
Keyless

--- {settings} ---
local AntiKick = true -- optional since you can use another antikick if you want, but it's NECESSARY to have one because you otherwise get kicked upon being jumpscared
local TriggerAntiCheat = true
--------------------------------------------------------------
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
if AntiKick then
loadstring(game:HttpGet("https://raw.githubusercontent.com/welomenchaina/Loader/refs/heads/main/AntiKickLoader",true))()
end
print("ok, lets hold on.... lets wait!!")
if TriggerAntiCheat then
Humanoid.WalkSpeed -= 1
task.wait()
Humanoid.WalkSpeed = 16
end
--local SoundsBackupFolder
local LightingBackupFolder
local ReplicatedStorageBackupFolder
task.spawn(function()
--[[
SoundsBackupFolder = Instance.new("Folder")
SoundsBackupFolder.Name = "SoundsBackupFolder"
SoundsBackupFolder.Parent = Player.PlayerGui
for num, item in Player.PlayerGui:GetDescendants() do
if item:IsA("Sound") then
local SoundBackup = item:Clone()
SoundBackup.Parent = SoundsBackupFolder
print("added.... sound....... to table n stuff,.,.")
end
end
--]]
LightingBackupFolder = Instance.new("Folder")
LightingBackupFolder.Name = "LightingBackupFolder"
LightingBackupFolder.Parent = game.Lighting
for num, item in game.Lighting:GetChildren() do
local LightingThingBackup = item:Clone()
LightingThingBackup.Parent = LightingBackupFolder
end
ReplicatedStorageBackupFolder = Instance.new("Folder")
ReplicatedStorageBackupFolder.Name = "ReplicatedStorageBackupFolder"
ReplicatedStorageBackupFolder.Parent = game.ReplicatedStorage
for num, item in game.ReplicatedStorage:GetChildren() do
if item.Name == "Cash" or item.Name == "Diamond" then
local ReplicatedStorageThingBackup = item:Clone()
ReplicatedStorageThingBackup.Parent = ReplicatedStorageBackupFolder
end
end
end)
repeat task.wait() until workspace:FindFirstChild("Music1")
print("hmmm that is it")
Player.CameraMaxZoomDistance = 128
for num, item in workspace:GetDescendants() do
if string.find(item.Name, "Music") then
if item.Name == "Music2" then
local dabugs = item
dabugs:Destroy()
elseif item.Name == "Music1" then
local scerymusic = item
scerymusic.SoundId = "rbxassetid://1837879082"
end
end
end
local CutePuppiesImages = {
["CutePuppy1"] = "rbxassetid://1447696006",
["CutePuppy2"] = "rbxassetid://1122578619",
["CutePuppy3"] = "rbxassetid://1049585872",
["CutePuppy4"] = "rbxassetid://4859767750",
["CutePuppy5"] = "rbxassetid://2035852284"
}
-- ^^^gonna use this later!!! (fake)
local function ShowCutePuppies(optiongui)
--[[
if not optiongui:FindFirstChild("CutePuppies") then
error("dammit!!! well i guess you'll have to get jumpscared now, sorry :(!!")
return
end
print("ok so ur pro...")
--]]
local ImageLabel = optiongui:FindFirstChild("CutePuppies")
task.spawn(function()
while task.wait() do
ImageLabel.ImageTransparency = 0
ImageLabel.ImageColor3 = Color3.new(255, 255, 255)
end
end)
print("we got past that goddamn task.spawn")
while optiongui do
print("hiii!!! where r u puppy???")
