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Lua Script•223 lines (7435 chars)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local PlayerGui = player:WaitForChild("PlayerGui")
local r = game:GetService("ReplicatedStorage").Network.Game:WaitForChild("IncreasePoint")
local running = false
local speed = 0.05
local mainGui = Instance.new("ScreenGui", PlayerGui)
mainGui.Name = "PremiumWarningGUI"
local frame = Instance.new("Frame", mainGui)
frame.Size = UDim2.fromScale(0.45,0.3)
frame.Position = UDim2.fromScale(0.5,-0.5)
frame.AnchorPoint = Vector2.new(0.5,0.5)
frame.BackgroundColor3 = Color3.fromRGB(25,25,25)
frame.BorderSizePixel = 0
frame.ClipsDescendants = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0,20)
local gradient = Instance.new("UIGradient", frame)
gradient.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0, 170, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0,50,100))})
gradient.Rotation = 45
local shadow = Instance.new("UIStroke", frame)
shadow.Thickness = 4
shadow.Color = Color3.fromRGB(0,255,255)
shadow.Transparency = 0.5
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.fromScale(1,0.2)
title.Position = UDim2.fromScale(0,0)
title.BackgroundTransparency = 1
title.Text = "⚠ PREMIUM WARNING"
title.TextColor3 = Color3.fromRGB(0,255,255)
title.Font = Enum.Font.GothamBold
title.TextScaled = true
local titleStroke = Instance.new("UIStroke", title)
titleStroke.Thickness = 2
titleStroke.Color = Color3.fromRGB(0,200,255)
titleStroke.Transparency = 0.5
local warning = Instance.new("TextLabel", frame)
warning.Position = UDim2.fromScale(0,0.2)
warning.Size = UDim2.fromScale(1,0.55)
warning.BackgroundTransparency = 1
warning.TextWrapped = true
warning.Text = "This script has not been verified. Use at your own risk!"
warning.TextColor3 = Color3.fromRGB(255,255,255)
warning.Font = Enum.Font.Gotham
warning.TextScaled = true
local startButton = Instance.new("TextButton", frame)
startButton.Position = UDim2.fromScale(0.25,0.78)
startButton.Size = UDim2.fromScale(0.5,0.15)
startButton.Text = "START"
startButton.Font = Enum.Font.GothamBold
startButton.TextColor3 = Color3.fromRGB(255,255,255)
startButton.BackgroundColor3 = Color3.fromRGB(0,170,255)
Instance.new("UICorner", startButton).CornerRadius = UDim.new(0,12)
startButton.MouseEnter:Connect(function()
startButton.BackgroundColor3 = Color3.fromRGB(0,200,255)
end)
startButton.MouseLeave:Connect(function()
startButton.BackgroundColor3 = Color3.fromRGB(0,170,255)
end)
TweenService:Create(frame, TweenInfo.new(1, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position=UDim2.fromScale(0.5,0.5)}):Play()
local dragging, dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
local standGui = Instance.new("ScreenGui", PlayerGui)
standGui.Name = "StandGUI"
standGui.ResetOnSpawn = false
standGui.Enabled = false
local standFrame = Instance.new("Frame", standGui)
standFrame.Size = UDim2.fromScale(0.2,0.09)
standFrame.Position = UDim2.fromScale(0.5,0.1)
standFrame.AnchorPoint = Vector2.new(0.5,0.5)
standFrame.BackgroundColor3 = Color3.fromRGB(20,20,20)
standFrame.BorderSizePixel = 0
Instance.new("UICorner", standFrame).CornerRadius = UDim.new(0,14)
local sGradient = Instance.new("UIGradient", standFrame)
sGradient.Color = ColorSequence.new(Color3.fromRGB(0,170,255), Color3.fromRGB(0,50,100))
sGradient.Rotation = 45
local sShadow = Instance.new("UIStroke", standFrame)
sShadow.Thickness = 3
sShadow.Color = Color3.fromRGB(0,255,255)
sShadow.Transparency = 0.5
local standText = Instance.new("TextLabel", standFrame)
standText.Size = UDim2.fromScale(1,0.5)
standText.Position = UDim2.fromScale(0,0)
standText.BackgroundTransparency = 1
standText.Text = "RUNNING"
standText.Font = Enum.Font.GothamBold
standText.TextScaled = true
standText.TextColor3 = Color3.fromRGB(0,255,120)
local stopButton = Instance.new("TextButton", standFrame)
stopButton.Size = UDim2.fromScale(0.45,0.45)
stopButton.Position = UDim2.fromScale(0.05,0.5)
stopButton.Text = "STOP"
stopButton.Font = Enum.Font.GothamBold
stopButton.TextColor3 = Color3.new(1,1,1)
stopButton.BackgroundColor3 = Color3.fromRGB(255,80,80)
Instance.new("UICorner", stopButton).CornerRadius = UDim.new(0,8)
local restartButton = Instance.new("TextButton", standFrame)
restartButton.Size = UDim2.fromScale(0.45,0.45)
restartButton.Position = UDim2.fromScale(0.5,0.5)
restartButton.Text = "START"
restartButton.Font = Enum.Font.GothamBold
restartButton.TextColor3 = Color3.new(1,1,1)
restartButton.BackgroundColor3 = Color3.fromRGB(0,170,255)
Instance.new("UICorner", restartButton).CornerRadius = UDim.new(0,8)
for _,btn in pairs({stopButton,restartButton}) do
btn.MouseEnter:Connect(function()
btn.BackgroundColor3 = btn.BackgroundColor3:Lerp(Color3.fromRGB(255,255,255),0.1)
end)
btn.MouseLeave:Connect(function()
if btn == stopButton then
btn.BackgroundColor3 = Color3.fromRGB(255,80,80)
else
btn.BackgroundColor3 = Color3.fromRGB(0,170,255)
end
end)
end
local s_dragging, s_dragInput, s_dragStart, s_startPos
local function s_update(input)
local delta = input.Position - s_dragStart
standFrame.Position = UDim2.new(s_startPos.X.Scale, s_startPos.X.Offset + delta.X, s_startPos.Y.Scale, s_startPos.Y.Offset + delta.Y)
end
standFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
s_dragging = true
s_dragStart = input.Position
s_startPos = standFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
s_dragging = false
end
end)
end
end)
standFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
s_dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == s_dragInput and s_dragging then
s_update(input)
end
end)
local function startLoop()
if running then return end
running = true
while running do
if r:IsA("RemoteEvent") then
pcall(function() r:FireServer(1) end)
end
task.wait(speed)
end
end
local function stopLoop() running=false end
startButton.MouseButton1Click:Connect(function()
mainGui.Enabled=false
standGui.Enabled=true
standText.Text="RUNNING"
standText.TextColor3=Color3.fromRGB(0,255,120)
startLoop()
end)
stopButton.MouseButton1Click:Connect(function()
stopLoop()
standText.Text="STOPPED"
standText.TextColor3=Color3.fromRGB(255,80,80)
end)
restartButton.MouseButton1Click:Connect(function()
if not running then
standText.Text="RUNNING"
standText.TextColor3=Color3.fromRGB(0,255,120)
startLoop()
end
end)Features & Information
self explanatory
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