v) end
        end
    end)
    Button("Reset all attributes", function()
        LocalPlayer:SetAttribute("Power", 1)
        LocalPlayer:SetAttribute("AuraSwingBoost", 0)
        LocalPlayer:SetAttribute("MultiplierPass", 1)
        LocalPlayer:SetAttribute("TotalPickaxes", 1)
        hacks = { Power = 1, AuraSwingBoost = 0, MultiplierPass = 1, TotalPickaxes = 1 }
        LogLine("attributes reset to defaults", GREEN)
    end)
    Button("Log current attributes", function()
        for _, name in ipairs({ "Power", "AuraSwingBoost", "MultiplierPass", "TotalPickaxes", "Rebirths", "Wins" }) do
            local v = LocalPlayer:GetAttribute(name)
            LogLine(name .. " = " .. tostring(v))
        end
        local ls = LocalPlayer:FindFirstChild("leaderstats")
        if ls then
            for _, v in ls:GetChildren() do
                LogLine("leaderstats." .. v.Name .. " = " .. tostring(v.Value))
            end
        end
    end)
end

local function getCharacter()
    local char = LocalPlayer.Character
    if not char then
        char = LocalPlayer.CharacterAdded:Wait()
    end
    return char, char:WaitForChild("HumanoidRootPart", 5)
end

local function nearestByTag(tag)
    local best, bestDist
    for _, v in CollectionService:GetTagged(tag) do
        if v:IsA("BasePart") and v.Parent then
            local char = LocalPlayer.Character
            local hrp = char and char:FindFirstChild("HumanoidRootPart")
            local d = hrp and (v.Position - hrp.Position).Magnitude or 0
            if not best or d < bestDist then
                best, bestDist = v, d
            end
        end
    end
    return best, bestDist
end

