
Key Required
1-Jump-to-Win
Lua Script•350 lines (10434 chars)
-- Script for Delta - Autofarm Wins + Autofarm Speed
local player = game.Players.LocalPlayer
local Event = game:GetService("ReplicatedStorage").Events.AddSpeed
-- ===== FIXED COORDINATES (from image) =====
local TARGET_POSITION = Vector3.new(-2754.7, 165.6, 3935.9) -- Y: 167.6 - 2 = 165.6
-- ===== VARIABLES =====
local isSpeedActive = false
local speedLoop = nil
local winsLoop = nil
local teleportInterval = 5
local isWinsActive = false
-- ===== CREATE UI (PERMANENT) =====
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player.PlayerGui
screenGui.ResetOnSpawn = false
-- Main Frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 300, 0, 280)
frame.Position = UDim2.new(0.5, -150, 0.5, -140)
frame.BackgroundColor3 = Color3.fromRGB(20, 20, 30)
frame.BackgroundTransparency = 0.15
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 10)
corner.Parent = frame
-- ===== TITLE =====
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0.12, 0)
title.Position = UDim2.new(0, 0, 0, 0)
title.Text = "🪂 AUTO FARM"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.Parent = frame
-- ===== COORDINATES DISPLAY =====
local coordFrame = Instance.new("Frame")
coordFrame.Size = UDim2.new(0.9, 0, 0.15, 0)
coordFrame.Position = UDim2.new(0.05, 0, 0.14, 0)
coordFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
coordFrame.BackgroundTransparency = 0.5
coordFrame.Parent = frame
local coordCorner = Instance.new("UICorner")
coordCorner.CornerRadius = UDim.new(0, 6)
coordCorner.Parent = coordFrame
local coordLabel = Instance.new("TextLabel")
coordLabel.Size = UDim2.new(1, 0, 1, 0)
coordLabel.Text = "📍 X:-2754.7 Y:165.6 Z:3935.9"
coordLabel.TextColor3 = Color3.fromRGB(100, 200, 255)
coordLabel.BackgroundTransparency = 1
coordLabel.Font = Enum.Font.Gotham
coordLabel.TextSize = 12
coordLabel.Parent = coordFrame
-- ===== AUTOFARM SPEED SECTION =====
local speedFrame = Instance.new("Frame")
speedFrame.Size = UDim2.new(0.9, 0, 0.2, 0)
speedFrame.Position = UDim2.new(0.05, 0, 0.31, 0)
speedFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
speedFrame.BackgroundTransparency = 0.5
speedFrame.Parent = frame
local speedCorner = Instance.new("UICorner")
speedCorner.CornerRadius = UDim.new(0, 6)
speedCorner.Parent = speedFrame
-- Speed Button
local speedBtn = Instance.new("TextButton")
speedBtn.Size = UDim2.new(0.6, 0, 0.6, 0)
speedBtn.Position = UDim2.new(0.05, 0, 0.2, 0)
speedBtn.Text = "▶ START"
speedBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 0)
speedBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
speedBtn.Font = Enum.Font.GothamBold
speedBtn.TextSize = 13
speedBtn.Parent = speedFrame
local speedCornerBtn = Instance.new("UICorner")
speedCornerBtn.CornerRadius = UDim.new(0, 6)
speedCornerBtn.Parent = speedBtn
-- Speed Status
local speedStatus = Instance.new("TextLabel")
speedStatus.Size = UDim2.new(0.3, 0, 0.6, 0)
speedStatus.Position = UDim2.new(0.65, 0, 0.2, 0)
speedStatus.Text = "🔴 OFF"
speedStatus.TextColor3 = Color3.fromRGB(255, 0, 0)
speedStatus.BackgroundTransparency = 1
speedStatus.Font = Enum.Font.Gotham
speedStatus.TextSize = 13
speedStatus.Parent = speedFrame
-- ===== AUTOFARM WINS SECTION =====
local winsFrame = Instance.new("Frame")
winsFrame.Size = UDim2.new(0.9, 0, 0.2, 0)
winsFrame.Position = UDim2.new(0.05, 0, 0.53, 0)
winsFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
winsFrame.BackgroundTransparency = 0.5
winsFrame.Parent = frame
local winsCorner = Instance.new("UICorner")
winsCorner.CornerRadius = UDim.new(0, 6)
winsCorner.Parent = winsFrame
-- Wins Button
local winsBtn = Instance.new("TextButton")
winsBtn.Size = UDim2.new(0.35, 0, 0.6, 0)
winsBtn.Position = UDim2.new(0.05, 0, 0.2, 0)
winsBtn.Text = "OFF"
winsBtn.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
winsBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
winsBtn.Font = Enum.Font.GothamBold
winsBtn.TextSize = 13
winsBtn.Parent = winsFrame
local winsCornerBtn = Instance.new("UICorner")
winsCornerBtn.CornerRadius = UDim.new(0, 6)
winsCornerBtn.Parent = winsBtn
-- Wins Status
local winsStatus = Instance.new("TextLabel")
winsStatus.Size = UDim2.new(0.5, 0, 0.6, 0)
winsStatus.Position = UDim2.new(0.45, 0, 0.2, 0)
winsStatus.Text = "🔴 OFF"
winsStatus.TextColor3 = Color3.fromRGB(255, 0, 0)
winsStatus.BackgroundTransparency = 1
winsStatus.Font = Enum.Font.Gotham
winsStatus.TextSize = 13
winsStatus.Parent = winsFrame
-- ===== TIME INPUT =====
local timeFrame = Instance.new("Frame")
timeFrame.Size = UDim2.new(0.9, 0, 0.18, 0)
timeFrame.Position = UDim2.new(0.05, 0, 0.75, 0)
timeFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
timeFrame.BackgroundTransparency = 0.5
timeFrame.Parent = frame
local timeCorner = Instance.new("UICorner")