ImageLabel.Image = "rbxassetid://1447696006"
task.wait(5)
ImageLabel.Image = "rbxassetid://1122578619"
task.wait(5)
ImageLabel.Image = "rbxassetid://1049585872"
task.wait(5)
ImageLabel.Image = "rbxassetid://4859767750"
task.wait(5)
ImageLabel.Image = "rbxassetid://2035852284"
task.wait(5)
print("boom. one loop")
end
end
task.spawn(function()
--for num, item in pairs(CutePuppiesImages) do
game:GetService("ContentProviderService"):PreloadAsync({CutePuppiesImages})
--end
end)
print("waiting,,,,")
repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("Option")
local function CalculateDistanceSilliness(Character, badthingy)
--print((Character.HumanoidRootPart.Position - badthingy.PrimaryPart.Position).Magnitude)
if (Character.HumanoidRootPart.Position - badthingy.PrimaryPart.Position).Magnitude < 5 then
--print("it's less than 5!!! :D")
local WOWWEXPLOSIONBOOMMM = Instance.new("Explosion")
WOWWEXPLOSIONBOOMMM.BlastRadius = 0
WOWWEXPLOSIONBOOMMM.DestroyJointRadiusPercent = 0
WOWWEXPLOSIONBOOMMM.ExplosionType = Enum.ExplosionType.Craters
WOWWEXPLOSIONBOOMMM.Position = badthingy.PrimaryPart.Position
WOWWEXPLOSIONBOOMMM.Parent = workspace
Monster:Destroy()
print("RIP Monster :>")
end
end
Monster = nil
task.spawn(function()
if workspace:FindFirstChild("Monster") then
Monster = workspace:FindFirstChild("Monster")
--Monster.Head.Scream.Volume = 1.5
--Monster.Head.Scream.SoundId = "rbxassetid://4612375233"
repeat
CalculateDistanceSilliness(game.Players.LocalPlayer.Character, Monster)
task.wait()
until Monster.Parent == nil
end
end)
local Props = workspace["Props"]
task.spawn(function()
for num, item in Props:GetChildren() do
local Prop = item
local WOWWEXPLOSIONBOOMMM = Instance.new("Explosion")
WOWWEXPLOSIONBOOMMM.BlastRadius = 0
WOWWEXPLOSIONBOOMMM.DestroyJointRadiusPercent = 0
WOWWEXPLOSIONBOOMMM.ExplosionType = Enum.ExplosionType.Craters
WOWWEXPLOSIONBOOMMM.Position = Prop.Position
WOWWEXPLOSIONBOOMMM.Parent = workspace
Prop:Destroy()
end
end)
--workspace["Dont"]:Destroy()
local Dont = workspace["Dont"]
local TimesCountedN = 0
local TimesCountedT = 0
task.spawn(function()
print("started this damn task.spawn function")
for num, item in ipairs(Dont:GetChildren()) do
if item.Name == "n" then
TimesCountedN += 1
print("we got one more N counted now.. " .. tostring(TimesCountedN))
if item and TimesCountedN == 1 then
FoundN = item
FoundN:Destroy()
print("ba-bye!!")
end
end
end
for num, item in ipairs(Dont:GetChildren()) do
if item.Name == "t" then
FoundT = item
--print("we got one more T counted now.. " .. tostring(TimesCountedT))
if item and (FoundT.Position - FoundN.Position).Magnitude < 5 then
FoundT:Destroy()
print("ba-bye!!")
end
end
end
for num, item in ipairs(Dont:GetChildren()) do
if item:IsA("MeshPart") then
item.BrickColor = BrickColor.new("Storm blue")
end
end
end)
task.spawn(function()
--[[
for num, item in SoundsBackupFolder:GetChildren() do
item.Parent = SoundsBackupFolder.Parent
print("moved da sound!!")
end
--]]
for num, item in game.StarterGui:GetDescendants() do
if item:IsA("Sound") then
local Sound = item
Sound.Parent = Player.PlayerGui
print("moved da sound!!")
end
end
for num, item in LightingBackupFolder:GetChildren() do
item.Parent = game.Lighting
print("moved da lighting stuff!!!")
end
for num, item in ReplicatedStorageBackupFolder:GetChildren() do
item.Parent = game.ReplicatedStorage
print("moved da replicatedstorage thingies!!!!")
end
game.Lighting.Brightness = 3
--game.Lighting.Ambient = Color3.new(70, 70, 70)
game.Lighting.ClockTime = 12
game.Lighting.FogColor = Color3.new(192, 192, 192)
game.Lighting.FogEnd = 100000
game.Lighting.FogStart = 0
end)
Player.PlayerGui.Main.Enabled = true
for num, item in game.Players.LocalPlayer.PlayerGui:GetChildren() do
if item.Name == "Option" then
item:Destroy()
print("HA got u once >:)")
end
end
print("and now we wait :P")
repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("Option")
print("yea its here,")
for num, item in game.Players.LocalPlayer.PlayerGui:GetChildren() do
if item.Name == "Option" then
print("lol found it")
local Option = item
--Option.ImageLabel.Image = "rbxassetid://1447696006"
local sry = Option:FindFirstChildWhichIsA("Sound")
sry:Destroy()
print("die JUMPSCARE")
local CutePuppiesImageLabel = Option.ImageLabel:Clone()
CutePuppiesImageLabel.Name = "CutePuppies"
CutePuppiesImageLabel.Parent = Option
Option.ImageLabel:Destroy()
task.spawn(function()
ShowCutePuppies(Option)
end)
print("show me cute puppies please,,")
Option.bg.Visible = false
end
end
print("boom ggs!!")

@j4de yeah, i saw that, i honestly thought of doing that but i did this instead because i thought it'd be more fun!! (it wasn't. not for me, at least)