Section("REMOTES - server validation probes")
do
    Button("DamageBlock (nearest block)", function()
        local b, d = nearestByTag("Damagable")
        if not b then LogLine("no Damagable block found", RED) return end
        LogLine(("invoking DamageBlock on %s (%.1f studs)"):format(b:GetFullName(), d))
        local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, b)
        LogLine(("DamageBlock -> ok=%s res=%s"):format(tostring(ok), tostring(res)), ok and res and GREEN or RED)
    end)
    Button("DamageBlock spam x50", function()
        local b = nearestByTag("Damagable")
        if not b then LogLine("no Damagable block found", RED) return end
        local granted = 0
        local start = os.clock()
        for i = 1, 50 do
            local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, b)
            if ok and res then granted = granted + 1 end
            task.wait(0.05)
        end
        LogLine(("spam done: %d/50 accepted in %.1fs"):format(granted, os.clock() - start), granted > 0 and GREEN or RED)
    end)
    Button("WinTouched (nearest gate)", function()
        local g, d = nearestByTag("Winable")
        if not g then LogLine("no Winable gate found", RED) return end
        LogLine(("invoking WinTouched on %s"):format(g:GetFullName()))
        local ok, v14, v15 = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, g)
        LogLine(("WinTouched -> ok=%s wins=%s"):format(tostring(ok), tostring(v15)), ok and v15 and GREEN or RED)
    end)
    Button("WinTouched spam x20", function()
        local g = nearestByTag("Winable")
        if not g then LogLine("no Winable gate found", RED) return end
        local granted = 0
        local start = os.clock()
        for i = 1, 20 do
            local ok, v14, v15 = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, g)
            if ok and v14 then granted = granted + 1 end
            task.wait(0.2)
        end
        LogLine(("WinTouched spam: %d/20 accepted in %.1fs"):format(granted, os.clock() - start), granted > 0 and GREEN or RED)
    end)
    Button("Rebirth:FireServer", function()
        Remotes.Rebirth:FireServer()
        LogLine("Rebirth fired")
    end)
    Button("UpgradeSpeed:FireServer", function()
        Remotes.UpgradeSpeed:FireServer()
        LogLine("UpgradeSpeed fired")
    end)
    Button("SkipStage:FireServer", function()
        Remotes.SkipStage:FireServer()
        LogLine("SkipStage fired")
    end)
    Button("SpinRequest:FireServer", function()
        Remotes.SpinRequest:FireServer()
        LogLine("SpinRequest fired")
    end)
    Button("GetSpinState:InvokeServer", function()
        local ok, res = pcall(Remotes.GetSpinState.InvokeServer, Remotes.GetSpinState)
        LogLine(("GetSpinState -> ok=%s %s"):format(tostring(ok), tostring(res)))
    end)
    Button("ClaimPrize:FireServer", function()
        Remotes.ClaimPrize:FireServer()
        LogLine("ClaimPrize fired")
    end)
    Button("UseLuckyReroll:FireServer", function()
        Remotes.UseLuckyReroll:FireServer()
        LogLine("UseLuckyReroll fired")
    end)
    Button("AdminCommandFired(admin)", function()
        Remotes.AdminCommandFired:FireServer("admin", "")
        LogLine("admin command fired")
    end)
    Button("AdminAction: ActivatePower x100", function()
        local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "ActivatePower", { multiplier = 100, duration = 60 })
        LogLine(("ActivatePower -> ok=%s %s"):format(tostring(ok), tostring(res)), ok and GREEN or RED)
    end)
    Button("AdminAction: GlobalMessage", function()
        local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "GlobalMessage", { text = "test from client" })
        LogLine(("GlobalMessage -> ok=%s %s"):format(tostring(ok), tostring(res)))
    end)
    Button("AdminAction: SpawnLuckyRerolls", function()
        local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "SpawnLuckyRerolls", { world = 1, amount = 5 })
        LogLine(("SpawnLuckyRerolls -> ok=%s %s"):format(tostring(ok), tostring(res)))
    end)
    Button("ResetWorldBlocks:FireServer", function()
        Remotes.ResetWorldBlocks:FireServer()
        LogLine("ResetWorldBlocks fired")
    end)
    Button("DamageBlock on NON-tagged part", function()
        local found
        for _, v in workspace:GetDescendants() do