timeCorner.CornerRadius = UDim.new(0, 6)
timeCorner.Parent = timeFrame
-- Label
local timeLabel = Instance.new("TextLabel")
timeLabel.Size = UDim2.new(0.35, 0, 1, 0)
timeLabel.Text = "⏱ Seconds:"
timeLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
timeLabel.BackgroundTransparency = 1
timeLabel.Font = Enum.Font.Gotham
timeLabel.TextSize = 12
timeLabel.Parent = timeFrame
-- Input Box
local timeInput = Instance.new("TextBox")
timeInput.Size = UDim2.new(0.3, 0, 0.6, 0)
timeInput.Position = UDim2.new(0.38, 0, 0.2, 0)
timeInput.Text = "5"
timeInput.PlaceholderText = "Seconds"
timeInput.BackgroundColor3 = Color3.fromRGB(60, 60, 70)
timeInput.TextColor3 = Color3.fromRGB(255, 255, 255)
timeInput.Font = Enum.Font.Gotham
timeInput.TextSize = 14
timeInput.Parent = timeFrame
local timeCornerInput = Instance.new("UICorner")
timeCornerInput.CornerRadius = UDim.new(0, 6)
timeCornerInput.Parent = timeInput
-- Apply Button
local applyBtn = Instance.new("TextButton")
applyBtn.Size = UDim2.new(0.2, 0, 0.6, 0)
applyBtn.Position = UDim2.new(0.72, 0, 0.2, 0)
applyBtn.Text = "✓"
applyBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 255)
applyBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
applyBtn.Font = Enum.Font.GothamBold
applyBtn.TextSize = 18
applyBtn.Parent = timeFrame
local applyCorner = Instance.new("UICorner")
applyCorner.CornerRadius = UDim.new(0, 6)
applyCorner.Parent = applyBtn
-- ===== AUTOFARM SPEED FUNCTIONS =====
local function startSpeed()
if speedLoop then return end
speedLoop = game:GetService("RunService").Heartbeat:Connect(function()
Event:FireServer()
end)
speedBtn.Text = "⏹ STOP"
speedBtn.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
speedStatus.Text = "🟢 ON"
speedStatus.TextColor3 = Color3.fromRGB(0, 255, 0)
isSpeedActive = true
end
local function stopSpeed()
if speedLoop then
speedLoop:Disconnect()
speedLoop = nil
end
speedBtn.Text = "▶ START"
speedBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 0)
speedStatus.Text = "🔴 OFF"
speedStatus.TextColor3 = Color3.fromRGB(255, 0, 0)
isSpeedActive = false
end
-- ===== AUTOFARM WINS FUNCTIONS =====
local function startWins()
if winsLoop then return end
winsLoop = game:GetService("RunService").Stepped:Connect(function()
local character = player.Character
if not character then return end
local rootPart = character.PrimaryPart
if not rootPart then return end
-- Teleport to fixed coordinates
rootPart.CFrame = CFrame.new(TARGET_POSITION)
end)
winsBtn.Text = "ON"
winsBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 0)
winsStatus.Text = "🟢 ON"
winsStatus.TextColor3 = Color3.fromRGB(0, 255, 0)
isWinsActive = true
end
local function stopWins()
if winsLoop then
winsLoop:Disconnect()
winsLoop = nil
end
winsBtn.Text = "OFF"
winsBtn.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
winsStatus.Text = "🔴 OFF"
winsStatus.TextColor3 = Color3.fromRGB(255, 0, 0)
isWinsActive = false
end
-- ===== BUTTON EVENTS =====
-- Autofarm Speed
speedBtn.MouseButton1Click:Connect(function()
if isSpeedActive then
stopSpeed()
else
startSpeed()
end
end)
-- Autofarm Wins
winsBtn.MouseButton1Click:Connect(function()
if isWinsActive then
stopWins()
else
startWins()
end
end)
-- Change time
timeInput.FocusLost:Connect(function(enterPressed)
if enterPressed then
local newTime = tonumber(timeInput.Text)
if newTime and newTime > 0 then
teleportInterval = newTime
if isWinsActive then
stopWins()
startWins()
end
timeInput.Text = tostring(teleportInterval)
else
timeInput.Text = tostring(teleportInterval)
end
end
end)
applyBtn.MouseButton1Click:Connect(function()
local newTime = tonumber(timeInput.Text)
if newTime and newTime > 0 then
teleportInterval = newTime
if isWinsActive then
stopWins()
startWins()
end
timeInput.Text = tostring(teleportInterval)
else
timeInput.Text = tostring(teleportInterval)
end
end)
-- ===== FLY EFFECT (Press G) =====
local function flyEffect()
local character = player.Character
if not character then return end
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
humanoid.PlatformStand = true
end
local rootPart = character.PrimaryPart
if rootPart then
local velocity = rootPart.Velocity
rootPart.Velocity = Vector3.new(velocity.X, 50, velocity.Z + 20)
end
end
-- Press "G" to fly
game:GetService("UserInputService").InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.G then
flyEffect()
end
end)
-- ===== CLEANUP ON DEATH =====
player.CharacterAdded:Connect(function()
if isSpeedActive then
stopSpeed()
end
if isWinsActive then
stopWins()
end
end)
print("🪂 Auto Farm System Loaded!")
print("📍 Coordinates: X:-2754.7 Y:165.6 Z:3935.9")
print("📌 Press G to fly")
print("⚡ Autofarm Speed = Spam AddSpeed event")
print("🏆 Autofarm Wins = TP to fixed coordinates")Features & Information
Auto Farm speed
Auto wins
Community Comments (0)
No comments yet for this script.