            if v:IsA("BasePart") and v.Parent and not CollectionService:HasTag(v, "Damagable") and v.Name ~= "Terrain" then
                local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                local d = hrp and (v.Position - hrp.Position).Magnitude or 0
                if d < 40 then found = v break end
            end
        end
        if not found then LogLine("no untagged part within 40 studs", RED) return end
        local ok, res = pcall(Remotes.DamageBlock.InvokeServer, Remotes.DamageBlock, found)
        LogLine(("DamageBlock(%s) -> ok=%s res=%s"):format(found.Name, tostring(ok), tostring(res)), ok and res and GREEN or RED)
    end)
    Button("WinTouched on NON-tagged part", function()
        local found
        for _, v in workspace:GetDescendants() do
            if v:IsA("BasePart") and v.Parent and not CollectionService:HasTag(v, "Winable") then
                local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                local d = hrp and (v.Position - hrp.Position).Magnitude or 0
                if d < 40 then found = v break end
            end
        end
        if not found then LogLine("no untagged part within 40 studs", RED) return end
        local ok, a, b = pcall(Remotes.WinTouched.InvokeServer, Remotes.WinTouched, found)
        LogLine(("WinTouched(%s) -> ok=%s a=%s b=%s"):format(found.Name, tostring(ok), tostring(a), tostring(b)), ok and a and GREEN or RED)
    end)
    Button("CollectLuckyReroll (any part)", function()
        local found
        for _, v in workspace:GetDescendants() do
            if v:IsA("BasePart") and v.Parent then
                found = v break
            end
        end
        if not found then LogLine("no parts", RED) return end
        Remotes.CollectLuckyReroll:FireServer(found)
        LogLine("CollectLuckyReroll fired with " .. found.Name)
    end)
    Button("TutorialProgress:FireServer(5)", function()
        Remotes.TutorialProgress:FireServer(5)
        LogLine("TutorialProgress(5) fired")
    end)
    Button("PickaxeShop:FireServer(Stone)", function()
        Remotes.PickaxeShop:FireServer("Stone_Pickaxe")
        LogLine("PickaxeShop(Stone_Pickaxe) fired")
    end)
    Button("PickaxeShop:FireServer(Emerald)", function()
        Remotes.PickaxeShop:FireServer("Emerald_Pickaxe")
        LogLine("PickaxeShop(Emerald_Pickaxe) fired")
    end)
    Button("BuyTrail + EquipTrail", function()
        Remotes.BuyTrail:FireServer("Trail1")
        task.wait(0.3)
        Remotes.EquipTrail:FireServer("Trail1")
        LogLine("BuyTrail/EquipTrail fired")
    end)
    Button("UnlockWorld(2) + SetWorld(2)", function()
        Remotes.UnlockWorld:FireServer(2)
        task.wait(0.3)
        Remotes.SetWorld:FireServer(2)
        LogLine("UnlockWorld/SetWorld fired")
    end)
    Button("MultiplierPurchased:FireServer", function()
        Remotes.MultiplierPurchased:FireServer()
        LogLine("MultiplierPurchased fired")
    end)
    Button("ClaimGroupReward:FireServer", function()
        Remotes.ClaimGroupReward:FireServer()
        LogLine("ClaimGroupReward fired")
    end)
    Button("Set NextFreeSpin = 0 (free spin test)", function()
        LocalPlayer:SetAttribute("NextFreeSpin", 0)
        LogLine("NextFreeSpin set to 0 - watch for FreeSpinGranted", YELLOW)
    end)
    Button("Fuzz AdminAction (25 cmd names)", function()
        local cmds = {
            "GiveWins", "AddWins", "SetWins", "GivePower", "AddPower", "SetPower",
            "GiveLuck", "AddSpins", "GiveSpins", "SetSpins", "GiveRebirths", "SetRebirths",
            "GiveXP", "AddXP", "GiveAll", "ResetAll", "ClearBlocks", "ResetBlocks",
            "ActivateBoost", "Kick", "Shutdown", "Announce", "Broadcast", "Dev", "Owner"
        }
        for _, cmd in ipairs(cmds) do
            local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, cmd, {})
            LogLine(("AdminAction(%s) -> ok=%s %s"):format(cmd, tostring(ok), tostring(res)), ok and res and GREEN or nil)
            task.wait(0.15)
        end
        LogLine("fuzz done", GREEN)
    end)
    Button("AdminAction: SpinReward 6", function()
        local ok, res = pcall(Remotes.AdminAction.InvokeServer, Remotes.AdminAction, "SpinReward", { rewardId = 6 })
        LogLine(("SpinReward(6) -> ok=%s %s"):format(tostring(ok), tostring(res)), ok and GREEN or RED)
    end)
end

Section("UTILITY")
do
    local farmOn = false
    local farmThread
    local function farmLoop()
        while farmOn do
            local wid = WorldConfig.GetPlayerWorldId(LocalPlayer)
            local worldFolder = WorldConfig.GetWorldFolder(wid)
            local best, bestDist
            if worldFolder then
                for _, g in CollectionService:GetTagged("Winable") do
                    if g:IsDescendantOf(worldFolder) and not CollectionService:HasTag(g, "Double") then
                        local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                        local d = hrp and (g.Position - hrp.Position).Magnitude or 0
                        if not best or d < bestDist then
                            best, bestDist = g, d
                        end
                    end
                end
            end
            local char, hrp = getCharacter()
            local hum = char and char:FindFirstChildOfClass("Humanoid")
            if best and hrp and hum then
                hum:MoveTo(best.Position)
                local t = os.clock()
                while farmOn and os.clock() - t < 8 do
                    local d = (hrp.Position - best.Position).Magnitude
                    if d < 6 then
                        hum:MoveTo(best.Position)
                        LogLine("farm: reached gate " .. best.Name, GREEN)
                        break
                    end
                    task.wait(0.1)
                end
                task.wait(1)
            else
                local tp = WorldConfig.GetTPPart(wid)
                if tp and hrp and hum then
                    hum:MoveTo(tp.Position)
                    LogLine("farm: returning to spawn", YELLOW)
                    task.wait(3)
                else
                    task.wait(1)
                end
            end
        end
    end
    ToggleButton("Farm gates", function(state)
        farmOn = state
        if state then
            farmThread = task.spawn(farmLoop)
        end
    end)
    local jumpOn = false
    ToggleButton("Auto-jump", function(state)
        jumpOn = state
        task.spawn(function()
            while jumpOn do
                local char = LocalPlayer.Character
                local hum = char and char:FindFirstChildOfClass("Humanoid")
                if hum and hum:GetState() == Enum.HumanoidStateType.Running then
                    hum.Jump = true
                end
                task.wait(0.3)
            end
        end)
    end)
    Button("Teleport to nearest block", function()
        local b, d = nearestByTag("Damagable")
        if not b then LogLine("no block found", RED) return end
        local char, hrp = getCharacter()
        hrp.CFrame = b.CFrame + Vector3.new(0, 3, 0)
        char:PivotTo(hrp.CFrame)
        LogLine("teleported to " .. b:GetFullName())
    end)
    Button("Teleport to world spawn", function()
        local wid = WorldConfig.GetPlayerWorldId(LocalPlayer)
        local tp = WorldConfig.GetTPPart(wid)
        if not tp then LogLine("no TP part", RED) return end
        local char, hrp = getCharacter()
        hrp.CFrame = tp.CFrame + Vector3.new(0, 5, 0)
        char:PivotTo(hrp.CFrame)
        LogLine("teleported to spawn")
    end)
    do
        local row, box = RowBox("WalkSpeed", "16")
        local set = Instance.new("TextButton")
        set.Size = UDim2.new(0, 30, 0, 30)
        set.Position = UDim2.new(1, -30, 0, 0)
        set.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
        set.Text = ">"
        set.Font = Enum.Font.GothamBold
        set.TextSize = 14
        set.TextColor3 = Color3.new(1, 1, 1)
        set.Parent = row
        local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = set
        local apply = function()
            local v = tonumber(box.Text)
            if not v then LogLine("bad number: " .. box.Text, RED) return end
            local char = LocalPlayer.Character
            local hum = char and char:FindFirstChildOfClass("Humanoid")
            if hum then
                hum.WalkSpeed = v
                LogLine("WalkSpeed = " .. tostring(v), GREEN)
            else
                LogLine("no humanoid", RED)
            end
        end
        set.MouseButton1Click:Connect(apply)
        box.FocusLost:Connect(function(enter) if enter then apply() end end)
    end
    Button("Reveal hidden Admin GUI", function()
        local admin = LocalPlayer.PlayerGui:FindFirstChild("Game") and LocalPlayer.PlayerGui.Game:FindFirstChild("Admin")
        if admin then
            admin.Visible = true
            local scale = admin:FindFirstChildWhichIsA("UIScale")
            if scale then scale.Scale = 1 end
            LogLine("admin panel revealed - read its section buttons", GREEN)
        else
            LogLine("no Admin frame found", RED)
        end
    end)
    Button("Destroy ResetParts (anti-teleport)", function()
        local n = 0
        local rp = workspace:FindFirstChild("ResetParts")
        if rp then
            for _, v in rp:GetChildren() do
                v:Destroy()
                n = n + 1
            end
        end
        LogLine("destroyed " .. tostring(n) .. " reset parts", GREEN)
    end)
    Button("SetWorld(3) bypass probe", function()
        Remotes.SetWorld:FireServer(3)
        LogLine("SetWorld(3) fired")
    end)
end

task.spawn(function()
    while true do
        if locked then
            for k, v in pairs(hacks) do
                if LocalPlayer:GetAttribute(k) ~= v then
                    LocalPlayer:SetAttribute(k, v)
                end
            end
        end
        task.wait(0.4)
    end
end)

LogLine("GUI loaded. Hacks apply via attributes; remotes probe the server.", GREEN)

Features & Information

I only tested the top 5 options below which do work.....made with AI Power AuraSwingBoost MultiplierPass TotalPickaxes WalkSpeed

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